Doom 4 "three times" Rage visual quality
At 30 frames-per-second, says Carmack.
Id Software didn't show Doom 4 during its press conference at QuakeCon this year, but co-founder and technical director John Carmack did claim that the game would look much better than current project Rage.
Doom will "not be another four-year development period", said Carmack, but will have "three times the graphics richness" because it runs at 30 frames-per-second, rather than 60, which Rage targets.
"You can expect the Doom game to look like it's developed with the next-generation graphics technology," said Carmack.
Carmack later said clarified his comments, adding that the PC would have advanced so much by the time Doom 4 comes out that while the game will be 30fps locked on console, it could be 60fps or higher on PC, so "PC will be able to crow a bit over the consoles again".
Todd Hollenshead, id CEO, couldn't say much about the game. "I can tell you there will be guns. I can tell you there will be blood. I can tell you there will be demons. I can tell you there will be gibs. In other words, I can tell you it's going to be kickass, because it couldn't be anything else right?" he joked.
He asked the audience when it would be out. "When it's done," everyone shouted. He nodded. It's also based on id Tech 5, which means it's due on PS3, 360 and PC.
Earlier we asked Rage project lead Tim Willits about Doom 4, which is being headed up by a team run by Kevin Cloud. "I think during the conference when Todd talks about it, he's just going to have the Doom logo up," he said. So it proved. So there's nothing tangible to see, we asked? "No, no. It's way early."
We're hoping to speak to Kevin Cloud tomorrow about Doom 4, for which id is currently hiring, so we'll let you know more as we hear it.
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Comments (31) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Is this the news I stood up for?! Bloody bastrards...
...yes, I admit I'm kind of frustrated because I still don't have my Quake Live beta key
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Show something or shut up....
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So we won't see it for years is what he's saying
Still whenever Doom 4 hits it's a day one purchase.
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By the time it comes out Crysis will be old hat.
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Oh, good grief. Do sod off and take your spouty rubbish with you......
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Exactly - no more of this "one or two enemies at a time" crap. The best moments in Doom/Doom II were when you walked into a room full of dozens of enemies.
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Nah the best moments were when you walk into an empty room pick up a key THEN dozens of enemies teleport in and scare the crap out of ya!
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After the crud that was Doom 3, with it's piss poor level design and cheap ass hide enemies behind scenery moments. I don't believe a word of this crap. 3 times the graphics richness of Rage. Really? On what bloody hardware mate! Certainly not a 360 or PS3!
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Hehe, nice touch
Personally, having played CoD4, I'd rather have the game at 60FPS, but I did love teh Doom 3, so I can't wait for 4!
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{adopts Geordie accent}
Day 1 in the Doom thread. Naive or troll....you decide.
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This is why we spend £500+ on fancy high-def screens eh? To see the most realistic and detailed browns imaginable! Even mud can't compare!
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This is why we spend £500+ on fancy high-def screens eh? To see the most realistic and detailed browns imaginable! Even mud can't compare!"
Doom has always been a dark game, long before it became fashionable.
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60 fps should be the absolute standard. That the majority of console games still run at 30 has been my biggest disappointment this generation.
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A, rantings and dreams of an Id fanboy...
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Anyone who says "Frak" is a fucking prick in my book.
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Good job he said 'fraking' then eh?
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You know what I mean anyway. It's a shit term that they invented for that shit remake of Battlestar Gallactica just because they couldn't say fuck. But whenever I see them say it I just wince and think "Well just don't swear if you can't!".
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It's running at half the framerate, so they can render at double the detail (yes, even on the 360). Add in smaller scale environments, and 3 times the detail isn't an impossibility.
Carmack isn't saying it will look 3 times better though, because as you get closer to photo-realism increases in graphical fidelity become less perceptible.
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Actually there are always so many ways to make games more enjoyable but everyone has a different opinion - putting in something that a certain group of fans will love will most likely be hated by another group. As long as Id decide to stick to their guns and not give into the call of the "general any fps gamer" group because that group most likely never even played Doom 3 to the end.
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