EA plans Dead Space FPS, Uncharted-style games - report
Dead Space 3 "nearly" cancelled.
EA has plans to uproot its survival horror series Dead Space after next instalment Dead Space 3, a new report suggests.
A Dead Space first-person shooter, a flight-based spin-off, and an "Uncharted-like game" are all being planned, according to Kotaku.
New management at EA apparently told the Dead Space team it needed to consider new ways of expanding the series, and "nearly killed off" the series' planned threequel Dead Space 3.
This year's Dead Space 2 sold more than two million copies, faring better than Dead Space 1, but EA has said series sales can still improve.
"I think it will probably take Dead Space 3 before we get into that five million unit cadence versus say three, four," EA boss John Riccitello remarked in February.
Dead Space 3 remains in production, however. As previouslyrumoured, the game will be set on an icy planet where dark corners will be replaced by blinding white snow.
Dead Space 3 will apparently complete the story of central protagonist Isaac Clarke, rounding off the original series as a trilogy and allowing EA to expand Dead Space into further genres.
The new report is not surprising - EA has a history of pushing Dead Space beyond the core console instalments, albeit with mixed results. On-rails 8/10 Wii shooter Dead Space: Extraction was developed as a prequel to the original Dead Space game, while awful 3/10 downloadable puzzler Dead Space Ignition was released to accompany Dead Space 2.
There have also been comic books, novels and animated film tie-ins produced.
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Comments (51) Latest comment 3 months ago
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Just my own twisted view on things.
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EA=garbage
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Whilst i'm not too sure about an FPS (though I guess it'd be Extraction but with movement controls?), I really like the idea of an Uncharted-esque game. The end of Chapter 2 (the bit in the train) in Dead Space 2 in particular really made me think of the Uncharted series so I can see how that could work.
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We've heard this before, which franchise next?
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Why are people not buying it in their droves?
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Dead Space Karts - Wii U
Dead Space Heroes - PS3 Move
Dead Space Central (with multi-limb/appendage support) - Kinect
Dead SpaceLand Adventures - Kinect
Dead Space Anniversary Edition - Xbox 360
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You want better sound design? Did you not listen to the other games?
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A Dead Space FPS could actually work if it is done right, I do play FPS games occasionally but most the stuff I play is 3rd person before anyone takes that comment as another CoD / Battlefield lover (Add generic yearly churned out FPS to the list at will)
If they get it completely right we could be looking at a modern take on one of PC gamings greatest games ever : System Shock 2. Everything on that game is just right, still awesome by todays standards with atmosphere, sound, location. Its just the graphics that need the overhaul.
Cant wait for Dead Space 3, I do like the series, its going from strength to strength. Bought Dead Space 2 on PC the other day from Origin replacing my PS3 copy, need to do the same with the first game at somepoint.
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I can't see why an FPS wouldn't work, so long as they didn't throw out the core hook with Dead Space - the dismemberment. Combat in DS:Extraction, for example, worked an absolute treat, despite rails.
Of course they could just be making a Death-Match wannabe
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Whats wrong with a nice and obviously profitable series? Why can't they be happy with that? I'm certainly happy with it...
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Perhaps if the bubble bursts the indsutry folk who currently view games as "property" can bugger off to "monetise" some other venture.
So all hail the ever-dwindling middle ground: those rare gems that stand alone, never to be repeated, untouched by meddling executives and money men.
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I loved Dead Space 1, but, dead space extraction and DS2 was a bit too much shoot and too little puzzles and scares,but yes i did enjoy them enough to rate DS2 atleast a 4 out of 5.
i will get DS3 no matter how it ends up (shooter,puzzler or survival) but i'd like it go more in the way of Dead Space 1.
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so that means you haven't tried Siren then ?
but yes youre correct, Project Zero/fatal frame series is also exellent survial games.
sadly the Fatal frame/Project Zero series dropped the ball when they decided not to publish in europe.
its always hard to discuss taste and opinions but i like both series although my fav is Siren.
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Dead Space 1 was a really good game, a surprise for me. Bought it and played it. DS2 seems like an improved version, will buy it, will play it. If DS3 builds upon the strenghts of DS2 and DS1 I'll buy it too. If you decide to make a run o' the mill shooter afterwards, I will not buy it. Simple as that.
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However, I agree, the ball has been dropped when it comes to publishing. An undeniable fact is that both series have somewhat remained true to their roots.
If there is one thing we can look forward to this gen in terms of survival horror, it's AMY for both xbla & psn.
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But this is EA we're talking about isn't it, so a generic, gritty FPS is what we'll likely get, all shreds of horror finally snuffed out by the utter blandness of more tedious corridor based shooting.
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Sick to death of this bullshit. You can't all be CoD ffs, you'll just ruin and dilute yet another good series.
I'm liking this thing where disillusioned devs from larger companies break off and form smaller indie type ones. Hopefully this will continue and we'll have fewer arseholes in suits deciding what gets made/what doesn't.
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EA and activision are truly a cancer to the games industry.
They heartlessly eat away at everything and anything imaginative or creative to squeeze the last penny/cent out, until they're left with a big steaming pile of shite.
Mother. Fuckers.
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1. "Threequel" is made up of the words "three" and "sequel" implying that it's the 3rd sequel, in other words part 2, 3 and 4 of a series.
2. We don't need the word as we all ready have a word, it's "Trilogy".
Moan over, so back to bed.
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Ah yes i had actually forgot about it comming this year, AMY does look like it could be a really good title and the devs are really cool too
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It's a sad day for the industry when a "cadence" of 2M units sold is not enough to make stockholders happy.