Oblivion PC patched

Bug fixes, mainly.

Bethesda's released its promised Oblivion patch, sorting out a number of bugs in the PC version of its critically acclaimed RPG.

Although an Xbox 360 patch isn't out yet (expect an "auto-update" soon, obviously), the PC one is quite slight, at just 1.6MB, and deals with obvious problems like infinite gold bugs and the ability to duplicate items.

It also sorts out some more serious things like problems with save-games (apparently down to using the Tab key during character name-creation), as well as keyboard, input device and other silly Windows problesm.

Full details on all the fixes can be found online at the Elder Scrolls website, and you can go ahead and download the patch from Eurofiles at your leisure.

Comments (15) Latest comment 6 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Artemus #1 6 years ago

  • JediMasterMalik #2 6 years ago

  • Wrestlevania #3 6 years ago

    Yay--they've fixed joypad support!

    /strokes USB 360 joypad
    Edited by Wrestlevania at 07/06/06 @ 12:05
  • asphaltcowboy #4 6 years ago

  • SCiARA #5 6 years ago

    when the 360 patch is released, will it undo the glitches effects in a game? i.e. someone who's utilised the easy gold glitch will loose all there money? if so, how will it work on purchased items?
  • niroe #6 6 years ago

    Patch for 360 is supposed to be out today (07-June).... According to the Elderscrolls site anyways.. http://www.elderscrolls.com/
    Edited by niroe at 07/06/06 @ 12:23
  • Yossarian #7 6 years ago

    I think I'll hold off playing any Oblivion until the 360 patch is out. 15 hours in and I haven't encountered a single problem, but why tempt fate?
  • Darren #8 6 years ago

    By the way the correct UK PC patch is 1.2MB in size. The 1.6MB one is for the US only.
  • JonFE #9 6 years ago

    1.2 Mb only?

    Colour me impressed :)
  • Kelduum #10 6 years ago

    Well, im something like 80 hours into the 360 version, and I came across a total of three real bugs.

    Once with the Daedric quest that causes a crash (got round it), one where two people seem to magically be stood in every jail in the land, and another with an un-killable NPC who is 'stuck' not doing the next bit of the quest.

    In all that time, ive had a handfull of crashes when loading, and occasionally had it get 'stuck' when im casting magic while I go through a door (fixed by loading the last save), but considering the scope of the game and the sense of it being a real place, thats *very* good.

    I might actually start a new character, and try and be good this time...
  • BBIAJ #11 6 years ago

    360 patch isn't out yet Yossarian, I guess we have to allow the Yanks time to wake up!
  • RumpyStumpy #12 6 years ago

    80 hours in and I can't do the mages quild quest and get to the arcane uni because the npc with the ring of burden has gone missing from the well. oh well!
  • stonedben #13 6 years ago

    Nice one Bethesda, you managed to produce an official patch which is <em>less</em> stable than the beta one from a few weeks ago.

    Tits.
  • Sorb #14 6 years ago

    Rumpy, from the update notes:

    "In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well".

    I hope it returns once you patch it :)
  • RumpyStumpy #15 6 years ago

    Sorb

    It didn't work so I figure It fixes the problem for new games started. Probably doesn't sort it if the game is already started which is a bit of a pain. Oh well never mind :-)