THQ boss cools Space Marine 2 talk
"I'm not sure there's room for Space Marine."
THQ has poured cold water on the possibility of a Space Marine sequel.
It believes it may clash with 2013 MMO Warhammer 40K: Dark Millennium Online.
"We've already announced the Imperium in the MMO as a class you can play," THQ core games boss Danny Bilson told Joystiq.
"And if you combine that it's very active, as opposed to the more turn-based stuff. I'm not sure there's room for Space Marine."
Space Marine, developed using the Darksiders game engine by Dawn of War maker Relic, was the tenth best-selling game in the US for the month of September. Space Marine entered the UK all-formats chart in second place, and now lingers in 11th.
The game is "doing okay," Bilson said. "It's a really good game, it's doing pretty well. In this world, honestly, you have to do exceptionally well to make any money, because the games are so expensive."
While Bilson's comments are sure to disappoint Space Marine fans, he did promise THQ remains committed to the popular fantasy license.
"We are heavily invested in the 40K universe, so there's more stuff coming in the 40K universe, absolutely," he said. "We extended the deal for quite a while."
In July, Relic said discussions about Space Marine 2 were "literally, just starting". Marketing manager James McDermott teased "some of the more popular fiction within the 40K universe" as a likely source base. Space Hulk? Horus Heresy?
We do know Relic will help Vigil with the creation of Dark Millennium Online. And before Space Marine launched, Vigil took a close look at the combat system used in the brutal third-person action game with a view to perhaps incorporating it into the mysterious MMO.
Dark Millennium Online will be playable at next year's E3 trade show, with a launch at some point during THQ's next financial year - between April 2012 and March 2013.
Producer Andy Lang offered his thoughts to Eurogamer in a Space Marine post-mortem, published this week.
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Comments (25) Latest comment 7 months ago
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Space Marine was a really good game but you can see where there is scope for development and improvement.
Space Marines are the heart of the 40K universe for many people, and punching cockney orks should be an olympic event.
I'm hoping that this is just cautious talk and that a full sequel will occur.
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Space Marine 2 has a lot more potential for success...
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I thought Space Marine was a solid first effort, but a sequel could be phenomenal, there are so many great 40K things they could put into it: Eldar, tyranids, Necrons, Tau, terminator armour, powerfists, controlling predator tanks, land speeders... I could go on and on.
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Space Marine is one of the best games of the year, especially in multiplayer, and I can't wait for the co-op DLC. THQ would rather turn out Kinect fitness shite than invest in one of their most interesting products? Bah.
Besides, the point he makes is stupid. The people who play Space Marine and the people who play Dark Millennium Online are two separate audiences, with enough overlap of Warhammer 40k fans that would buy both games anyway.
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*I used inverted commas as obviously the WH40K universe is not a new gaming brand, but it has been relatively under-represented in the videogame industry in terms of mass market adoption and break-out hits.
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Both of those are problems that could be resolved fairly easily for a sequel. In addition, if THQ are worried about getting crowded out of the market, they could try not releasing alongside Deus Ex, Resistance 3 and Gears 3 next time.
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-You've got a well-known IP with a large committed fanbase and worldwide recognition
-Said IP is ideally suited to the shooter genre
-Shooters are very popular
-You've got a talented developer who've made a game which was generally agreed to be mechanically fundamentally solid but lackng content and variety. Exactly the position Ubisoft was in for example with the first Assassin's Creed for example
-and you're going to ditch that in favour of a completely different genre?
er...
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