Skip to main content

Long read: How TikTok's most intriguing geolocator makes a story out of a game

Where in the world is Josemonkey?

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Bethesda: Brink was "polarising"

"Better than being in the middle."

Splash Damage first-person shooter Brink was "polarising," publisher Bethesda has said.

"It was interesting to see the variety of comments from both fans and critics," Bethesda's vice president of marketing and PR Pete Hines told MCV.

"There were folks who thought it was brilliant, with the team play aspects and originality. Then there were those who were saying, 'It's too complicated with boring levels.'

"It was surprising but I guess it is better than being in the middle where nobody cares."

The Xbox 360 version of Brink is currently sitting on a 68 out of 100 Metascore on Metacritic.

Eurogamer's Brink review fired an 8/10. "Brink is an exceptional team shooter, smart, supremely well balanced and with a unique, exciting art style," wrote reviewer Simon Parkin.

Upon release many fans criticised the game's online functionality, reporting crippling lag.

"We obviously had some lag issues coming out of the box, so it is disappointing to have that variable introduced into the equation," Hines admitted.

"But I am glad to see there were people who managed to understand what the game was trying to do."

Read this next