LBP the creative star of 2008 - Molyneux
"One of the defining titles on PS3."
Lionhead boss Peter Molyneux has hailed LittleBigPlanet as the most important creative innovation of 2008, ahead of his own dog-filled role-playing adventure Fable II.
His decision was made as part of C&binet's review of the creative economy over the last 12 months, which has also picked out Amy Winehouse's performance at the 2008 Grammy Awards
as sterling work.
"LittleBigPlanet has outstanding creative vision," said Molyneux. "It's from a British start-up studio and is one of the defining titles on Japan's Sony PS3."
The Creative and Business International Network is a forum for brainy inventors to get together, and counts Microsoft's J Allard, Channel 4's Andy Duncan and Last.fm's Spencer Hyman among its ambassadors.
Sony pinned high festive hopes upon LittleBigPlanet, but the game failed to climb higher than fourth in the UK All-Formats chart. While sales may have been low, critical opinion has been high, with LBP winning our hearts and becoming the Eurogamer Game of the Year 2008.
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Comments (46) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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The interface and how people can create a level and interact with environment and objects is actually better than the game itself.
Which i find a little disturbing. ie: Its more editor than it is game.
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It's obvious what defines those feelings...
And I really like this kinda statements it shakes the "factions" world.
"Ooooh Molyneaux said good things about LBP, shit...! Now what??! What should I think?!!!"; "OMG Greenberg said LBP is very good..., damn you! Stop messing with my head!"
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It's a brilliant game really, well deserved praise. Now bring Fable 2 to PC Molly.
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I was thinking along those lines too.
"Peter Molyneux's an absolute tit who is over-blown and over-hyped. And Fable II killed my cat. True story."
A few months later......
"Oh, he said something nice about PS3 - nice chap, always hard done by I've thought."
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Would you like to race a car or shoot a monster in the face?
/runs
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Same here. And while it's full of charm and very pretty, I feel it's decidedly average in gameplay terms. I think the fun is in the creation, but I have more important things to create elsewhere for money.
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You're trying too hard.
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The interface and how people can create a level and interact with environment and objects is actually better than the game itself.
Which i find a little disturbing. ie: Its more editor than it is game. "
I think you've kind of missed the point somewhat. Its sort of like critisising mecano for being all about building things.
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;o)
in all seriousness, that's the charm of the game. not since the days of arcade beat 'em ups have i been so compelled to play with random people like that. it was great.
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If you are slightly more gifted then you could make a ferris wheel but the majority of people would be only able to make ladders with meccano. The same for LBP you could make a very basic level quite easily but do people have the gift to make anything more creative than a penis level? Only very few do.
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LPB is a very charming game anyway, my brother and I have played on it a lot and it is very good. I especially like the pointing fingers with dual analogue sticks, and that’s a gimmick. Still, simple things…
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But the whole point is that you don't have to be creative yourself, because you can download the efforts of those who ARE creative and patient etc. Yes I know there will always be loads of dross, but a decent community rating system will allow the gold to float to the top.
Imagine when YouTube first started. It was crap, 'cos all you could do was upload videos. "What about those of us who don't make videos?" went up the cry...
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You guys beat up on PM all the time, but you know what? Without him in the industry it would be a lot more boring. Not only that, but getting mad at someone who's answering questions asked of him in an interview is pretty stupid. Direct your anger and hate in a direction maybe more...oh, I dunno, that won't make you look like an ass?
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Indeed. In the current world of homogonised corporate speak, people like Molyneux are a breath of fresh air.
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I think the PM hate in this thread is barely present. People seem to have chilled out about him recently (me included) after he recently showed a little bit of self awareness when it comes to his waffling on, AND Fable 2 turned out to be pretty damn good.
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"Why does he not just shut up?"
^^I was mostly replying to this comment. It gets tiring having to see that garbage every time PM makes a comment about anything, whether favorable or not. It's like, "why don't YOU just shut up!"
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From what I've experienced of his work, he may not always deliver on every promise, but he almost always delivers an enjoyable and usually different experience - which is much more than anyone can say for 90% of developers. The same guys who give PM guff are the same who will buy FIFA every year and claim it's innovative.
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/waits for honeymoon to end and the realisation that it's just another anti-climax.
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Greenberg didn't say that. He said it was at the top of the list of games he wants to try out, but hasn't had time yet. Someone messed with your head, it seems.
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Don't let your brand new wife read this statement...
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It's a slow burning success, and that's because it's the standout game of the year by a long margin.
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Craving for a discussion? Everyone knows LBP is the game of the century and it sells like hot babes (in toyland), and everyone here agrees with that!
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After 5 years of marriage you get a telegram from the queen allowing that to be an "insignificant reason" for a divorce.
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Im missing out on so much feel sorry for me.
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It's a slow burning success, and that's because it's the standout game of the year by a long margin."
Who are you trying to prove a point to? I'm not sure if the 1.3 million in WW sales is something Sony's particularly proud of, but it's certainly nothing to sneeze at.
And come on with that second statement. Wouldn't that be a HIGHLY subjective matter? Just take the damn compliment from PM and be thankful for it. No need for crazy talk and trying to incite a fanboy war.
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I think everyone is getting a little bit over-excited about it. It's still great though.
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While widely reported as such Sony didn't actually say that at all. Effectively he said they have had 1.3 million unique users play it online. What that means in terms of sales figures is debatable but they categorically did not say 1.3m WW sales.
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Let's face it, LBP was a disappointment and almost a 'flop' in contrast with the multi-platform games that it had no chance of competing with. It's simple, PS3 is in THIRD place and just doesn't have the INSTALLED BASE as other consoles.
I bet that Media Molecule's next version will be multi-platform and if they are intelligent enough, they'd have signed up for one exclusive release with Sony only.
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