Ubisoft's upcoming pirate adventure, Skull & Bones, is currently being adapted for television, ahead of the game's planned Xbox One, PS4, and PC release later this year.

According to the Hollywood Reporter, Ubisoft has teamed up with production company Atlas Entertainment (responsible for the 12 Monkeys TV show) to create Skull & Bones for television. The series is said to be a "female-driven drama set in the lawless frontier of the Indian Ocean at the end of the golden age of piracy in the 1700s".

Regrettably, that's all the information there is on Skull & Bones' planned journey to television right now, and there's no indication of when Ubisoft hopes to see the show released. Skull & Bones the game, however, is currently anticipated to launch some time this year, following its delay out of 2018 - a decision made, according to creative director Justin Farren, to "deliver the ultimate pirate game set to thrill players at launch and for years to come".

When Eurogamer set sail with Skull & Bones at last year's E3, the shared-world adventure's swashbuckling action - which takes a different approach to Sea of Thieves in that individual players control an entire ship populated by an AI crew - looked wonderfully atmospheric.

That, combined with Ubisoft's promise that Skull & Bones will feature "a world rich in lore and stories, where you'll come across memorable characters" (at least partly evident in the various snatches of story campaign cut-scenes revealed so far) hopefully means there's some juicy source material for the planned TV adaptation to work with. Not that it necessarily needs to be particularly distinctive - I'd honestly be perfectly happy if everything was pirates.

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Matt Wales

Matt Wales

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Matt Wales is a freelance writer and gambolling summer child who won't even pretend to live a busily impressive life of dynamic go-getting for the purposes of this bio. He is the sole and founding member of the Birdo for President of Everything Society.

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