Uncharted 2 tops 3.5 million sales
"Fast-selling first-party title for PlayStation."
Uncharted 2 has become the "fastest-selling first-party title for PlayStation" according to Sony America's Scott Rohde.
Writing on the US PlayStation blog, Rohde said the game had sold 3.5 million copies worldwide since its October 2009 release, with more than 1.5 million "online users" too.
Last week Uncharted 2 won 10 AIAS Awards at the DICE Summit in Las Vegas and received nine BAFTA nominations.
Check out our Uncharted 2 review if you've forgotten why it's amazing.
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Comments (39) Latest comment 2 years ago
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But, 3.5 million is a relatively small number for such a big first-party exclusive.
Mario Kart, Wii Fit, Halo and Gears of War are significantly bigger selling games...
Why can't Sony translate critical success into massive commercial success these days? (see also Killzone 2)...
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"#3 Almost twice times as many Xbox 360s as PS3s in the US and don't even get me started on the amount of Wiis."
PS3 is on a 30m+ install base now. 360 was on far, far less than that when Gears and Halo came out and had already achieved 5m+ sales, so your install base argument is moot.
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As much as I loved Uncharted 2, I really think they've exhausted it now. I'm hoping they're working on something new - something more interesting - a new IP or a new J&D. But I'm probably hoping alone :/
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Hold your horses, it's selling at a faster rate than Gran Turismo which previous iterations have achieved 10m level of sales, so the sales may not blow it's wad like Gears, Halo or COD at launch but it could be like Mario kart, or New Super Mario Brothers where it sells a lot of copies over long period of time or until Uncharted 3 comes out.
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Agree I'd like them to work on something else - at least for a while - though the sales figure = U3 inevitability.
@cianchristopher
Sony never have had many big exclusive sellers. Certainly not first party. Where the PS brand has been so successful in the past is in depth of the range of games, not targeting of a specific demographic. I suspect you'd say the same if God of War 3 did similar numbers yes?
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Playstation mega-sellers have historically usually come from third-parties, like MGS, GTA, FF etc.
Phil Harrison used to make the point that first party was there not to be a "hit factory" but to give a broad catalogue of interesting titles to appeal to the widest range of gamers. On the other hand, MS executives like Don Mattrick and Shane Kim have said that their idea of first party is to make the most of the console (in terms of graphics, Xbox Live etc) and lead the way to show other developers what is possible.
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I'd say this generation that as MS exclusives tend to have been bought in the point about making "the most of the console (in terms of graphics, Xbox Live etc)" has actually been much more focused on aspects like Live and gameplay rather than graphics. Where Sony had initially lost it's way in the exclusive market by concentrating too much on the graphics and less on the gameplay. I think they have largely turned this around now though and I've got a lot more faith in Harrison's replacement - Yoshida.
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"Yeah, Sony has never really had any exceptional first party uber-sellers with the exception of GT. "
Erm... Singstar anyone? Wipeout? The Getaway?
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How many did those titles sell? Did any of them sell 6m+?
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halo, gears etc sell well on 360 because a lot (most?) of 360 owners are FPS lovers. 360 does well in the states: 1) an american product, 2) states like fps's.
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Shit dude you're right. They only sold around several million.
Seriously, anything above a million is starting to get pretty damn good. Getaway at about 3.5 million was pretty damn fantastic. This is starting to sound like the Scotsman fallacy.
Oh but you need at least six million to be really awesome? My bad.
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Well that was the implication from cianchristopher's post. I disagree. There are hugely unrealistic expectations on what are good sales for PS3 exclusives. Really seriously big sellers are very rare, but every PS3 exclusive is categorised as a failure by some if it doesn't go stellar.
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Whoops then I did misinterpret what you said, I'm sorry.
Its true I can't think of any which sell the likes of Halo or Gears of War, but yes, but Sony does have its share of games that have sold incredibly well. (Just saw God Of War sold in excess of 3mill too - good on Santa Monica).
