Daikatana review
After four years and at least as many design teams, John Romero's much hyped, much delayed and (once upon a time) much anticipated first person shooter, Daikatana, is finally available. So .. is it worth your hard earned money, or should you just leave it to fester on the shelves? Do the four episodes with their seperate time periods sit well together? Is the whole game as poor as the rather embarrassing demo? And what's with all those mechanical frogs? Read our review to find the answers to all these questions and more!