Red Faction demo available now

European gamers can sign up to get it.

THQ has made the Red Faction: Guerrilla single-player demo available to Xbox Live and PlayStation Network users in Europe who register on its website.

There are a limited amount of keys available there, which can be redeemed by going onto your preferred service, typing them in, realising you've put "8" instead of "B" a few times, changing it, eventually getting it right, and then downloading.

As for what you will be able to play, you can watch yours truly doing just that in last week's Red Faction: Guerrilla single-player demo walkthrough videos, but here's a summary: you are Alec Mason, you must go and get a walker, and you can smash lots of things to pieces on the way.

The demo isn't very long, but it does give you plenty of chances to experiment with the Geo-Mod 2.0 destruction technology that lives at the heart of all Guerrilla's visual excesses. You can smash up a building using a wrench, or switch to remote-trigger explosives to line up more elaborate demolitions.

For more on the game, including the definitive spelling of "Guerrilla", check out our Xbox 360, PS3 and PC gamepages - home to hands-on previews, TV shows and more.

The full game is out on 12th June for all formats.

Comments (34) Latest comment 3 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Apostle #1 3 years ago

    But what about the PC demo?! I only play on teh PC, as it is clearly far superior to consoles. 19733x 3972 widescreen 14xAA 67xXX etc etc.
  • Gearskin #2 3 years ago

  • Eraysor #3 3 years ago

    Curse you Xbox Live, download faster!
  • DDevil #4 3 years ago

    Sign up to get a demo?

    Nah, you're OK... I'll pass.
  • robthehermit #5 3 years ago

    Got my code. Just have to wait till I get home to use it.
  • ChthonicEcho #6 3 years ago

    For once, PC users aren't screwed over and disrespected by a game company and allow us to sample the quality of their games alongside console gamers, so that we could get hyped up about the game, anticipate its release and ultimately buy it.

    Wait, hold on a minute...
  • l__MIDJET__l #7 3 years ago

    I have had this for a couple of days. It is a very good demo, if a tad short like you say.
  • Dazimus #8 3 years ago

    Yep, not signing up just for a demo.
  • muscleblade #9 3 years ago

    I think i rather wait for the full game.
  • jonbwfc #10 3 years ago

    Got the demo, found it to be dull as ditchwater. Yes the technology is very impressive, so why stick it in a middle of the road 3rd person shooter that otherwise has absolutely nothing to get excited about in it at all?

    Run round. Shoot generic space marines. Run round a bit more. Shoot a few more generic space marines. Ooh look. I can run! And shoot! And there are generic space marines shooting at me! What must I do? Stop me if you've heard this before...

    Jon
  • penhalion #11 3 years ago

    No way am I signing up for yet more junk mail from a developer or publisher, simply to play a medicore demo.
  • S.J.Rogers #12 3 years ago

    Yep, not signing up just for a demo.

    +1
  • ZuluHero #13 3 years ago

    after jumping through hoops it better be worth it :(
  • Rirekon #14 3 years ago

    Really can't be bothered to sign up just for a demo key, I'll wait until it becomes freely available thanks - even if that means post launch.
  • makeamazing #15 3 years ago

    Cant be bothered with the hassle of signing up, way too much to do. Will wait for them to release the demo in the normal method, or just get it rental first. Should sack the marketting department person who thought of that excellent "get them to sign up for a demo" trick!
  • Monkey_Puncher #16 3 years ago

    It takes about 1 minutes to sign up, and it doesn't steal your identity or your credit cards...
  • YoshiMcTaggis #17 3 years ago

    Just sign up using mailinator (look it up) as your email address. Takes 1 second, no spam, one demo.
  • Darren #18 3 years ago

    I'm only interested in playing this game on the PC as the console versions look ghastly with all that trademark Volition screen tearing. Shame then that there's no PC demo but I'm happy to wait because they say the best things come to those, well you know the saying. ;)
  • dadrester #19 3 years ago

  • EffEmmGee #20 3 years ago

    @ Darren:

    There is absolutely no tearing in the 360 demo, bar the opening FMV.
  • metallicorphan #21 3 years ago

    just release the sodding thing on xbox live...arseholes i hate it when they do this shit
  • schnide #22 3 years ago

    Signing up? You're all right, how dare they! SOMETHING FOR FREE AND I HAVE TO ENTER MY EMAIL ADDRESS TO GET IT?!

