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Pokémon Mystery Dungeon Rescue Team DX: Pokémon personality quiz, answers and playable Pokémon explained

What's your inner Pokémon?

In Pokémon Mystery Dungeon Rescue Team DX, rather than training Pokémon, you become one.

The Pokémon you inhabit is selected out of a choice of 16 playable Pokémon after you complete a Pokémon personality quiz.

In this guide you'll find every question in this personality quiz, alongside the answers you need to give, so that you can become your chosen Pokémon.

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What Pokémon can you be in Pokémon Mystery Dungeon Rescue Team DX?

In Pokémon Mystery Dungeon Rescue Team DX, there are 16 possible Pokémon you can play as.

Since the original games, Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, were released during the Gen 3 era (2002 to 2006), the choice of playable Pokémon is limited to the first three generations.

The Pokémon you play as is determined by the results of the personality quiz you take at the start of the game. Each question you answer helps assign you a Pokémon nature, such as Brave or Impish, expect for the final question, which asks whether you want to play as a boy or a girl. Both the Pokémon nature you're assigned and your chosen gender determine which Pokémon you'll play as.

Due to the fact that there are 13 Pokémon natures but 16 playable Pokémon, three Pokémon will be removed from the option pool depending on which gender you pick.

If you pick 'Boy,' you won't be able to access Chikorota, Torchic or Skitty from the quiz. If you pick 'Girl', you'll be unable to get Psyduck, Machop or Cyndaquil from the quiz.

Below is every playable Pokémon in Pokémon Mystery Dungeon Rescue Team DX, including both the personality result and gender you need to have to play as them:

Pokémon TypeBoy - Personality RequiredGirl - Personality Required
Bulbasaur
GrassHardyBrave
Charmander
FireDocileCalm
Squirtle
WaterJollyRelaxed
Pikachu
ElectricImpishHardy
Meowth
Normal QuirkyLonely
Psyduck
WaterRelaxedN/A
Machop
FightingBraveN/A
Cubone
GroundLonelyImpish
Eevee
NormalHastyNaive
Chikorita
GrassN/ADocile
Cyndaquil
FireTimidN/A
Totodile
WaterNaiveJolly
Treecko
GrassSassyQuirky
Torchic
FireN/ASassy
Mudkip
WaterCalmTimid
Skitty
NormalN/AHasty

Once you've been assigned your Pokémon, you can pick a Partner Pokémon. This Pokémon will stay with you for the entirety of the game and help you survive in the Pokémon world!

You can't, however, pick a partner that is the same type as you. If you're playing as Cyndaquil you can't have either Torchic or Charmander as your partner for example, so your choice will be slightly restricted.

Personality quiz answers in Pokémon Mystery Dungeon Rescue Team DX explained

The personality quiz you take at the beginning of Pokémon Mystery Dungeon Rescue Team DX consists of eight random questions taken from a selection of 57 questions, which are divided into 14 different categories.

This includes one category for each Pokémon nature, such as Lonely or Quirky, and one miscellaneous category.

Since there are 14 categories, but only eight questions, an answer can relate to two different categories. This means that if you're aiming to play as a specific Pokémon, then you need to pay close attention to which answers you pick.

Below you'll find all 14 question categories, the questions you might be asked from each category and which Pokémon nature is assigned to each answer:

Brave questions:

A delinquent is hassling someone on a busy city street! What will you do?

  • Help without hesitation. (Brave)
  • Help, even if scared. (Hardy and Brave)
  • Call the police. (Docile, Timid and Relaxed)
  • Do nothing out of fear. (Timid)

There is a scream from behind a door! How will you react?

  • Yank open the door. (Hardy and Brave)
  • Scream in unison. (Naive)

You're going bungee jumping for the first time. Since it's scary, you decide to test the jump with a doll... The bungee cord snaps! Will you still try to make a jump anyway?

  • Yes. (Brave and Impish)
  • No. (Docile and Timid)

The following two questions are unique, because you can only access the second if you answer 'Fight' for the first. No other question in the quiz does this.

There is an alien invasion! What will you do?

  • Fight. (Leads to question below)
  • Run. (Timid)
  • Ignore it. (Relaxed)

You valiantly fight the aliens... But you are defeated... An alien says to you... "YOU HAVE IMPRESSED US. IT WAS A PLEASURE TO SEE. JOIN US, AND TOGETHER WE SHALL RULE THE WORLD." What will you do?

