Stuart Black, co-creator of Criterion's superb game Black, is making a new first-person shooter for Codemasters called Bodycount.

He is creative director and his project is scheduled for release on PS3 and Xbox 360 in Q1 2011.

Set in the present day, Bodycount follows the story of a no-questions-asked task force ordered to kill "Targets" on behalf of a "Network". Destructible cover will feature, as will online multiplayer and co-op.

Underneath Bodycount lies Codemasters EGO engine, which has been used to good effect in DiRT 2 and the well-received Operation Flashpoint: Dragon Rising.

“We're all massive FPS fans and believe that there’s room for a refresh of the shooter experience. If Race Driver: GRID was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world," offered Black.

"Our shredding tech enables us to create a different kind of gameplay, where players and AI can't hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it's going to be a huge amount of fun."

Check out our Bodycount gallery for the first couple of shots.

Alternatively, head over to our Black review to find out what the fuss is about.

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Robert Purchese

Robert Purchese

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Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

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