60,000 lines of dialogue for Skyrim
New gameplay details emerge.
A few new tidbits of information on The Elder Scrolls V: Skyrim have sneaked out of Bethesda HQ, including news that the game contains 60,000 lines of voiced dialogue.
According to PC Gamer, the long-awaited RPG sequel will feature unlimited dragons that can attack at random as you explore the game world.
Wounded dragons will apparently be unable to fly, offering an opportunity to engage them on the ground, potentially giving you the upper hand.
Slaying dragons earns you special abilities called dragon shouts. A few examples offered include power-ups that give you fire breath, a lightning strike, the ability to slow down time or a speed boost.
The game's guard system is reportedly getting an overhaul. In contrast to previous games in the series, if you commit a crime in one region guards in a neighbouring area won't automatically be aware of it and collar you on sight.
Bethesda has also confirmed that horses will feature in the game, with improved handling promised over Oblivion. You'll also be able to hop in a carriage for speedy travel between regions or automatically skip to places you've already discovered.
Oblivion's Dark Brotherhood assassin's guild return, along with a thieves guild, a fighter's guild and a mage's guild.
Finally, Bethesda has promised a much larger voice cast has been signed up to deliver that whopping script than worked on Oblivion.
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Comments (66) Latest comment 12 months ago
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Wait...what?
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I love Oblivion, but when you hear the same voice saying the same thing coming from 2 townsfolk of a different race, things get a little weird.
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thank god for that!
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lol, yeah. right.
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Number of lines makes no odds when the method of delivering them is flawed to absolute fuck.
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Thank fuck...
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Really looking forward to this now.
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I think that's bethesda's trademark since all of their rpgs manage to fall into this category. Everything is so empty comapred to games like the Gothic series or risen or the witcher series.
Somehow they always miss that spark that makes the world come alive for me and the end result is that I play and halfway trough I get bored of it and put it aside.
I don't see how this trend is going to change in Skyrim apart from the changes of more voice actors.
Like making dragons unlimited is stupid since it makes them generic I bet when you play the game half way trough you wont notice if you kill a dragon or a rat.
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Other welcome changes would include the engine actually managing darkness so that torches are actually useful/needed and fixing Bethesda's trademark plot hole where you escape from prison at the very beginning of the game and nobody seems to notice or indeed care. The very first person I spoke to in the outside world in Oblivion was an Imperial City and he stood there answering my inane questions rather than saying "weren't you due to be executed today? back to jail with you"
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Filthy creatures.
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Now it seems I'll have to play the main quest in Skyrim lest I be constantly attacked by dragons.
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Why won't you fall down and BLEED to death?!
Why won't you fall down and BLEED to death?!
//turns off xbox
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EDIT: Just looked it up and Fallout 3 had over 40,000 lines, so it's a 50% increase.
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Good to hear mounts are back, along with the guilds, but I was hoping for a bit more of a mixup this time around. Perhaps Dragon mounts and different types of guilds to those from previous games. Just hope it's not too samey.
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Good news on the guilds though, Dark Brotherhood and Thieves Guild were vastly more entertaining than the main quest in Oblivion.
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single best bit of news
i've played oblivion for hundreds of hours and most of that time was spent doing guild stuff
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Its a testament to just how good this game is that I'm still finding new places to loot and it still plays well.
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@mkreku "Unlimited dragons?? Uh, does anyone here remember the cliff racers from Morrowind..? Yeah. "
Unlimited doesn't mean common or numerous. It just means there will be no hard cap on the number of dragons you can encounter. I do think they learned their lesson from the cliff racers.
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Face the might of the most hideous mudcrab in this pulse pounding dlc. More nirnroot quests and horse armor and Sean Bean voicing the mudcrab of KVATCH.
But seriously I hope there's more responses to whatever conversation wheel this time rahter then threatening someone only to tell them a joke afterwards.
NOT NOW, NOT LATER, NOT EVER.
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Not to mention getting raped for DLC that will be free in the GOTY Edition.
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What would be really intersting is a unique affect of feeding on a dragon as a vampire
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