  • Rule with the aliens. (Sassy and Relaxed)
  • Refuse. (Brave)

Calm questions:

Do you dream of lounging around idly without much excitement?

  • Yes. (Calm)
  • No. (Impish)

Do you like to fight?

  • Yes. (Impish and Timid)
  • No. (Calm and Lonely)

Do you occasionally consider yourself dull or overly cautious?

  • Yes. (Calm and Lonely)
  • No. (Hardy)

Do you often yawn?

  • Yes. (Calm and Relaxed)
  • No. (Hardy and Hasty)

Docile questions:

A friend brought over something you'd forgotten. How do you thank your friend?

  • Say thank you regularly. (Docile)
  • Say thanks with a joke. (Naive and Lonely)
  • Say thanks, but cool. (Sassy)

You are offered a choice of two gifts. Which one will you take?

  • Big box. (Docile and Naive)
  • Small box. (Timid and Calm)

You broke a rotten egg in your room! What will you do?

  • Open a window right away. (Docile and Hasty)
  • Take a sniff first. (Naive and Relaxed)

You notice a wallet on the side of the road.

  • Turn it in to the police! (Docile)
  • Yay! Yay! (Naive)
  • Is anyone watching? (Impish)

Hardy questions:

A test is coming up. How do you study for it?

  • Study hard. (Hardy)
  • At the last second. (Relaxed)
  • Ignore it and play. (Impish)

Can you focus on something you like?

  • Yes. (Hardy and Docile)
  • No. (Quirky)

There is a bucket. If you put water in it, how much will you fill it?

  • Full. (Hardy)
  • Half. (Calm)
  • A little. (Quirky)

When the going gets tough, do you get going?

  • Yes. (Hardy and Brave)
  • No. (Sassy and Quirky)

Hasty questions:

You come across a treasure chest! How do you react?

  • Open it right away! (Hasty)
  • No... Could be a trap... (Timid)
  • It's going to be empty... (Sassy)

Your friend fails to show up for a meeting at the promised time. What do you do?

  • Become irritated. (Docile and Hasty)
  • Wait patiently. (Relaxed)
  • Get angry and bail. (Hasty)

You receive a gift! But you don't know what's in it. You're curious, so what do you do?

  • Open it now. (Hasty)
  • Open it later. (Calm)
  • Get someone to open it. (Timid)

You win a lottery! What do you do with the money?

  • Spend it now. (Jolly and Hasty)
  • Save it. (Hardy and Calm)
  • Give it away. (Brave and Quirky)

Impish questions:

Are there many things that you like to do?

  • Yes. (Hardy and Impish)
  • No. (Sassy and Quirky)

Do you like pranks?

  • Yes. (Impish)
  • No. (Docile and Relaxed)

Have you ever made a pitfall trap?

  • Yes. (Impish and Lonely)
  • No. (Calm)

Your friend is being bullied. What do you do?

  • Face up to the bully. (Brave)
  • Caution the bully from afar. (Timid)
  • Heckle the bully from behind. (Impish)

Jolly questions:

A foreign person has started up a conversation with you. To be honest, you don't have a clue what this fellow is saying. How do you reply?

  • "Haha! Yes. Very funny!" (Jolly)
  • "Um... Could you say that again?" (Hardy)
  • "Right... Well, I gotta go." (Timid)

Are you a cheerful personality?

  • Yes. (Jolly and Naive)
  • No. (Sassy and Quirky)

Do you like to noisily enjoy yourself with others?

  • Yes. (Jolly and Lonely)
  • No. (Timid)

It's the summer holidays! Where would you like to go?

  • The beach! (Jolly)
  • Spas. (Calm)
  • Anywhere. (Quirky)

Lonely questions:

Do you feel lonesome when you are alone?

  • Yes. (Timid and Lonely)
  • No. (Sassy)

Do you hate to be the last person to leave class at the end of a school day?

  • Yes. (Timid and Lonely)
  • No. (Brave and Relaxed)

It's a weekend, but no one will play with you... What do you do?

  • Go on a trip. (Jolly and Lonely)
  • Hang around vacantly. (Calm and Relaxed)
  • Huddle in a corner. (Timid and Lonely)

What do you do with your room's light when you're going to bed at night?

