BioWare: Mass Effect 1, 2 "just a preamble" to Mass Effect 3
Developer working hard to create a "proper conclusion".
Mass Effect 1 and 2 were just a "preamble" to Mass Effect 3, developer BioWare has said.
BioWare Edmonton general manager Aaryn Flynn compared Mass Effect 3, due out early next year, to the Superbowl, and Mass Effect 1 and 2 to the regular season of American Football matches.
"We want to make sure that if someone is new to the franchise they feel very comfortable playing Mass Effect 3," he told Eurogamer.
"Certainly it's a very polished experience. In the story it starts at a time with a very singular focus and purpose in the galaxy. You could say the previous games were just a preamble to this moment. Everything has been building to this. It's like the Superbowl. Who cares what happened in the regular season? Now's the one that matters."
Mass Effect 3 begins with Commander Shepard on Earth and on trial following the events of Mass Effect 2. During the trial Earth is attacked by Reapers. Shepard then flies off to gather an army and launch a counter-attack.
The game marks the end of a trilogy of games that began life on Xbox 360 in 2007 - but for BioWare it closes off almost a decade's worth of work.
As such, Flynn promised fans a "proper ending", one packed with surprises.
"Fans want a definitive end," he said. "They'll be the judge of that ultimately when they play it and see how we do that. Certainly, what this game absolutely does represent is the culmination of almost a decade's worth of work for the studio and for Casey [Hudson] and his team in terms of exactly what we're trying to do with the game we kicked off almost ten years ago. They're working really hard to make it a real proper conclusion, something that's fitting to what they've worked on for so long, and what the fans are telling us they're dying to see.
"It feels good for them. They're excited about the story they're going to tell and what's going to happen in the game. They've got lots of surprises up their sleeve and stuff they've been holding onto for a while."
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Comments (57) Latest comment 7 months ago
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The combat, controls and graphics in mass effect 2 feel such a step up from mass effect! If they can improve everything again for mass effect 3 then we're in for one hell of a game!
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I didnt realise just how lame ME2 was until i played DarkSouls and remembered 'ME2 claimed to be an Action-RPG' .. bs.
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Mass Effect 2 was two steps forward one step back(overall thanks to brilliant presentation a small improvement on some parts)
They really need to fix the gameplay though, after 5-7 hours i was completely done with the corridors and copy-cat enemies(and there was a supposed variation)
Besides..... can we really call Mass Effect 3 a RPG instead of a 3rd person shooter with rpg elements?
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I don't suppose this time it could be as simple as picking up a phone and asking them if they're interested? Finding them at the end of long corridors got a little repetitive already and it would be nice if they were simply all found having drinks at the bar just outside.
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But, agian, why bother reading the fucking article, when its far easier to have your opinion of ME3 pre formed, go straight to the comments section and spew bile
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"You could say the previous games were just a preamble to this moment. Everything has been building to this. It's like the Superbowl. Who cares what happened in the regular season? Now's the one that matters."
I CARE about what happened in the "regular season" of mass effect, and when they came out THEY DID MATTER. You don't get fucking 9's for something that doesn't matter, especially when the first game had really clunky combat and bad tech problems; it got the 9's despite that.
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it was all fuck that shit on 360 THIS is true version of the game!
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I was really looking forward to ME3, but everytime there's an article about the game I get less and less excited.
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"I was really looking forward to ME3, but everytime there's an article about the game I get less and less excited."
We call that 'SW:TOR Syndrome'
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I care. I really, really care. I hope BioWare do too.
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I completely agree, if by "leap in quality" you mean "made a lot dumber and less fun, with bonus brain bendingly boring ball searching for precious metals"
From everything I've read so far I fear you'll get your corridor 3rd person shooter wish. I'm resigned to playing Gears Of War in space at this point, anything better than that will come as a pleasant surprise.
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Nah we call that the late Bioware Syndroom
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ME 3 will be an amazing cinematic action adventure experience as well. This is Bioware's Halo. I can't wait!
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Oh, and the multiplayer is really fun (and I usually hate MP, or maybe because of that). Atleast me and everyone who tried it at that time with me thought so.
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Thought so..
Really tired of the fantasy tripe. Give us space space SPACE!
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Here's a tip Bioware, this one's for free - fans of your games are intelligent people. if you will try to make games for wider audience, by attracting fans of games like CoD, you don't have guarantee that they will bate, but i can guarantee you that you will alienate many long-time fans.
Didn't you learned from DA2, goddammit?
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Why would they?
They became EA's property with souls and seems minds included and now they are a sort of Beta testing group for wierd ideas.
They seem to push this whole "broadening the audience" crap way too far for anyone with an ounce of spine.
Seems like they try to re-educate their own fanbase on what they should like and what they shouldn't wonder where that will lead them.