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I'm not sure if you are saying as a whole PS3 owners have more varied tastes or individually. I think perhaps that was true of the XBox1 but it is something MS is working very hard to change this generation. You could see that over the last couple of E3's and how their focus has shifted. The way I see it they got a foot hold in the market with Xbox1 by going after a particular sector and doing it well - FPS and US focused is over simplification but it is that ballpark. With the launch of the 360 they had to put a decent amount of focus on continuing that so as to keep their current base, but they also switched effort to a broader selection of games and buying in exclusives from established developers. The range of games for the 360 is much more varied and that is set to continue with Natal.
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Its pretty good, but this game deserves even better imo.
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I think youre mistaken.
Gears isnt even an FPS its a TPS just like Uncharted 2.
Idiot!!!
Little big planet would ave sold great on the 360.
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"3,5 million sales is a good number but it should have been better"
You are saying that like it's done already. If these latest numbers tell you one thing it is that the game has a decent tail to it's sales figures. It will end up getting close to Gears sales figures given the same time. It's not even had a platinum release yet.
Whilst it's obvious similar to Gears in the shooty bits the climbing/jumping aspects and no a big marine will limit it's appeal to some. I'd call it a TPAA (Action Adventure) rather than a TPS.
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Call it what you want. Its still a TPS and the game would have sold great on the 360. Just look at AC2 sales on the 360.
ME2 is also a TPS btw even though its an adventure RPG too.
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Ok - lets hope so. The game deserves to be a big seller. Its a great game just like Gears.
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"Little big planet would ave sold great on the 360."
Is that so? I'd look it up myself but my what-if machine is on the fritz.
"ME2 is also a TPS btw even though its an adventure RPG too"
Having just played through Batman AA again, I kind of wonder what makes ME2 an RPG and Batman not. Serious question. You have a) options within speech and b) some level of determinism over what order you do missions in (with some skippable). Not that ME2 isn't awesome, but how much of an RPG it is, I'm not convinced.
U2 does deserve to continue selling; and should have quite long legs - I can't imagine it not still looking stunning in a year or two's time.
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Phil Harrison used to make the point that first party was there not to be a "hit factory" but to give a broad catalogue of interesting titles to appeal to the widest range of gamers. "
That may have had some truth in PS1 and PS2 times, when a lack of first party mega hits did Sony some favours, as publishers didn't have to compete with the platform holder, like they do with Nintendo's own product. But now Sony must look at Nintendo 's sales of first party sales with considerable jealousy.
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The combat is very basic and poor if you compare it to other 3rd person games and the platorming/puzzle elements are quite poor too.
The graphics and set pieces deserve some praise but I think 8.5 out of 10 is about the best this should'a scored.
P.S I own all 3 consoles so this is not some xbox fanboys opinion.
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"Little big planet would ave sold great on the 360."
As great as Kodu?
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You eat up all the DLC and mediocre shooters they give you, yet a sequel to one of the most polished games of all time would be moot?
It's that sort of logic that makes this site so terrible.
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I thought Undeserved was a Halo 3 add-on?
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The whole 'shooter demographic' is a myth that was busted years ago, but I guess you didn't get the memo. There are a whole new set of uninformed generalisations available to you, why not pick something more current?"
of course Sony went all out. The hardcore FPS loving audience is one which spends a lot on games. Testify the 360's attach rate. Sony wants a piece of that market as well!
The "myth" is not busted m8. According to (be it incorrect) VGC numbers, 360's top ten best sellers has 7 "macho games" (blame muscleblade for that) vs PS3's 4. Sales differences are even more eye-opening: these top 7 account for more than 51m units of sales, compared to PS's almost 20m. The Halo franchise by itself almost has the numbers Sony's combination of top 10 selling shooters does.
It still is strong, that myth...
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Although I agree that the supposition might have evened out _a bit_, it is still valid. You tell me to disregard the sales numbers for Halo and Gears, but that does not seem like a fair thing to do, now does it. You want us to compare FPS's, but disregard the most popular ones - because they sold strong?!
according to me, the biggest PS3 sellers are of the "softer" kind than these on 360. But admittedly - the difference is not big like you pointed out.