Bethesda: Brink was "polarising"
"Better than being in the middle."
Splash Damage first-person shooter Brink was "polarising," publisher Bethesda has said.
"It was interesting to see the variety of comments from both fans and critics," Bethesda's vice president of marketing and PR Pete Hines told MCV.
"There were folks who thought it was brilliant, with the team play aspects and originality. Then there were those who were saying, 'It's too complicated with boring levels.'
"It was surprising but I guess it is better than being in the middle where nobody cares."
The Xbox 360 version of Brink is currently sitting on a 68 out of 100 Metascore on Metacritic.
Eurogamer's Brink review fired an 8/10. "Brink is an exceptional team shooter, smart, supremely well balanced and with a unique, exciting art style," wrote reviewer Simon Parkin.
Upon release many fans criticised the game's online functionality, reporting crippling lag.
"We obviously had some lag issues coming out of the box, so it is disappointing to have that variable introduced into the equation," Hines admitted.
"But I am glad to see there were people who managed to understand what the game was trying to do."
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Comments (47) Latest comment 11 months ago
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Didn't a bad guy on a cartoon have a polarising ray?
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(not seen it reach the cheap corner of the bargain bin quite yet but I'd give it a shot for a tenner if there were other people to play online against)
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Eurogamer
"...then there were those who were saying, It's too complicated with boring levels."
Everyone else
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There were really people saying it was too complicated, its just the assault mode From Unreal Tournament games, nothing complicated about it.
Its only real let down is graphics, Lag at launch, BOT AI and NOT using the same servers for all game modes, you cant really play the campaign online with humans because everyones just on free play servers, there is no reason these couldn't of overlapped, bringing people together more so there were less bots.
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developed in the UK.
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Please, please tell me that this was some kind of ironic comment I missed, and not a genuine question, when we live in the age of Google. Please.
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And as far as your sales go, and the chances of a sequel, the "boring" middle is a far better place to be.
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I hated every moment of the cut scenes, your 'hero' not being or doing anything but stood in the background silently.
I enjoyed the character customisation options, despite it being more of a Pete Postlewaite customisation.
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Only 12.99 on game.co.uk, too!
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Some really odd design decisions, too, for example the breadth of seemingly identical weapons - some of which you could alter drastically with mods, but there was no real explanation of the weapon system at all. Experimentation is all well and good, but it was a bit dry. Having the great character customisation tools was also a great idea, let down by the fact that within the game you couldn't really see any level of detail, especially with the glowing outlines and colour-shading of teams.
Then there are eight maps played two ways. Even compared to L4D/2, which have 'only' five campaigns featuring four or five stages each, the size of map you had to play on was not to be lauded, given that it was a full price release, and Section 8: Prejudice was doing the whole squad / team thing better overall. The narrow nature of the maps led to some interesting cross-class tactics, with varied classes in organised squads making it interesting at times, but there was no escaping the fact that the scope of the game was a little narrow, it didn't really feel like the narrative was interwoven with the action, as was promised, and the ambition of the vision was removed from the realisation of the levels.
In the end, despite the enjoyment I initially got out of it, my feelings were of disappointment and frustration up until the point HMV gave me £35 for it.
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New IP that has sold over 1.3 million copies after 7 weeks is good marketing then
I found it to be a fresh new take on the genre, with some lag issues on launch which have been sorted now.
If you want COD drop in kill drop out you'll hate it, If you want a team experience pick it up on Steam for like 20 quid its well worth it
People who dismiss it as a laggy piece of shit either don't have the update or are just trolls with nothing better to do
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[link url=http://store.steampowered.com/app/97100/
]http://store.steampowered.com/app/97100/
[/link]
Pretty sure there's still people playing it and even if not the bots still piss all over those found in Brink.
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And then there were even more people saying "What the hell is this fugly piece of shit I've bought?! Why does it not deliver on any of the reasons I bought it?! Why the friendly bots so piss poor?! Why do all the characters all look alike despite the supposedly huge amount of customization?! And why won't those voices with horrendously bad accents shut the fuck up about command posts?!!!!"
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Unfortunately, the fact that after a month or more I'd still occasionally go into a complete slideshow style game, the lack of weapon variety, and more worringly, the lack of human players leading to unfortunate Bot AI related frustrations meant I had to get rid of it.
Which was a shame, I hoped this was going to be my team-based MP game until BF3/Gears 3 etc. Now I'll be playing Section 8
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I'm at work, so I don't get access to google or any other site. Plus my english isnt so great i'm part Egyptian, part Mexican, part Italian with a hint of Bulgarian.
Sorry if people didn't like my original question, neg me for being not as educated. lol
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Never forgave them for that.
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Graphics - Abysmal
Lag - Unbelievable
Gameplay - Dire
Audio - Roughly 2 machine gun sounds
Plus, it was about as 'complicated' as a Danny Wallace novel.
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I do enjoy the combat and stuff but the game structure just doesn't gel with the playercount.
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Wait, isn't Eurogamer technically a site?
@HyperTails : "You can't polish a turd, Splash Damage, no matter how hard you try."
How about if we froze it first using liquid nitrogen and then used a floor buffer on it in a walk-in fridge? To the laboratory!!
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Eurogamers not a site, its a puppet in a sick play. And its our puppet master!!!
Actually for some unknown reason I get this site and not any others. God knows why?
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The character generation screen looked gorgeous though.
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Fuck you Bethesda!
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While I loved (and still do) the art style the game was quite disappointing, for me anyways. Which sucked even more because I was expect quite a bit from it... Bah
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