Halo 3 co-op confirmed
Four players over Live.
Bungie has finally confirmed that Halo 3 will feature four player co-operative play over Xbox Live and System Link.
The news follows much thumb-twiddling by the developer over what exactly it would be offering the salivating crowds in late September. We are suitably pleased.
Co-operative games will be started by selecting Campaign mode then choosing your type of network. Once you've created a lobby you'll wait for up-to three friends to join, and start once you're happy with the numbers. You can either start from the beginning of a map or from one of your saved checkpoints. It'[s worth noting you can't join once the game is under way.
Split-screen play for two of you is still included, and you can join two others playing like this over Live or System Link, too.
You won't all be Master Chief, either - Bungie wanted to keep that aspect of the story intact. Instead, player two will be the Arbiter, while three and four will choose one of two new Elite characters.
These are N'Tho 'Sraom, a Sangheili, who is the youngest member of the special team with no real ties outside of family relationships. He's furious at the politicians who let Jiralhanae packs replace Sangheili units, and also admires us humans for our resolve and audacity. Bless.
The other chap is aSangheili, too, called Usze 'Taham. His father was rather handy with a sword and taught him to fight rather well, helping him get through War College with honours. He was offered a place on the Royal Guard but declined, twice, and his attitude has led to punitive actions against him and even assassination attempts.
After the dissolution of the Covenant he was approached by the Ascetics to become one of their liaisons within the Navy.
Each character will be equal in power, just look different and start with varying weapons.
Halo 3 is due for release in Europe on 26th September. We're excited. Pop over to our Halo 3 gamepage to see why.
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Comments (64) Latest comment 5 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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This is really excellent news.
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I knew their semi excuses earlier was pooh.
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Shame about the game
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then with a couple of friends on Legendary.
Followed by a small LAN party to round it all off.
It's going to be a good couple of weeks.
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You MIGHT want to mention that there are story spoilers in that article, for those of us who have studiously avoided knowledge of the storyline outside of the two games!
But excellent news.
Hopefully all those that said this feature being omitted was a "deal-breaker" can breathe easy now.
Or find something else to moan about
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I don't know about you, but I like to stop work at 6pm.
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As for these extra Elite chaps, BAH! Couldn't some of Master Chiefs old Spartan mates have found their way back to him. I'm totally racist when it comes to the covenant.
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correct
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this is why you give me the keys to the news system
I can picture it now...
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P.s. people contsantly rattling on about how someone else reported news X 14 seconds earlier need to get a f*cking life that involves more than scouring the web.
I didn't know about this until just now, and unsurprisingly my head wasn't on fire pending this announcement. How does it seriously matter when we find out this kind of thing. Its not like we can actually DO anything with this new information.
Next time someone feels the urge to write a comment like that, here is a question to ask yourself.
"What the f*ck is my actual point?"
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On another note, can this game possibly live up to the hype? Have people learned nothing from last time?
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+1, mate, +1
I get really cheesed off with those snide, smug comments too. Eurogamer is UK-based news site about *games* - do people really expect them to have a night desk scouring the web and updating the site through the wee hours?
I'd suggest that these people perhaps take a few minutes away from their 24/7 web vigil and, to coin a cliche, get a life.
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Well the beta had much more the feel of Halo1 than Halo2 and they've had more time to spend on the campaign. The online of 2 was always great so that should be a given. So hopefully, yes.
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Nice that they've confirmed the four online player co-op mode though even though I doubt I'll ever make use of it personally.
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As far as dissapointment and living up to the hype. I think often it is the hype that feeds the disappointment. DeusEx 2 (which was a perfectly serviceable game) is an example of a title that suffered from this. People all over the web declaring it to be total shite, when it was clearly nothing of the sort, jsut because it didn't (and could never) live up to their greatest hopes and dreams.
I try to keep disconnected from that sort of hype machine, as it doesn't actually serve me as a gamer. I just want to have fun playing games, and if getting too involved and swept up by the hype means there is a greater chance of me being disappointed in the end... well I'd rather just avoid that thanks very much.
