Bethesda working on a Skyrim update for all platforms
"We will fix as much as we can."
Bethesda is hard at work on an update for all three versions of epic fantasy game The Elder Scrolls 5: Skyrim.
In a series of Tweets to fans, Bethesda PR and marketing boss Pete Hines moved to reassure gamers that an update is around the corner - and urged patience.
Responding to one fan, Hines Tweeted: "Patches/updates take a little time. We can't turn it around quite that fast. It's been three days. Calm down, we're working on it."
Then: "We are continuing to work on an update for all platforms to address issues any bugs and perf issues we can."
Skyrim on Xbox 360 suffers from a curious texture problem that sees performance drop when the game is installed to the hard drive.
The issue only seems to occur if you have the Xbox 360 version of Skyrim installed to the hard drive - a process that is entirely optional. In this case, the highest resolution versions of the textures appear to stall and not load, meaning you're not seeing the game at its best. If you remove the install, and run the game directly from the DVD, the best quality artwork returns to the game.
But PlayStation 3 players have also reported texture streaming issues, and PC players have encountered performance issues, and even game freezes.
Hines advised players who have encountered problems to report them using a form on Bethesda's website. "Much better than trying to go thru me," he said.
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Comments (84) Latest comment 6 months ago
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Also, my save file is now over 5.5 MB, meaning I get the increased controller lag.
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I dont think they have a QA department for crying out loud. I had a show stopper in the first 5 seconds of starting the game and have seen bugs all over the shop....I still love the game despite the hit and miss bugs and graphics. This could have been so much more.
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Though actually Bethesda lost all my faith when they let id release Rage in its ridiculously broken state. Its been over a month now and it still just doesn't work. Its the worst, most frustrating gaming experience I've ever had.
BAD Bethesda. BAD. Go to your room.
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I mean, they clearly didn't test the 360 install option *at all*. They clearly ignored the save file bug on PS3, which basically affects all PS3 players.
Those are *not* subtle bugs that can be forgiven given the complexity of the game.
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This happened 3 times in a row once!
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I suspect Skyrim's problems are merely down to not having enough time to bugfix due to the 11.11.11 release date.
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My experience has been fine, a few minor bugs but no crashes or anything I would consider a show stopper.
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I agree with you and I really doubt that a bug like this could have slipped unnoticed.
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Regardless, there are many issues at hand such as stakeholders who want to see a ROI ASAP. Sometimes the game's bugs are too complex to just dive in and fix without breaking things elsewhere. Of course, they could take time out to create a more robust engine in the first place, but time is money and for a game this size, it's understandably difficult to make it relatively bug-free from the get go. I'm not saying the bugs are fine, but I'm more lenient towards seeing bugs in this sort of game than a more linear, straightforward game. Most important thing now is to patch as quickly as possible.
/IMO
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"So the track textures moving AWAY from the F1 car above a certain speed on 1 particular track is a feature now! Funny that it didn't happen in any previous or subsequent F1 titles, or any other racing game i've ever played."
One time I got accused of falsely inflating the bug database because I was entering too many bugs. Valid bugs I might add. I imagine that the closer they got to 11.11.11 the more they where told "Just fix the class A hangs! JUST FIX THE CLASS A HAAAAAAAAAANGS!!!!!"
I have many crazy development stories.
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Regardless of the quality, it's a straight up 'no sale' from me.
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Knocked down AA and AF from 8 to 2, turned FXAA on, knocked shadows from ultra to high -- works fine now at 1080p.
Frame rate is the same it seems and there no discernable gfx difference (other than when you sometimes caught the AA 'catching up' with you when turning indoors) but it cured the weird issues.
One issue that needs fixing is that if you open a door and run into a room too fast, the physics go crazy and it sends things bouncing everywhere.
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Good times, good times, thanks. It's not that I don't want to play until next year, its that my gaming backlog will prevent it! Haven't even started Deus Ex yet. Or Fable 3. Hell, I haven't finished Dragon Age. The first one.
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But dude, I just want to play the game.
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I'd get in shit if I said that to a client at work.
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That's not a bug, it's a feature - the Giant Space Launch System.
The UI/inventory on the other hand really needs more attention.