  • Leave it on. (Timid and Lonely)
  • Turn it off. (Calm)

Naive questions:

Do others often call you childish?

  • Yes. (Jolly and Naive)
  • No. (Calm)

Do you like groan-inducing puns?

  • Love them! (Impish and Naive)
  • A little. (Jolly)
  • Spare me. (Sassy)

Do you like to imagine things for your amusement?

  • Yes. (Naive)
  • No. (Hasty)

Do you tend to laugh a lot?

  • Yes. (Docile and Naive)
  • No. (Quirky)

Quirky questions:

Do you sometimes run out of things to do all of a sudden?

  • Yes. (Quirky)
  • No. (Hardy)

How quickly do you respond to a text?

  • Reply right away. (Hardy and Hasty)
  • May reply, may not. (Quirky)
  • Too much trouble. (Sassy)

The road forks to the right and left. You are told there is a treasure on the right side. What do you do?

  • Instantly go right. (Docile)
  • It's a trap! Go left. (Sassy)
  • Whichever! Choose on a whim. (Quirky)

There is a person you like... But there's no opportunity to get close. What do you do?

  • Bravely declare my love. (Hardy and Brave)
  • Might say hello... (Quirky)
  • Pull a prank to get attention. (Impish)
  • Look from afar. (Timid)

Relaxed questions:

Are you often late for school or meetings?

  • Yes. (Sassy and Relaxed)
  • No. (Hardy and Hasty)

Do you get the feeling that you've slowed down lately?

  • Yes. (Relaxed)
  • No. (Impish and Hasty)

Do you fall asleep without noticing?

  • Yes. (Calm and Relaxed)
  • No. (Hardy)

It is a pleasant day at the beach. How do you feel?

  • This feels great! (Jolly)
  • *snore* (Relaxed)
  • I want to go home soon! (Hasty)

Sassy questions:

Can you sincerely thank someone when you feel grateful?

  • Yes. (Docile and Calm)
  • No. (Sassy and Quirky)

Do others tell you to watch what you say?

  • Yes. (Impish and Sassy)
  • No. (Calm)

Do you think you are cool? Be honest.

  • Yes. (Sassy)
  • No. (Relaxed)

Your country's leader is in front of you. How do you speak to him or her?

  • Speak calmly. (Hardy)
  • Speak nervously. (Docile)
  • WHATEVER!! (Sassy)

Timid questions:

A human hand extends out of a toilet! What would you do?

  • Scream and run. (Timid)
  • Close the lid without a word. (Hardy and Calm)
  • Shake hands with it. (Brave, Impish and Naive)

Can you go into a haunted house?

  • No problem! (Brave)
  • Uh.. N-no... (Timid)
  • With someone I like. (Sassy)

Grab any digit on your left hand with your right hand. Which digit did you grab?

  • Thumb. (Timid)
  • Index finger. (Hasty)
  • Middle finger. (Jolly)
  • Ring finger. (Sassy)
  • Little finger. (Lonely)

You are suddenly locked inside a pitch-black room! What do you do?

  • Kick the door. (Timid)
  • Cry. (Lonely)
  • Clean it. (Impish and Quirky)

Miscellaneous questions:

On vacation outings, you want to...

  • Go alone. (Hasty and Quirky)
  • Go with others. (Jolly and Lonely)

It's the summer festival! Do you like carnivals?

  • Love them! (Jolly)
  • Don't care. (Sassy and Quirky)

Somebody calls you "weird but funny." How does this make you feel?

  • Happy! (Naive and Lonely)
  • Not happy. (Hasty and Sassy)
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How to pick your own Pokémon in Pokémon Mystery Dungeon Rescue Team DX explained

If you don't like the Pokémon the quiz assigns to you, then you can pick the Pokémon you prefer.

To do this select the option 'No, that isn't right!' when you're shown the Pokémon the quiz has picked for you.

Select 'No, that isn't right!'

You'll now be able to select whichever Pokémon you want regardless of what gender you picked at the end of the quiz.

... and you can select whichever Pokémon you like.

Now all you have to do is pick your Partner Pokémon, which can't be the same type as your Pokémon, and then you can begin your Mystery Dungeon adventure.

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