I expect Halo 3 will be a lot of fun to play. It may not align the planets, but so long as I don't expect it to, I think everything will be fine.
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I am on Holiday in Dubai for the H3 launch... Wonder if the Missus would notice if I stayed at home.
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They don't teabag either. Sadly.
Theres an idea, "teabagging bots", that would be hilarious!
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EG Doesn't use polish immigrants locked up in the basement?!
/shocked
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On another note, can this game possibly live up to the hype? Have people learned nothing from last time?
What last time?
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edit: "He's probably talking about Halo 2 which had the most online players of any console game till GoW "
Yeah, most of them twats.
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Then be suprised at being delighted that you are enjoying the game, loving the co-op, multi-play and so on.
Me, always judge the game myself and not what the crowd are saying.
Crackdown is poo poo it was said by many before the release, I found the light and loved the game!
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1) The covenent has been broken up.
2) The elites are a race called Sangheilis.
3) Humanity has allied itself with the Sangheilis.
4) Master Chief is fighting alongside the Arbiter.
Have I missed anything? Blimey EG might want to be a bit careful about blurting out press releases from Bungie verbatum.
Anyway there is one little problemette with this new 4 player co-op mode everyone is jumping for joy over. Only 1 of the players can be Master Chief. Oh I can hear the screaming 13 y/o fights now 'I WANNA BE MASTER CHIEF!'. It's like Reservoir Dogs all over against with the thugs fighting over who gets called 'Mr Black'.
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1) The covenent has been broken up.
2) The elites are a race called Sangheilis.
3) Humanity has allied itself with the Sangheilis.
4) Master Chief is fighting alongside the Arbiter.
"
I thought this was all pretty clear from Halo2...
"Oh I can hear the screaming 13 y/o fights now 'I WANNA BE MASTER CHIEF!'"
Hmm I'd be quite happy to be an Elite as they are awesomo characters.
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Oh if people dont know there will also be a feature called METAplay whihc will allow for people to play through a level again with additional challenges etc or customisations etc.
The theres the FORGE multiplayer custom game editor.. head explodes
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Absolutely fantastic news... it might also mean that everyone actually plays through the campaign mode this time as well.
Oh, and "teabagging bots"!?!?!? Consider me scared of the Eurogamer community...
;0)
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And you never know - it might not be.
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ZOMG SPOILER FROM 2004!!!11one
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QFT
and yay glad it's in
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all that strict NAT bollocks makes me a sad panda.
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/orders HALO 3
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http://farm2.static.flickr.com/1076/9753...
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Now I've got a question about the Halo mythology that hopefully another Eurogamer reader might be able to shed some light on. The way I understood it from Halo 1, was that humans didn't understand Covenant technology and therefore couldn't reload their weapons, hence why the Chief has to keep replacing Plasma pistols and rifles. I assumed in Halo 2 that the reason the Arbiter couldn't reload Plasma weapons was because of that ancient armour he was wearing. But if players 3 & 4 in Halo 3 are playing regular elites shouldn't they be able to reload Plasma weapons? If not and the covenant don't even reload them, doesn't that make the weapon design pretty stupid and a manufacturing nightmare. Having to replace the entire gun everytime it runs out of ammo is pretty crazy, hence why we don't do it in real life.
I know I must sound really anal, and I apologise, but its always kinda bugged me since playing the Arbiter in Halo 2.
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Dr Crowe is a ghost.
He's already killed him. Teddy Gammell is tricking him for his own ends.
Reznik blocked out the memory of the car accident.
Hey, this is fun (answers on a postcard).
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BUNGIE!BUNGIE!BUNGIE
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It's the other way around really. The covenant have only butchered technology they found from forerunner sites. They hardly understand how it works or what it's true purpose is. The humans have a far better understanding but are unable to reproduce such tech. The only ones in the cov who understand the tech are the engineers.
That's the reason why they intended to tow the captured cov ship back to earth.
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