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Uncharted 2 "impossible" on Xbox 360 News

PlayStation 3 Xbox 360 News by Robert Purchese

27 August, 2009

Naughty Dog co-president Christophe Balestra believes the technical demands of Uncharted 2: Among Thieves make the game "impossible" to recreate, like-for-like, on Xbox 360.

"I guarantee that this game couldn't be working on Xbox 360. It would be impossible. I'm 100 per cent sure of this," Balestra told ars technica.

"It's the combination of Blu-ray and hard drive," he explained, revealing that "every single bit" of the 25GB disc had been filled.

"You can play the entire game without loading. We don't require an install. We're doing all the post-processing effects on the SPUs [Synergistic Processing Units]. The quality of the depth of field we have, you can't do that on the Xbox.

"We've invested a lot of time maximising the power of the machine," added Balestra. "That's our job, to make the PS3 shine."

It's not the first time Naughty Dog has talked-up technical prowess of Uncharted 2 or the power of the PS3 itself. The Sony-owned studio has said the sequel uses all of the machine's power, whereas the first game - a poster-child for PS3 - used only "30 to 40 per cent" of its capabilities.

Naughty Dog also houses Sony Worldwide Studio's ICE Team, which concentrates on making PS3 tools and engines to power first-party games.

It's no surprise that Balestra said Naughty Dog is "very open" to sharing advancements with third-party PS3 developers as well as closer siblings - like God of War III developer Sony Santa Monica - then. "That's part of our job," he offered.

Uncharted: Drake's Fortune remains one of the best-looking games on PlayStation 3, and the sequel looks even better.

Our resident graphics-geek, Digital Foundry, explores in-depth the "generational leap" made in the sequel. And there are plenty of videos on our Uncharted: Drake's Fortune gamepage to consider as evidence.

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Comments: 1-50 of 162 in total | next 50 »

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kangarootoo
27/08/09 @ 09:10
#1
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Part of me wants to issue a giant YAWN over this sort of commentary. I really liked Uncharted though, so its hard to be dismissive.

I suppose I might summarise my thoughts as such...

"What you say might be true, but it is bad for the internet and humanity that you are saying it out loud".
ChthonicEcho
27/08/09 @ 09:11
#2
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Yeah, yeah, just like Star Wars: Force Unleashed was impossible on the PC, right?

It's amazing how often video game developers happen to spew even more bollocks than politicians.
wizlon
27/08/09 @ 09:11
#3
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Ok, better ban Christophe Balestra for starting a flame war....
chaves
27/08/09 @ 09:14
#4
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Uncharted is a good game, the second one seems great. But this commentaries should be avoided. I have a PS3 just for the record...
StooMonster
27/08/09 @ 09:15
#5
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Why do PlayStation developers and Sony feel the need to say "this is impossible on Xbox 360", do you ever see the reverse?

If I were to buy a PS3 Slim, this would be one of the titles I would buy with the system because it looks pretty good; but the hyperbolic rhetoric is silly.
Vertical Stand
27/08/09 @ 09:17
#6
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Devs make pacts with website, receive coverage in exchange for giving troll soundbites that encourage ad hits.

Nerdgate scandal exposed!
Edited 4 times, most recently on 27/08/09 @ 10:20
Xerx3s
27/08/09 @ 09:17
#7
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Marketing muppet in "the other system sucks!" shocker. You must have a really low self esteem to lend yourself to such petty marketing tactics.
Edited 1 times, most recently on 27/08/09 @ 10:19
Buztafen
27/08/09 @ 09:18
#8
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Sony owned studio in PS3 'Power gush' shocker!

/damn you Xerx3s
Edited 2 times, most recently on 27/08/09 @ 10:19
Bazfrag
27/08/09 @ 09:18
#9
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Exclusive game in can't be done on other platform shocker. I do find their tech talks very open and interesting though. Like the use of spe's to calculate positional sound, reverb etc. Pity eg missed that out and instead decided to concentrate on provoking the fanboys.
Edited 1 times, most recently on 27/08/09 @ 10:21
Waffleaber
27/08/09 @ 09:20
#10
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He be trollin'
The Bodybuilder
27/08/09 @ 09:20
#11
+1
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YAWN!
daz_john_smith
27/08/09 @ 09:23
#12
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I believe him, especially since he's intimately familiar with development for Xbox 360. I mean it's not like Naughty Dog only make games for PS3... right?
Edited 1 times, most recently on 27/08/09 @ 10:24
Eoin
27/08/09 @ 09:23
#13
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"Any developer who gives you a “percent of system used” answer is blowing smoke. The truth is that every developer uses 100% of the systems power on every game. Some just get more out of that 100% than others. And game after game, we ALL get more out of systems than we did on the previous title."

