Lara Croft was "losing relevance"
Developer justifies Tomb Raider reboot.
Tomb Raider developer Crystal Dynamics decided to reboot the Tomb Raider franchise because heroine Lara Croft was starting to lose relevance, so says brand director Karl Stewart.
In a Rock Paper Shotgun interview, Stewart argued that gamers were struggling to relate to the invincible, infallible old Lara. Conversely, the revised take on the gaming icon will be more more grounded and accessible.
"I think Lara's a beloved character and Crystal has really enjoyed their time they've been able to spend with her," explained Stewart.
"We felt she was losing some relevance in the gaming world, that she was a little too hard and removed. We wanted to make her more approachable and relatable.
"I think she became an icon," he added. "When you do, you remove yourself from relatability. We wanted to bring her to a place where she didn’t have all those skills, she wasn’t perfect. The modern gamer can relate to that, they want a complex hero."
Stewart noted that another factor in the decision to go back to square one was that the studio had run out of new stories it could tell with the original Lara.
"I think Lara had done all the growing she could. We'd taken her to a great place, to somewhere she had some closure. There weren’t really many more stories we could have told. So we feel like with this new place we have fertile ground and there’s a lot of places we can go."
The last entry proper in the long-running adventure franchise was the sturdy Tomb Raider: Underworld back in 2008, with an excellent top down spin-off, Lara Croft and the Guardian of Light, hitting download services last year.
The new look Tomb Raider is scheduled to launch on PC, PlayStation 3 and Xbox 360 in Autumn 2012.
You may also like...
-
Dirt Showdown Review 80
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 41
-
The Cave Preview: Double Fine's New Game for Sega 16
-
Going Hardcore in Diablo 3 88
-
App of the Day: Hiragana Pixel Party 14
-
Ghost Recon: Future Soldier Review 129
-
Judge recommends US Xbox 360 ban 168
-
Double Fine reveals Ron Gilbert project The Cave 8
-
Gearbox: Aliens: Colonial Marines a "massive" project, hundreds working on it 12
-
Fake Angry Birds developer fined £50,000 23
-
Diablo 3 Review 244
-
David Cameron spends "a crazy, scary amount of time playing Fruit Ninja" 30
-
Metal Gear Solid HD Collection Vita release date 43
-
New Minecraft XBLA content incoming 8
-
Screenshots of Amalur dev's Copernicus MMO leak 21
Comments (36) Latest comment 10 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
As for this nonsense: "I think she became an icon," he added. "When you do, you remove yourself from relatability. We wanted to bring her to a place where she didn’t have all those skills, she wasn’t perfect. The modern gamer can relate to that, they want a complex hero."
Frankly, I couldn't disagree more. Lara Croft is Indiana Jones with boobs. She was a wealthy member of the establishment, which enabled her to go running around the world robbing precious artifacts from the locals. That's it. I don't need to relate to her. If you don't feel that you can do any more with her, start a new bloody series and stop messing up my favorite ones.
Comment below viewing threshold Show
Comment below viewing threshold Show
First time TR was sunk was when they made five games in five years. Second time TR was sunk when they tried to appeal to female gamers. Third time TR will be sunk (and sadly for good) is when they release a game to appeal to the CoD/Uncharted fans. The constant reboot of the franchise sucks. Right now we have Classic Lara, Angelina Jolie Lara, three model Laras (for conventions and stuff), Angel of Darkness Lara, Crystal Dynamics Lara, Young Lara and Crystal Dynamics Lara 2. There's a reason why no game of the franchise ever came close to the numbers that the original Tomb Raider sold: Big tits plus groundbreaking graphics (PSX plus Voodoo Graphics). They seem to be on a good way regarding graphics but they will totally mess up the big tits part.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I think this is true. For me, at least.
And the new Lara is looking better than ever.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
She lost relevance to most gamers about the same time as the millennium bug. She hasn't been relevant for over a decade really.
Comment below viewing threshold Show
Comment below viewing threshold Show
Crystal Dynamics have yet to make a Tomb Raider game as good as Core Design managed, but Angel of Darkness aside, they've been pretty good. Underworld was critically acclaimed, and has sold at least 2.6 million copies (since that info is from Feb 2009 probably more since), so it's really not like it was a disaster. I just don't get the reasoning for this reboot nonsense. I'd love to have been the chap who won the Euromillions so I could buy the rights to this game.
Comment below viewing threshold Show
Comment below viewing threshold Show
/grins
Comment below viewing threshold Show
Spot on about the female fans.. but I couldn't agree less with your opinion of Core. After the first game, they completely lost track of everything that made the original great and each one only got worse and worse. As far as I'm concerned, Legend was TR2.
It was handled the way it should have been all those years back, with less of a focus on the mindless action and without trying to play up the sex appeal so blatantly.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
This is another case of a mandate from head office: relaunch the Tomb Raider franchise somehow. The same reason the Spider-man movies are being rebooted again.
Comment below viewing threshold Show
"Just bought tomb raider underworld for a fiver. It's shit. It's not the shit. It's just shit. And boring. "
If you had just come here to troll the forums in the first place you could have saved yourself £5.
Your problem is, trolls aren't too smart.
Comment below viewing threshold Show
Comment below viewing threshold Show
Care to expand on why ? or maybe its as simple as its not a twitch shooter and a little to complex.
Comment below viewing threshold Show
If this hadn't been one of the first games of it's type, and had big triangular tits in it, the series could never have survived so many shoddy sequels.
Hopefully the reboot is good, but that distracted child reading lines from a poster style of voice acting doesn't bode well.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, TR2 is my favourite, so that would make Legend pretty damn good then.
As as for the characterisation, Lara doesn't need to be a character, or vulnerable. She just needs to be Lara Croft, with the flimsiest of backstories, running around well designed platform spaces with the odd thing to shoot. And perhaps throw in a T-Rex without screwing it up by making it a QTE.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show