After a hard day's space questing, every Mass Effect player knows there's only one place to head back to - the Normandy: your ship, your home and a place to catch up with your crew.
Andromeda is no different, although this time around your ship is named the Tempest and - unlike the original Mass Effect trilogy - there will be no loading screens anywhere onboard.
Mass Effect 1 (which I'm replaying right now) included an agonisingly slow lift to get to the lower decks. Mass Effect 2 replaced the lift with a loading screen for other floors.
And then there was Mass Effect 3, which forced Shepard to stand in a security grid while the game could quietly count your War Assets in the background.
Andromeda will not make you wait as you explore, Game Informer reported as part of an article which discusses your new vessel.
Many of the ship areas are lifted straight from the Normandy - there's a cockpit section, bridge, galley, vehicle garage and personal quarters for you to customise.
Your new pilot, meanwhile, is a salarian. (Sorry, Joker.)
A holographic interface in the galley area will let you modify inventory points. There are also windows throughout which will let you see the planet or station you are currently orbiting.
In other Andromeda news, we'll see a slice of gameplay (proper gameplay, rather than the dull but pretty look we were given at the PlayStation Pro unveiling in September) at the Video Game Awards on 1st December.
BioWare has drip fed a decent amount of information now on Andromeda, including word of its first couple of squadmates - Liam and Peebee. For details on them and much more, here's everything we know about Mass Effect Andromeda.