More on Tales Xbox 360 exclusivity claim
Namco Bandai community manager backtracks.
Microsoft paid for western Xbox 360 exclusivity of Tales of Vesperia – or did it?
Last week Namco Bandai Europe Junior community manager Charlotte Toci said on Facebook that Microsoft paid Namco Bandai to keep 2009 JRPG Tales of Vesperia a western Xbox 360 exclusive, thus explaining why the belated, expanded PlayStation 3 version never made it outside of Japan.
"Microsoft paid for the exclusivity the same way Sony paid for having Heavy Rain only on PS3," she said.
"It's just one way the business works, sadly. Those decisions are made really high up y'know, we do try and give them the max of fan feedback, but sometimes it's just out of our hands."
Now, Toci has once again taken to Facebook, but this time to backtrack on her earlier comments.
"A few months ago I replied to a fan who asked me why Tales of Vesperia wasn't localized in Europe on my Facebook page," she said. "I replied that it was because of a Microsoft exclusivity, thinking that that was the reason why, even though I didn't have any official information on that.
"I was wrong to do so, and sadly my reply was relayed on many websites, thus sharing a false information to fans around the web.
"I would like to send my sincere apologies to all the Tales Series fans I have wrongly informed, and Microsoft & Namco Bandai for any damage that might have been caused with this."
An actual denial that Microsoft paid for Tales Xbox 360 exclusivity, or an admission that she was wrong to mention it?
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Comments (15) Latest comment 11 months ago
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How about reading the full sentence from the quote you are referring to:
"I was wrong to do so, and sadly my reply was relayed on many websites, thus sharing a false information to fans around the web."
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In the context of a permanent exclusive that is, and any timed exclusive period I am sure is long gone. What is keeping this title from the west is most likely the cost of localizing versus expected sales.
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People should know that if every such attempt was made public you would equally hate all the big console making companies.
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The guys region locked the NA version in case they released the game in Europe. Except they never did.
You don't have to bribe Namco into a shitty localization policy, they can take care of themselves.
@Jazzy_Geoff: the PS3 version was released in september 2009 in Japan. That hard on had pretty much died by then.
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Not really, at least if such things were made public I would know to pick up a copy while it was still in stock instead of waiting for an enhanced version to come out on another console that will never happen in my region.
So making it public would be more likely to gain them sales than lose them just because everyone would know that they had the exclusivity.
"the PS3 version was released in september 2009 in Japan. That hard on had pretty much died by then. "
If your Hard-on for JRPGs Persists for more than 3 years please consult your GP ....or play Final Fantasy XIII, that'll kill any JRPG boner.
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Its either microsoft or namco bandai dont want reveal it was or that they could bring it to ps3 and that they could repsone to the origonal question again instead of being hush hush about it.
However saying this i just happy they going bring over tales of abyss and graces, so they get support for that.
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Apart from that just a 101 in non-disclosure procedures and what to not disclose. Dho!!
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