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Call of Duty 4 patch details News

Xbox 360 PlayStation 3 News by Tom Bramwell

17 December, 2007

Infinity Ward has detailed changes expected in the upcoming patch for Call of Duty 4: Modern Warfare on Xbox 360.

The update on community relations director Robert Bowling's blog adds that the playlist changes detailed will apply to the PS3 version as well, although that version will have "different patch changes".

Those playlist changes, then, will see Showdown added to the Team Deathmatch, Free-For-All, Sabotage, Search and Destroy, Hardcore TDM, Hardcore S&D and Old School rotations, while Mercenary TDM will be opened up to people who don't want to be match-made with clans or parties.

There are also other maps added to various rotations, score limit changes and a few other gameplay tweaks, but more than we clearly thought when we started doing this list so we're going to give up and advise you to browse through the changes yourselves.

The 360 patch is listed as due out this month.

Call of Duty 4 launched on Xbox 360, PS3, PC and DS earlier this year to much critical acclaim. Even the DS version is quite good.

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Comments: 1-19 of 19 in total

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Benno
17/12/07 @ 11:26
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hmm sounds quite fetching
kmittal82
17/12/07 @ 12:06
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Awesome, something to stop us "mercenaries" playing against clans. I might actually be able to survive more than 1 minute now :D

@mem, totally agree with you mate... just one of the few times I wish friendly fire was enabled in this!
don81
17/12/07 @ 12:18
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hopefully santa will be bringing my COD4 for PS3!! Still yet to play this class game!!!
Edited 1 times, most recently on 17/12/07 @ 12:20
don81
17/12/07 @ 12:21
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true!
mikew1985
17/12/07 @ 12:22
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Haha
syphaa
17/12/07 @ 12:50
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Patch looks interesting. Nice adddition of the extra kill cam's.
Be cool to watch an airstrike bomb from plane to the imposed death!

Also gren's will be cool to watch, looking forward to the tweaks!
Will make COD4 MP even better, if thats even possible!?
Lawlost
17/12/07 @ 13:26
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Pick it up at Gamestation for £25 both 360 and ps3

http://www.gamestation.co.uk/images/cate...
PatrickEwing
17/12/07 @ 13:41
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still keeping that grenade drop when you die thingy then, what the hell is that all about!
DrDamn
17/12/07 @ 13:53
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It's not so bad to spot and mute the idiots in this game. Pick their name in the player list, bring up gamercard, mute. They are normally easy enough to spot in the intermission too. Halo 3 has a quicker way to do it, but this way works in any game too.

If you want friendly fire you can always try Hardcore. Though do please switch out martyrdom before you do.
mikew1985
17/12/07 @ 14:30
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First ever multiplayer game i've gotten into. What a way to start though I think I played a solid 2 hours last night, great fun and so compelling with the levelling up et al.
BoffBoff
17/12/07 @ 14:41
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WHY are they removing Team Objective? Isn't that the 3 v 3 one where you have to communicate, think and use teamwork to win?
Artemus
17/12/07 @ 14:53
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Hope the PS3 patch isn't too long afterwards. Joining a game takes an age at the moment!
DrDamn
17/12/07 @ 15:19
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@BoffBoff
The three on three is team tactical. Team objective was a personal favorite of mine as I like it being mixed up. It was a least popular playlist though, so tricky to get a game sometimes. This also meant you could fashion a way of getting a full ranked friends server :).
CaptCastle
17/12/07 @ 15:29
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Bah, fix the HUD colours for colourblind players already!
YourMessageHere
17/12/07 @ 18:37
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All these changes but no bots. There were bots in the prerelease videos, FFS. I don't want to play against 13 year olds who like spawncamping and every other thing you can do to ruin MP; it makes MP an incredibly stressful and unpleasant experience that's just not made up by those rare games when everything goes OK, and my days of tolerating that shit are over. I just want bots. Even crap ones might be moderately amusing. But noooo, for...A Reason.
rhinoxious
17/12/07 @ 20:49
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I haven't found COD4 to be ruined by idiots, I'm up to rank 26 now and am enjoying it more than Halo3!

Stick to the more tactical game types and its generally very enjoyable. I do tend to play at times when there are more europeans than americans though, might help, might be nothing. I've only had to use mute a couple of times for real idiots.
Mordum
18/12/07 @ 02:04
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Why is the score limit in Free-For-All being dropped to 100 points (20 kills)? I think the 150 point (30 kill) limit works just fine.

Also, the host migration addition does'nt really seem to change anything. At the moment when the host leaves the game ends, and I have to search for another game. With this change, the game will end, and another game will begin with a different host. It does'nt change the fact that the game ends, a new game has to be started and everyone suffers a loss.

Plus, I wish they would get rid of that damn Last Stand Perk. You kill someone fair and square in a fire fight, so why should they deserve another chance to take you down?

The Leaderboards could do with an overhaul too, at the moment the top players are just the people who have played the most games, which does'nt make them the best players at the game. In fact the number/military rank in this game gives no indication of the players actual skill (unlike Halo 3's ranking system).
Surely there is a way to rank players based on a different system which takes win ratio, kill ratio, amout of games won, etc all into account?

Other than these gripes the game is amazing online.
Edited 1 times, most recently on 18/12/07 @ 02:11
DrDamn
18/12/07 @ 09:55
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Host migration means it will pause the game and a new host will be chosen from those still playing - the game will then continue. See Halo 3 for more details.

Leaderboards are done like this for a reason. Even the crap players will eventually progress giving them a reason to continue playing. Better players progress quicker. It's working too. Take a look at the size of the leaderboards. Just on the 360 over 1.5 million people have played this online and over 15% have played long enough to get to level 55. Those are some big stats.

Final point on bitching about perks. Live with it. Ever considered that the person chosing martyrdom or last stand have picked it over something else? They don;t just get the advantage above and beyond what you have - it is a choice. Given you know about the perks they are the easiest in the game to counter.
Mordum
18/12/07 @ 17:43
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@DrDamn

I'm not bitching about the perks, just pointing out that some perks unbalance the action. I also disagree that the leaderboards are better the way they currently are. The current system totally negates the point of a leaderboard in the first place (to compare your own skill to that of other players).

Your argument that continued ranking progress encourages players to keep playing is fair. Although Halo 3 marries both with no problem, your numbered rank rises and falls depending on performance, but your military rank continues to rise regardless (giving the impression of continous progression), COD4 should follow this same pattern, IMO.

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