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It happens when I wear both the morokai mask and arch-mage robes at the same time.
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The intro had screen tearing and it occasionally stutters just after loading from a save but otherwise it's a treat to look at and plays faster than the fallout games. I've yet to try it from the disc as i'm petrified of burining out another machine. Could my old xbox handle running a beast like this?
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Overall: Less buggy than Red Dead Redemption(which didn't get nailed for piles and piles of gamebreakers) and other "bug free" games.
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Are these things a failure of testing ? Possible though unlikely.
Were they a failure in QA. Definitely.
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I've also had the game just vanish and i end up on the desktop again with no sign of a crash.
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when i go to Favourites,it can take awhile for me to be able to select/change weapons
a bit of slow down here and there
i guess i ought to list the Texture thing,although its not that bad
and one or two problems with NPCs where i have needed to reload
no massive problems really,given the size and scope of the game
I am going to be playing this until well after Chrimbo
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http://www.dishonored.com/
Does anyone else know what this game is, because I've never heard of it before today, but they're advertising it on the bethsoft page, for all platforms.
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It's a great game that I'm really enjoying, and I know that a raft of patches official and unofficial will make eventually sort most of the gripes out. This is why I love the pc modding community. Ok, so the games a bit broken, but it's worth sorting out.
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Expecting it to be broken I passed up my preorder on this and decided on the new PS3 7.1 headset that comes out on Friday instead. Will wait for this to be fixed or perhaps request it as a Christmas present, but after being burned so many times this gen by Bethesda and their broken games and lack of patch support there was simply no way to justify buying Skyrim on release day.
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But this new save bug that causes massive lag makes the F3 issues seem minor. I'm now glad I recently got a cheap 360, because I don't really trust Bethesda will fix that PS3 version properly. Too bad about the installation issue with textures, but for now I'll take that over bad performance.
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Oh. Never you say. I suppose I'll have to get along with your console port then >.<
(starts up Witcher 2 again... New Vegas even... Mario Kart?)
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Yeah, it's a damn shame they couldn't just hire those guys to do a proper port, and then release it a little later. But oh no it had to be everywhere at 11/11/11.
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It's kind of a bad trend in my opinion. Release flawed games with the promise of fixing them in the future, but only after the flaws have been suffered by the entire damn install base.
This seems to be the case with many games lately. "Patch incoming" from the very day the game is released. BF3 immediately comes to mind. Quality titles that are plagued by so many bugs that they really shouldn't have left the testing stage.
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3 days!
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Exactly what I was thinking - this is the most elaborate game I've ever played. I can't even imagine how you'd test the interactions between all the systems; I see unique events and outcomes happening every 5 minutes in the wilderness.
It has the beautiful graphics of your average corridor shooter but underneath they're not even comparable. Most FPS games are just a bunch of scripts and assets on a third party engine.
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How about I paid Ģ44.99 for game that is essentially broken!!
I dont have Xbox Live or an internet connection at home (yes I live in a cave) so pray tell, how am I going to update it?
Reminds me of Fallout, you thought they would have learned from that!!
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Havenīt had a single bug yet, and have been playing for 20+ hours. People really need to stop whining.
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or
"We will fix as much as we can....but not as much as we should"
Bethesda have never patched their games completely knowing that the community would take care of most issues for them. Yet I still bought this game on the back of the 10/10 reviews that seem to be ignorant of problems confirmed by multiple members of the Eurogamer team. Seriously did no-one at an editorial conference think to ask "Is this the only Bethesda release ever not to be bugged?".
10/10 should be reserved for games that are exceptional not merely better than the prior game. But then Oblivion got a free pass despite being even more bugged so I guess it's only par for the course
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Stunning?!? Really? The distance textures look like something made in CorelDraw95 and the interface on PC is an abomination unto man and beast (less so on consoles but 10/10 it ain't). This looks as good as Gothic 3 did a few years ago but with the baffling decision to go with CPU shadow rendering that cripples lower end PCs and is a relic from the late 90s.
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Ok, Im done complaining. I'm off to play Skyrim again. I still can't get enough of it and can't deny that.
PS. Fix my damn weapons racks!
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