Bad Company 2 patch next week
Console update coming 11th May.
DICE has announced a new patch for Battlefield: Bad Company 2 that will fix balancing issues on the console version of the game.
The update, set to hit 11th May, will change damage and recoil statistics for a variety of in-game weapons, and fix a few bugs that prevented weapons doing the right amount of damage.
The console update will also implement a host of balancing tweaks that hit the PC version of the game last month. In the other direction, DICE says the update will be applied to the PC version of the game "in the near future".
Those interested in the specific changes coming can read all about it on the Battlefield blog.
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Comments (33) Latest comment 2 years ago
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as well as bumming you.
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Looking forward to the game being balanced. It'll be so much better because of it.
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bout time m60 got fixed. no word on uzi getting fixed as its stupidly good from a distance.
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I wonder if this patch will finally introduce HUD transparency? Us plasma owners have had to resort to playing Hardcore all the time after it became clear how quickly the glowing green ammo counter against a black background produced image retention.
http://fo rum.ea.com/eaforum/posts/list/4...
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I hope they fix the back to dashboard crash, maybe i was unlucky but it's happened 5 times in the last couple of days
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Here's hoping they address some nasty bugs aswell.
My main problem with the game are the random disconnects from the server. The disconnects will make you lose all of your progress. I already experienced a hand full of them, losing like 4 hours of XP progress. It really pisses me off.
The strange thing is, my lost progress is still stored on the leaderbords, thus my rank being higher there than at my soldier's page. There must be a way to sync them properly...
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Uh-oh.
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the pc's server browser and new filters are working nice and fast
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-stats for some weapons (Thompson and Garand most notably) don't seem to be tracked correctly.
-base raping, something needs to be done to stop it. Atacama Desert especially, I've had too many games ruined by being spawncamped by complete cunts. In the Battlefield games of old, you'd just start a vote to kick anyone who did it, simples. Since you seemingly can't do this on a console, how about making it so the enemy base itself is outside the area your team is allowed to go in? Likewise Arica Harbour Conquest, I've seen far too many games where one team (inevitably the one that starts on the hill) spends the entire game pinned in their base by snipers. (I'd note the jungle map where you start with boats has the attacker's base out of bounds for the defenders)
-There should be a way to remove the targetting darts from your vehicle instead of just waiting for them to time out - how about letting us grind them off with the repair tool?
-how about letting all non-sniper classes go prone, at least, so we can hide from all the overpowered snipers?
-the 'spot' button is far too hit and miss. If I am able to fire at and hit a target, I should be able to spot it too. Too many deaths hammering 'back' trying to spot an enemy vehicle or soldier.
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[link url=http://www.youtube.com/watch?v=k_gksoQ37Pk&feature=rel ated
]http://ww w.youtube.com/watch?v=k_gksoQ37...[/link]
probably old news?
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"-the 'spot' button is far too hit and miss. If I am able to fire at and hit a target, I should be able to spot it too. Too many deaths hammering 'back' trying to spot an enemy vehicle or soldier. "
Actually, the spot button "overheats", it works just like the repair tool so you should try spot 1 2 spot 1 2 spot etc
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Nice hint, i'll try remember that.
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That drives me mental.
It's so not fair, you spawn then there's 3 guys looking at you. even if you kill two of em which is good going some other bastard will kill ya.
I just quit out of those games.
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Or right behind the people that are spawn camping.
That way i can stab those mofos in the back!
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http://fo rum.ea.com/eaforum/posts/list/5...
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Just keep practising dude. I was REALLY bad when i started. This was the first FPS multiplayer game i got into.
After a good few hours i started getting some decent kill / death ratios.
Check out some tutoriasl on the net, there's a fair amount of tatics to the game and if you nail one or two of them you'd be surprised how good you become.
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Thanks for the hints, my man, I appreciate it. I'll keep plugging away because it's such a damn fun game, even if it means at least one squad a night has the equivalent of Private Godfrey from Dad's Army fighting their corner.
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