Sony, MS don't understand console MMOs
Cryptic says business side to blame.
Star Trek Online captain Craig Zinkievich has explained that the MMO is delayed on console because of "the business side of things". The game itself, he said, already runs on the machines.
"When it comes to the business, I'll be honest, the business part of bringing MMOs to consoles has been really sticky," Zinkievich told Eurogamer in an interview published today. "Trying to get Sony, trying to get Microsoft to really understand MMOs; really understand what needs to happen for MMOs, and then figure out all the business aspects of those games, has really been a difficulty for all of the MMO developers."
He said Final Fantasy XI - the sole MMO on 360 - was only possible because "so many exceptions were made" while Microsoft tried to establish market share. Getting the platform-holders to understand the technologies needed network-wise have been "the really big hangups".
"In terms of actually developing the game on the consoles?" asked Zinkievich. "I mean Champions runs on the console right now; Star Trek Online runs on the consoles right now; our engine - the Cryptic Engine - runs on the consoles."
"So I can guarantee that internally I can have Star Trek Online running on the consoles because I know I can, and we've done it. But it's that [business] side that I can't speak for.
"I can give you guarantees that if you really, really want, someone can come here and play it," he added.
Cryptic hasn't announced which consoles Star Trek Online will appear on, although you can probably rule out Wii.
The PC version of Star Trek Online is due out early next year. Check out our full interview with Craig Zinkievich to find out much more.
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Comments (37) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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It's easy to play an MMO and other games as well.
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Maybe it's easier for some of us than it is for others then.
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Yeah, it's symptomatic of playing an MMO but not wasting your entire life on it. It is possible, you know.
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How so? PC MMO's are constantly having to make concessions for lower end models, leaving us with games that look like Old Republic, a style that is horrible unfitting for the Star Wars Universe, it has to look simplistic to ensure it'll run on a wide array of machines.
If it were a console game, there'd be no fear of that.
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As for which console(s) this is getting released on, who knows? I know there were talks about Paramount (Star Trek's liscence holders) merging with Sony a few months ago, those rumours may have died now though. I probably wouldn't buy it on any console, MMO's are better suited to PC's.
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I'd go even further and say that's one of the reasons of their success.
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I'm guessing even many gamers themselves must be guilty of subscribing to the old stereotype of most gamers being kids with the need for begging their parents for money, because otherwise I'm certainly also struggling a bit to see why €15 a month to play an MMO (quite possibly making you spend so much time that you'll often buy one or two fewer €60 regular games than you normally would) should be such a big issue for a console gamer.
While I'm still quite happy using my PC for MMOs (currently playing Fallen Earth and occasionally Champions Online), I'm definitely looking forward to the day where I can also play an MMORPG on my PS3. I happen to love a comfortable chair, a 40" TV and a gamepad
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(Re: Edit - Oh yeh, from the article they said that they have they games running on the console's and that you can see it if you really want to. How about you do go and see it and let us know what they're like?)
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I would probably play more MMOs if they were available on consoles, sitting at a PC/desk really puts me off PC gaming these days
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Yes, there would. MMOs do not only look a bit sparse to compromise for lower-end PCs, but because you need to be able to display and sync dozens upon dozens or even hundreds of characters at once. An MMO can't possibly look like Gears of War. Not on PCs, and a lot less so on current consoles.
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Me too, I'd love to see a "living room friendly" MMO.
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Voice chat surely?
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I do not think MMO works in consoles, after all they have been attempts of doing and none really worked.
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BUT.. if i was Sony or MS at this point, I would certainly try to understand MMOs and get STO as a console exclusive *(still with normal pc release mind)... Dont think it would be that expensive or costly for them to get it.
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Oh aye. When I game I want to hear constant shouts of 'LFG HGTY 1M Needed' in my ear.
Voice chat is for friends. Before they are friends they are strangers. If I wanted strangers in my living room I'd leave my door open.
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lord of the gays. Hehehehe
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I mean, come on, MS don't understand about networking? The people that invented it don't know how to do it?
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and FFXI isn't the sole MMO on the 360,there is also Phantasy star universe
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Points well made.
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Suggest you read http://en.wikipedi a.org/wiki/TCPIP to swat up on history of TCP/IP, which is the basis for most network traffic nowadays.
Microsoft did not "invent networking", at best you could say they came up with the concept of Live but that is dependent on existing technologies, nothing particularly new.
Also regarding your comments on revenue, Sony (and I suspect Microsoft) publish third party games via online and they will receive a percentage of the revenues. I am sure that if someone comes to them and says "I want to publish a Coronation Street MMO on your network", they will quite happily take a percentage of the revenue for doing so.