Hideo Kojima has debuted a 17 minute developer walkthrough of Metal Gear Solid 5: The Phantom Pain at Konami's latest Gamescom press event.
Disappointingly, this new footage covers the same mission as the E3 demo, but the player goes about it in a completely different way. For example, he begins by causing a car accident by leaving horse poop in his enemies' path. There's even a dedicated defecate command for your horse, which automatically puts the horses from Red Dead Redemption and Shadow of the Colossus to shame.
But this demo has more going for it than just horse droppings. The developer noted that this demo is actually the player replaying an already completed mission, so this time your foes are ready for you. Where last time they were susceptible to tranquilizer darts in the head, this time they wear helmets. Where last time their numbers were thin, this time they've bulked up their manpower. There's even a helicopter patrolling your path once your presence is known.
The player is clever in how they deal with these circumstances (probably because they made the game). My favourite moment: a helicopter is holding position above Snake's escape route, so rather than drive away, the player plants C4 on a jeep, attaches it to a Fulton parachute to propel it upwards, then uses the explosive automobile as a makeshift grenade. It sounds hard to pull off, and it's definitely noisy, but it gives us an idea at the sort of possibilities that are in store for us when MGS5: The Phantom Pain comes to PS4, Xbox One and PC at some unknown point in the future.
For comparison's sake, we've embedded the full half-hour E3 presentation of The Phantom Pain below. It begins just after the 41 minute mark.