Valve has fixed NPCs not blinking in Half-Life 2

Don't lash out.

Valve has fixed NPCs not blinking in Half-Life 2, its 15-year-old shooter that may never see a sequel.

That's not all. Valve has also fixed missing sounds on Combine soldiers, fixed a hitch when saving games, and fixed SteamVR running when entering the settings menu.

The update is for Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2, Half-Life 2: Lost Coast, and Half-Life: Source. So, all the Half-Life 2s!

Half-Life 2's NPCs had struggled to blink for five years after Valve moved all the Source engine games to the SteamPipe contribution distribution system. This is why NPCs across all the Half-Life 2s were affected by dry-eye.

Now, Half-Life 3 is still very much a pipedream, but at least someone at Valve is still working on the series.

This doesn't mean there's hope, does it? Nope. Of course not.

But what if... nope. Let's not do this again.

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About the author

Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.


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