Battlefield 3: "no supervillains"
DICE doesn't want to pick sides.
Battlefield 3 won't follow fellow military shooter Call of Duty's lead and feature cackling Russian supervillains, developer DICE has said.
"No, no supervillains," executive producer Patrick Bach told Edge.
"But you still want your enemy to be clear; you still want your player character to have a clear motivation - that's something we're working on to find the right balance."
Neither will Battlefield 3 court controversy with an overtly political message contained within its globetrotting campaign, which sees US troops involved in a Russian invasion of France.
"First of all: it's fiction," Bach insisted.
"We're not trying to base it on any political or religious conflict - controversy is probably a good marketing tool, but we make games.
"Our goal isn't to make controversy. I don't want people to feel bad playing our game. Our goal is to create a fun, entertaining experience. So we are trying to stay away from things that are real - authentic and real don't have to be the same thing."
Bach said DICE, as a Swedish developer, is "neutral on paper".
"We have a tendency to not take sides. I think that reflects in our games. When we say Russians versus Americans, it's like Red versus Blue.
"We try not to depict the reasons for the war, because then it can end up in a very bad place. We depict it from the perspective of an individual rather than an army - it's about you as a soldier on the battlefield, because no matter who you are or on what side you are, it's still drama.
"I don't want to create a war simulation or a game which picks sides. I think that would be tasteless."
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Comments (48) Latest comment 11 months ago
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Tsk.
"I hate these filthy neutrals Kif! With enemies you know where they stand but with neutrals? Who knows! It sickens me." - Zapp Brannigan
P.
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/Played 262 hours of BFBC2 Multiplayer, played 30mins of singleplayer :-/
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Tut tut, you're letting the side down.
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I seem to sense a bit of a backlash against DICE on these forums. Everyone needs to chill a bit. I expect they aren't showing much in the way of BF3 console footage because the game is still MONTHS away and they don't want to freak people out by showing anything less than solid alpha footage.
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There was a link to an American chat dhow from the eurogamer site that showed ps3 footage.
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If I didn't know better I'd think EA were shite-scared to rock the boat because there were millions of pounds at stake...
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irrelevant
these game are really all about the multiplayer
with the single player campaigns feeling like a lame Michael Bay movie (which is nothing terrible mind you but narrative junk food)
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#16 20 million MW2 buyers, 12 million never played multiplayer according to Activision. So no, it is not about multiplayer, it is about the shitty Michael Bay campaign.
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I'm as bored with cod bashing as the next man. However I think the comments above are referring to the wording used by Dice. Deliberately and blatantly pointing fingers at cod without directly attacking it. Such as.. "controversy is probably a good marketing tool, but we make games. " is a dig at No Russian.
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Do you see that linked video? Do you see the controller? Does that look familiar?
Yep, it's a PS3 controller. That demo was on PS3. They haven't shown 360 yet, but I doubt it'll be to different to the PS3 version shown.
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"Our goal is to create a fun, entertaining experience. So we are trying to stay away from things that are real - authentic and real don't have to be the same thing."
Amen to that.
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Alternate history in a parallel universe for the win.
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Doing It Correctly Every-time
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Pretty obvious they are both going to be successful and each will have their own fanbase.
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I would be very happy if DICE give BF3 a proper campaign. Even better if it's a decent length one, unlike MOH or any of the COD titles since COD4 launched.
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And put civilians on the battlefield. Let us make a moral choice, of saving them and potentially losing, or winning at a terrible cost.
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And although it isn't DIRECTLY mentioned, those are references to plot points in the CoD games. If you ask me there is nothing wrong with that. It doesn't detract from CoDs success in any way but it just acts as a way to show where similarities in narrative may begin and end.
I also disagree with the comments about BFBC2 not having a good narrative? I enjoyed it all the way through and even played it over twice. Although I am in agreement that the BF series is really at such a high level of prestige for it's MP prowess. I can't recall how many hours I played in BF2 online or 2142 and it didnt bother me ONE BIT that they were missing a single player mode!
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These two ideas don't have to be mutually exclusive, though. Bioshock was a game about the collapse of Objectivism in the 1950s. When games can feel confident about tackling these issues without coming across as cheap or tasteless, then I will be impressed. If, indeed, these issues can be tackled at all.
"We try not to depict the reasons for the war, because then it can end up in a very bad place".
Somehow I find this incredibly depressing. Fighting for the sake of fighting? Massive death and destruction for a vague, unclear goal? Maybe you ARE being controversial after all.
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2142 appealed to me because it was something new. Now we're back to M16's and AK47's AGAIN.
Unless they release a demo I will be downloading and playing a cracked version of this before I even think about punching my numbers in.
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I wish games would reflect this too, but usually they're really one-dimensional. Every war game should allow you to play on both sides, but with a realistic background, not in the usual comic book way.
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Lol at the implication of COD containing a "overtly political message"
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The problem is that it's not realistic; it's a load of real-world guns and uniforms and camouflages applied to a fictional war that has absolutely no resemblance to real modern conflict. How does Russia vs. America add legitimacy to the game? At what point in history has there been a large-scale conventional conflict between Russia and America, of the type seen in BF3, or MW2, or Homefront, or any of those games?
These games aren't about dealing with war as its actually experienced by America the world today, because combating irregular insurgencies and hearts-and-mindsing civilians doesn't make for big levels filled with loads of baddies that you won't feel guilty about shooting. The game comes first, the real-world painting second; they didn't look at real-world modern conflict and decide that a level-by-level shooting-gallery with vehicle bits and a good multiplayer mode would be an accurate reflection of it. This is why they're mostly about bringing the most outlandish, reactionary American/western nightmare scenarios to life, because that's divorced enough from reality that you can have a good laugh with the AC-130 level without feeling bad, while also retaining enough emotional impact (oh my god the Russians have the White House! sum of all fears!) to feel important and moving. BF3's clearly less lurid than Modern Warfare, but it's the same kind of tactic.
Which is fine and all, I'm sure BF3 will be cracking stuff, but you can't make that kind of game and then also declare it tasteful, and that it doesn't count as another bit of fear-mongering fantasist nonsense choking up our popular culture. "I don't want to create a war simulation or a game which picks sides. I think that would be tasteless." A game designed specifically to make murdering people fun, with real-world references cherry-picked on the basis of the player's most likely fantasies and fears to deliver him/her the most pleasure and least perspective possible - that's tasteless. Trying to justify it just insults our intelligence.
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Those bots were really dumb though. Was a great laugh setting it to play against a stupidly uneven number of bots though and then driving jeeps over about 20 of them running along in a straight line.
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If you want a realistic conflict, ArmA2. Disarm IEDs, get ambushed by insurgents as you drive through a valley, differentiate between friendly and enemy militias.
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You know, I had no IKEA.....
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I remember even in Killzone... a game by a European team who decided Americans/ISA (as they were voiced) = good & British/Nazi/Helgast (as they were voiced / portrayed) = bad. For once make it the other way around.
Surely American consumers aren't that self-loving that they can't take a bit of stick?
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And Red are bad, right?
If it's all just colour, can I play as a Russian and shoot Americans? What's that? No I can't?
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Damn, I was hopeing M. Bison was gonna be working with the Russians!
EDIT: Can't you make the Russians the good guys and allow us to destroy America! That would be so sweet, put me in a MIG and i'll be sure to bomb some donut eating S.O.B.'s