I Am Alive evidence builds
Ubisoft updated its rating yesterday.
An age rating for mysterious Ubisoft game I Am Alive has been modified, suggesting the game is still very much alive.
The Australian government lists a modified entry for multiplatform game I Am Alive - made only yesterday, 22nd August.
The original entry, made in June, still exists.
The game, which sees you attempting to survive in a Chicago laid to ruin by a cataclysmic earthquake, was first announced way back at E3 2008.
We'd heard barely a peep about it since, save for news back in 2009 that original developer Darkworks had handed over the reins to Ubisoft Shanghai, before last week's leak of a trailer and screenshots.
The trailer is no longer available, due to a copyright claim by Ubisoft.
A day after the leak, the LinkedIn profile of a senior game designer who worked at the publisher's Shanghai outpost for seven months in 2009 was discovered.
The developer worked on Ubisoft Shanghai's "reconstruction" of Darkworks' I Am Alive, listing some ambitious gameplay innovations the studio was attempting.
His responsibilities apparently included developing "a non-kill oriented FPS shooting system involving group AI behaviours where threats and wounding were promoted over murder as the most effective gameplay mechanic".
I Am Alive was originally intended as a full retail release, but a report earlier this year stated it had become a download title for PlayStation Network and Xbox Live Arcade.
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Comments (13) Latest comment 9 months ago
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That is unless they have radically changed and scaled back the game since the trailer. But that to me wouldn't make any sense as the trailer looked superb and anyone who would can that would have to be out of their mind. Then again that would fit with Ubisoft these days...
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I assume the price won't be that of a full retail title.
But this is Ubisoft. I'm sure they have myriad ways to scrwe this up.
We'll see...
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Can I be the first of many to point out that this rumour came out of nowhere was dismissed as not true by Ubisoft and the game is still intended for disk release.
EDIT: No I can't. Damn.
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Escaping collapsing buildings, while tornadoes rip through a city...tilde waves crushing everything in its path, earthquakes on a global scale reshaping the playing field. Could've been great....perhaps its still can.
Ubisoft Shanghais have a pretty good rep, so if Montreal aren't available, they can pull it off (correct me if I’m wrong about the dev team working on this). Fingers crossed guys.
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