Heavy Rain developer Quantic Dream is not interested in making a sequel to its multi-BAFTA winning PlayStation 3 crime saga, so says studio boss David Cage.
Speaking to Spong backstage at the BAFTA ceremony in London last night - where the game picked up gongs for technical innovation, story and music - Cage revealed that the developer's next game, while "still very dark", will explore new territory.
"We created the genre," he insisted, referring to Heavy Rain's brand of interactive storytelling. "We own the genre, and we want to show that Heavy Rain was not a coincidence or a lucky shot - that it was really something that makes sense and that we can build on.
"But at the same time I didn't want to make a sequel. I made that very clear before knowing whether the game would be a success or a failure, because I want to show that it's really a genre. Which means that you can use a similar drama to tell any type of story in any genre and in any style.
"So, we are going to explore different directions. Still very dark, still for adults, but completely different from Heavy Rain. We want to satisfy our fans, but we want to surprise them too. That's our challenge."
Back in July last year, Cage revealed that Quantic Dream was working on two separate titles.
"We continue to explore how we can go further with interactive drama, working on emotion and interactive storytelling for a mature audience, but with a very different story and a different approach," he explained.