Dead Rising 2 date, 360 gets prologue
Case Zero to precede September launch.
Capcom has said at X10 that Dead Rising 2 will be released in Europe on 3rd September, presumably for PS3 and Xbox 360 despite the Microsoft venue for the announcement.
However, Xbox 360 owners will get an "exclusive taste of the action" thanks to Dead Rising 2: Case Zero, a downloadable prologue that links the first game to the sequel, which sounds a lot like a fancy demo to us and is due out in August.
It will be "standalone and entirely consist of unique content that will not be in Dead Rising 2", according to the publisher.
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Comments (24) Latest comment 2 years ago
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Ah well, at least everyone will soon get to experience the awesomeness of Dead Rising
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However if it helps bridge the gap between the first and second game....I smell another impulse buy coming on.
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edit: Found the press release, PC coming release coming same day. Typical of EG not to even mention it one way or the other
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(Still there if it doesn't, but it'd be nice...)
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My 360 is for 360-exclusives. Hopefully that way my launch model will last till the end of this console generation.
EDIT: I see 360 fanboys have gone to town marking down my post (which, btw, wasn't intended to be flamebait or anything in the first place)
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And while I've never been a fan of exclusive content on multiplatform games (splitting your playerbase into haves and have nots is really dumb) the decision to make the prologue a 360 exclusive just makes no sense. Surely it should be available to the PS3 owners as a means of recapping the events of the first game as it wasn't released on that platform? We can pretty much assume that the game itself doesn't include a recap as if it did this whole prologue chapter would be rather redundant.
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I m feeling that while we got dlc battle going on, doesn't change that most games which would have been tied to one platform or other is now multi-platform, so something for us to be jolly about? THAT Dead Rising is coming to PS3 perhaps as appreciated as DMC series appearing on x360?
Capcom is looking to make money and not in the business of just being loyal!
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Read arcam's post, EG just left it off.
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When I think all of that time and money wasted on that flop of a Wii port next to the lack of investment on a PS3 version even in light of the sequel going multiplatform it leaves me scratching my head thinking "why"?
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What about a car full of hookers?
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"It's smart business. "
Would you have been singing the same tune were the situation to be reversed and the DLC exclusive to PS3?
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Irrelevant. It's never "smart business" to limit yourself to a single platform. Releasing on a second platform means you have access to more consumers and therefore sales will be higher than if the content was exclusive. Add in the factor that exclusive content on a multiplatform game always results in a negative impact on consumer goodwill and you have to ask yourself, is it ever worth keeping content exclusive when the core game is available to everyone? for me that answer is always no.