That's a quote from....well, it's from Naughty Dog
menage
27/08/09 @ 09:23
#14
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All I want is the freaking game. i don't care if my other r console doesn't play it, it was never coming out for it was it, so he can talk all he wants.
sarcasmoidosis
27/08/09 @ 09:28
#16
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If even the smartest people at Sony feel a need to /drool from time to time... there's no hope left.
RedPanda
27/08/09 @ 09:30
#17
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Sony-owned studio employee sounding like Sony PR types shocker! :-|

I wish all these hype-merchants would shut the fuck up and concentrate on making games, whichever company they work for. Is having the mentality of a child a requirement in management?

(hmm seems i'm late to the shocker party :) )
Edited 1 times, most recently on 27/08/09 @ 10:32
Eraysor
27/08/09 @ 09:31
#18
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What a joke.
Freek
27/08/09 @ 09:32
#19
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Why do developers involve themselves in pathetic fanboy console wars?
Gazza_UK
27/08/09 @ 09:32
#20
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what about if its true?
IneptPercy
27/08/09 @ 09:34
#21
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Basically to say an engine built from the groud up for the PS3 won't run on a 360 is hardly shocking, dare I say with some time and effort this game probably could run on the 360 maybe it would lose some touches in the process but the game would be just as playable (pure guesswork i am not a developer). The reality is the 360/PS3 aren't really that far apart and in some cases the PS3 may have an edge and in others the 360 will have the edge. Basically the difference in what is coming out of each console is never going to be worlds apart.

As for what can't be done, neither console can run Crysis... PC Wins... (This is a joke before anybody gets upset)
laudy
27/08/09 @ 09:35
#22
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Hi Everyone,

He's entitled to his opinion, and so are we.

We'll never know whether what he says is true or not, no point losing sleep over it, it's one game FFS.

Kangarootoo = +1
swissorc
27/08/09 @ 09:36
#23
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This may be true it may not but at the end of the day PS3 fanboys are just jelous because wiiware has bonsai barber and psn does not. As it is 100% not possible on PS3 LOL
Darren
27/08/09 @ 09:38
#24
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The key word in the opening paragraph is 'like for like' as it is certainly true that Uncharted 2 as it is coded on the PS3 would not work exactly the same on the 360. However, I'm pretty sure it would work fine if it was coded from the ground up for the hardware, even if it meant coming on multiple discs with loading times, having screen tearing, inferior physics and fewer graphical effects. It wouldn't be 'like for like' perhaps but does that really matter so long as the game is playable and looks great regardless?
hiddenranbir
27/08/09 @ 09:40
#26
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A lot of 360 games are impossible on the PS3. Cause the developers didn't make 'em!
Ninja_Tino
27/08/09 @ 09:42
#27
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All this does is fuel the fan-boy fire and cause hostility between those adolescents.
trebell
27/08/09 @ 09:44
#28
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Why do theyeven need to say this stuff?

I know they're hoping the fans lap it up but it's really sad.

Of course you could do it. You take all the localisations on one disk, you look at compression and you also (if you had to) spread across a couple of disks and just have one annoying disk swap. Impossible? no just a different approach.

I do wish they'd stop this with th big Sony exclusives. Sell us your games on their quality and not this console war BS. This game is good enough on it's own.
Edited 1 times, most recently on 27/08/09 @ 10:48
actionfitz
27/08/09 @ 09:44
#29
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"The Sony-owned studio"...
switched off after reading that bit.

though I am looking forward to it :)
Monkey_Puncher
27/08/09 @ 09:45
#30
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It does look good, but didn't they say the same about the first game as well? Very boring, though more power doesn't guarantee success, as Xbox found out last generation. The game's been designed with PS3 and Bluray in mind, so it's really not that surprising of a statement.
Widge
27/08/09 @ 09:45
#31
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I think we need a Valve "the PS3 is terrible" article now to restore balance to the force
Ryze
27/08/09 @ 09:46
#32
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I'm not surprised, as it's a well coded exclusive, with no chance of it going muti-platform. There's no reason to consider any other hardware than the specifics of the PS3.