    THIS IS AN OUTRAGE!

    I got the demo over the weekend and the technology is very, very impressive from the amount it throws around on screen, particularly during the chase sequence. It is too short though, and I really couldn't get a feel for the gameplay - or rather, what I did, I didn't like too much.

    Should be first person in my opinion.
  • ArcMonkey #23 3 years ago

    Eh? not a gift?

    I thought demos are intended to advertise a game, make people want to play more, or just help them make up their minds if a game is for them...

    Similar to movie trailers...

    Are they not gifts?
  • makeamazing #24 3 years ago

    The point is this is something they will want as many people to try as possible, getting them to sign up, puts people off. Yes it might only take a few minutes, but i just cannot be bothered with it. So they should be making it easy for people, not putting in barriers (though you could say this isnt that much of a barrier) but still.
  • zisssou #25 3 years ago

    they should of paid big bucks for arnies voice

    GET UR ASS TA MAAAARRRSSSSS

    then i would of paid for this game.
  • PearOfAnguish #26 3 years ago

    When's the game out, Arnie?

    Twoooo weeeeks

    Should save that one for the end of May.
  • FlipC #27 3 years ago

    So let me get this straight. THQ are so proud of this game they'll release a demo of it before release so that we the public can judge for ourselves and presumably share their opinion and thus buy it on release. But to access it you have to apply to THQ and tell them who you are?

    I'm kinda of getting a mixed message here in that the people who are already registered or will register are likely to be the ones buying the game anyway. So THQ are so proud of this game they'll only let people who are likely to share that opinion try it out before release?

    And to think I laughed over the Americans scrambling to get KillZone2 demo codes when it was freely available here; that'll teach me.
  • 3william56 #28 3 years ago

    You don't have to be European (for PSN at least). Can get a key by just selecting UK for location and region in the registration. Might need a Euro PSN account (fine for Aus PSN), but that's not exactly difficult.

    Thought the shooty bits were a bit meh - after KZ2 everything looks pretty dull. The civilians were rubbish, and the character animation was sub Resi Evil 2. But the on rails turret bit was a lot more fun than expected - the enemy vehicle physics were ace, and has the best explosions I've seen recently.

    What is it with every game having Walkers/Exo suits this year? Yawn.
  • metallicorphan #29 3 years ago

    well i realised i had already signed up for the THQ site because of Saints row 2,so i got the code straight away..still wish they released it normally like a normal demo though


    decent demo,short though..the shooting was a bit miff,but by the look of it the shooting is gonna be second fiddle to that walker,where you can just walk through buildings.....nothing is as great as doing that

    you get to unlock hard mode after you finish the demo
    Edited by 1 at 14/04/09 @ 15:49
  • zisssou #30 3 years ago

    actually the demo isnt too bad after having afew tries. just seems abit too mercenaries.
  • drumbaby #31 3 years ago

    Sign up for inevitable disappointment? Why on earth would I want to do that?
  • AphoticCosmos #32 3 years ago

    I don't really know what to make of it.

    I took my time sauntering to the walker garage, and was stunned to find that there was a time limit on the mission! I mean what the holy frack? Nowhere in the briefing does it mention such a time limit, or any kind of justification for the time limit. I thought I'd go out of my way to blow the crap out of everything else to have a look at the pretty destruction physics, only to discover that said testing of destruction physics is cut short after 10 minutes.

    Apart from that, the weapons were satisfying, the destruction was amazing and the vehicles were accompanied by meaty engine roars and lots of "roll-over-everything-and-anything-that-moves" power. The chase sequence was a shit-ton of fun as well. The story looks like Total Recall: The Game, but I love the movie, so I guess I can love RF:G.

    I'll pick it up on release, but I'm still amazed that they implemented time limits in an open world game. Surely the point is to wander off and blow shit up as you please, rather than be limited by mechanics like time limits?
  • Spekingur #33 3 years ago

    It's not that unusual that demos have time limits.
  • The-Builder #34 3 years ago

    But with all the awesome desctruction going on, when blowing up buildings, why can't you even scratch the surface itself? No craters or anything when you throw mines on the ground. I tought it was just light sand, guess not. :|