Peter Molyneux launches Kickstarter for Project Godus, a “reinvention” of the god game genre

"I don't want to promise anything. I just want to deliver the glory of the old days in the new format of today's world."

Peter Molyneux and his studio 22cans have launched a Kickstarter for a game he hopes will “recreate the entire god game genre”.

Molyneux, who created Populous in 1989 while at Bullfrog, announced Project Godus tonight with a Kickstarter that asks for £450,000. The game is due out on PC and mobile devices in September 2013.

The news comes as Molyneux's cube-tapping app Curiosity hits the two million downloads mark.

“Populous was created over 22 years ago, and we believe that to date, nothing has come close to emulating its powerfully godlike experience. It's this experience we aim to re-imagine,” reads the pitch.

“Godus blends the power, growth and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black & White.

“The original Populous hailed from the 8-bit era but Godus will use the most modern technology the world has to offer.”

Project Godus is the game Molyneux called "co-operation" in interviews with the press. "Everything I am will be put into this," he tweeted.

It will take seven to nine months to complete, assuming it's funded. If the Kickstarter generates more money than it asks for the game will be enhanced and will support additional platforms.

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Wesley Yin-Poole

Wesley Yin-Poole

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Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.


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