However - the same could be said for many titles built from the ground up to use the strengths of the 360 hardware. Even GTA IV had to be delayed and compromised on the PS3, for example.

The same is happening with iPhone games, as they can't be recreated on the PSP without compromise, and obviously Wii/DS games have to be butchered to work on other formats.

Swings and roundabouts...
Edited 2 times, most recently on 27/08/09 @ 10:52
Dizzy
27/08/09 @ 09:47
#33
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It has been done already.. it is called Gears of War 2.

Some devs are full of shit.
Tryum
27/08/09 @ 09:47
#34
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He's totally right ... Uncharted 2 "impossible" on Xbox 360 ... I mean Sony would'nt allow that right ? :D
Bazfrag
27/08/09 @ 09:48
#35
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@Widge. I think that would provoke lots of "Valve is lazy and stupid" comments. However ND shows there maybe some truth to the latter.
Edited 1 times, most recently on 27/08/09 @ 10:50
photoboy
27/08/09 @ 09:50
#36
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Sony developer says Sony console is best shocker.
swissorc
27/08/09 @ 09:52
#37
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plank big words from someone who uses the phrase "next gen" get a sense of humour
penhalion
27/08/09 @ 09:52
#38
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So let me see if I'm getting this. It's not actually technically impossible at all, it's just that you'd need to have blu-ray on 360 for it to fit.

Talk about a misleading story!

Edit: I should also add that by his description of Uncharted 2. The PS3 has now reached it's limits because he's using 100% of the power to do the game. I think that's going to backfire from a PR standpoint but, then the old saying is what goes around comes around isn't it.
Edited 1 times, most recently on 27/08/09 @ 10:55
B0MBJ4CK
27/08/09 @ 09:53
#39
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"Oh yeah, Uncharted 2 would totally work on 360... in fact it would be easier to program for and we would get exactly the same results"

doesnt really have the same ring to it, does it?
BillyBrush
27/08/09 @ 09:56
#40
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Hmm...it's completely moot given they're owned by Sony.

But also interesting that he only really pins down blu ray size (ohh how dvd has held back 360), and a depth of field effect that sounds a very tenuous claim given these effects usually only come to one of the two plaforms..

they have a very nice looking game...they should big it up...but not by slinging mud at the competition
laudy
27/08/09 @ 09:56
#41
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Put your handbag away swissorc, plank isn't a big word.

get some punctuation
SBfistfun
27/08/09 @ 10:00
#42
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bullshit

next
patch
27/08/09 @ 10:02
#43
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Reading the article, it's not just the Blu Ray drive that makes the difference, it's also having a hard drive but (perhaps most importantly) the way they are using the Cell processor. Would be interesting to see an interview with the DigitalFoundry guys.
Darren
27/08/09 @ 10:02
#44
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@penhalion - "So let me see if I'm getting this. It's not actually technically impossible at all, it's just that you'd need to have blu-ray on 360 for it to fit."

I'm not even sure it even needs BD anyway, it could work on multiple discs just as well with the inconvenience of swapping a disc every few hours of gameplay. That's assuming that Uncharted 2 is still completely linear like the first game was though. It used pre-rendered cutscenes (taken from the in-game engine) to mask loading times so they could feasibly have been real-time on the 360 with loading screens, say. It's all pure speculation though as we're very unlikely to ever see Uncharted 2 running on the 360.
DrMGinius
27/08/09 @ 10:04
#45
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'Uncharted 2 "impossible" on Xbox 360'

*Shrug*
El-Dev
27/08/09 @ 10:04
#46
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Jesus, it's like pouring Coke on pork.
aidey6
27/08/09 @ 10:05
#47
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The only thing which is "impossible" is the LPCM 7.1 sound that the 1st and most likely 2nd game has. I reckon the 360 could run Uncharted otherwise.
UKGN_Zoidberg
27/08/09 @ 10:05
#48
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There is simply no reason that a game would need to use 25Gb of space other than lazy developing. GTA San Andreas used barely half of a regular single-layer DVD!
Mentalist(air)
27/08/09 @ 10:06
#49
+1
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Utter nonsense, really. If there were sufficient financial incentive, they could probably make a PS2 version that plays precisely the same, and looks almost as good on an SDTV by chopping out a few polygons and scaling the textures down.
squarejawhero
27/08/09 @ 10:06
#50
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Where have we heard this kind of thing before?

Comments: 1-50 of 162 in total | next 50 »

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