They are somwhere halfway of dropping their old HC fanbase and making a new one of 12 year old kids who get wet dreams of asari.
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Fully agree, people are getting too worked up over this. They are simply trying to make it clear that if you haven't played the first two, you won't be lost in this one. Obviously they are still going to have consequences of choices from the previous games and the like -- the new players simply won't recognize that they got the default results from previous games.
The superbowl is still an epic event even if you didn't watch the rest of the season, but if you did watch the rest of the season, you will have a much deeper understanding of what is going on.
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this is the whole problem right here, it sounds to me like EA is saying ME 1&2 are irrelevant just play 3 and your done ugh
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Didn't ME2 have an interactive comic thing at the beginning for newbies that allowed them to make the choices presnted in ME1? If that's in ME2 as well, then BioWare should come out and say that's the reason newcomers to the franchise won't miss a beat. Calling ME1 and 2 the "regular season" is asinine.
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If you had read the entire post, you'd have clearly seen this paragraph
"Fans want a definitive end," he said. "They'll be the judge of that ultimately when they play it and see how we do that. Certainly, what this game absolutely does represent is the culmination of almost a decade's worth of work for the studio and for Casey [Hudson] and his team in terms of exactly what we're trying to do with the game we kicked off almost ten years ago. They're working really hard to make it a real proper conclusion, something that's fitting to what they've worked on for so long, and what the fans are telling us they're dying to see.
They've spent the last 6 months reassuring fans they were going to pay service to their needs, but as always, people like you will pick out one sentance and run with that. Read the whole thing, and take all statements in context. Anyone with a bit of wit could see he's just getting excited. In one sense he's totally correct. As i approached the end of the malazan book of the fallen, a series of books that took nearly 11 years to write, i didnt care about everything that came before as i was on the final 300 pages of book ten, i was caught in the moment as we approached the culmination of so much work. That didnt mean the previous 9 and half books weren't some of the best work i had ever read. Thats what hes referencing, and you know it, but you're just out to get your bitch on. You can tell he knows he's lost the run of himself by the more restrained, and far more detailed last paragraph, where he spends considerable time balancing out his statements.
Learn to read things in context, instead of quoting one paragraph.
No, wait, don't bother, you've clearly made your mind up anyway, like the rest of the hating minority, so go off, get your bitch on for the rest of your life, about how Bioware has ruined ME, ruined your life, and ruined the world, because its certainly what EG thrives on these days, the tears of jaded, emotionally retarded posters, the likes of which throng bioware news posts these days.
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They've created a hugely successful series, two games that have a huge fanbase, people who absolutely adore these games to death and then here comes the developer and basically says "the two games you've loved so far are just useless shit. They mean nothing."
Especially Molyneux has a hand of doing this with Fable. When Fable 2's PR machine was steaming ahead, he said Fable 1 was basically an abortion of a game and Fable 2 was the best thing since sliced bread. When Fable 3's PR machine was spinning, he said Fable 2 was a failure and not what he intended it to be, but Fable 3 would fullfill on that promise.
I'm no fan of either of these series, but I just don't think it's cool of a developer to talk in such a relatively disrespectful way of previous games only to promote their newest game.
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Fuck you. I'm really not excited about Mass Effect 3 anymore after all this bullshit.
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"Yeah, but we want even more people to want to play it, and I guess that means that everyone who didn't, didn't because it was too hard and complicated."
Remember when the sequel added features over the original? Now they take them out.
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Also make scanning for minerals less shit.
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[pree-am-buhl, pree-am-] Show IPA
noun
1.
an introductory statement; preface; introduction. Synonyms: opening, beginning; foreword, prologue, prelude. Antonyms: epilogue, appendix, conclusion, afterword, closing.
2.
the introductory part of a statute, deed, or the like, stating the reasons and intent of what follows.
3.
a preliminary or introductory fact or circumstance: His childhood in the slums was a preamble to a life of crime.
4.
(initial capital letter) the introductory statement of the U.S. constitution, setting forth the general principles of American government and beginning with the words, “We the people of the United States, in order to form a more perfect union. …”
it s the use of the word preamble which causes the most concern as I thought that 1 and 2 were part of a trilogy:
trilogy [ˈtrɪlədʒɪ]
n pl -gies
1. (Literary & Literary Critical Terms) a series of three related works, esp in literature, etc.
2. (Historical Terms) (in ancient Greece) a series of three tragedies performed together at the Dionysian festivals
ME 1 & 2 are standalone games that can be played in their own right. ME1 set the scene (and in particular explained that the reapers are vulnerable in hibernation in Darkspace, and the fact that it took an entire fleet to bring down 1 reaper when its sheilds were down)
i think all concerns are entirley justified
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I hope they do finish the series off properly with a bunch of interesting twists and turns. Please don't let the story be just: go here - recruit krogan; go here - recruit turian; give speech; go final battle. Ugh.
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