New Diablo II patch includes respecs
Version 1.13 available to test now.
Blizzard has announced that it's releasing patch 1.13 for its 9-year-old action-RPG, Diablo II. The patch isn't official yet, but is available for all to try out on the public test servers.
The main changes are the addition of character respecialisation - you're awarded one free respec after completing the initial Den of Evil quest - and a mysterious new challenge for players on Hell difficulty.
"Players of Hell Difficulty Realm games are hereby warned once again, that a series of new and challenging tests await you! The answer lies within Diablo's Bosses, which span across the world from the Den of Evil to the Throne of Destruction..." said the patch notes.
There's also a raft of bug fixes, class changes and balance tweaks. You can try out patch 1.13 simply by logging into the "ClassicBeta" Battle.net gateway when logging in to Diablo II.
Plenty more information at the official FAQ and patch notes.
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Comments (23) Latest comment 2 years ago
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All developers should take note of Blizzard's treatment of their properties....
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While I respect them for still releasing patches for older games, it would be nice if they took a bit of time to implement proper widescreen support for Warcraft III too. I'm currently using a hack for 16:10 1920x1200 but it stretches the graphics and user interface horizontally.
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Having lots and lots of money helps with this
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Valve still updating Half-Life and that was released in 1998.
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Saying that, I'm hoping for a Torchlight mod to have a better story in it...
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-The patch is now in open beta state, you can go into the new realm; when the pacth reaches a solid state enought all the new accounts in the 1.13 will be erased, the old 1.12 accounts and characters transfered to no ladder and a new ladder will start.
-Now the dropping rate of high runes is higher.
-Now Oblivion Knights will no longer able to cast Iron Maiden curse. This will be VERY nice to all melee fighters, and combined with the previous point will increase the interest in Chaos Sanctuary -last mission in Act IV- as magic finding area for melee characters.
-Some enemies are weaked in some ways.
-New superquest in the way of Chaos Tristan.
-A few tweachs in the balance of some characters skills, oriented to made more useful some less popular builds.
-Now is possible to replace some skills to some degree, based in the first mission in the Act I (not very clear to me).
In other words: the game will be a bit easier and the availability of runes to made runewords will be higher -difficult to evaluate in which degree at this moment-. As a Zealot and Skelemancer user, I find the changes very attractive.
Still, along with Starcraft the main candidate to best game of all time.
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Ah, who am I kidding? This is Blizzard. It'll be in development for 5 years then get canned. *coughwarcraftadventures*cough*starcraftghost*.
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Might have to get Warcraft III now too.
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I don't remember much of Warcraft 1 so can't comment on that.
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