Brink updates detailed
Splash Damage makes day one tweaks.
Even though it's not hit European shelves yet, a wealth of tweaks for Splash Damage's Brink have already gone live, with more to follow.
As detailed by studio co-founder Paul Wedgewood on the game's official site, an Xbox 360 update was made available yesterday addressing "several of the issues raised in some of the early US reviews."
Texture loading times have been reduced, multiplayer client prediction improved and a number of crash-causing bugs stamped out.
Wedgewood also promised a future patch was in the works to address reports of multiplayer lag.
"We're urgently investigating this issue and seeing what we can do to improve things in that area," he promised. "Stay tuned."
A PlayStation 3 update is also ready, issuing the same tweaks as its Xbox 360 counterpart along with improvements for host migration and a fix for an issue with the game's Ability Wheel.
"Even though PSN is currently offline, you'll still be able to get this update if your console is connected to the internet," he explained. "Once PSN is back online, we'll closely monitor player feedback for this platform."
A PC update is also due soon, which will enhance Steam crash reports and correct a bug that corrupts character data. Beyond that, a further patch is being prepped to sort out a widely-reported FOV problem.
"Please do keep your Brink feedback coming," added Wedgewood. "It's really useful to us and we really do check all of it. We have teams at Splash Damage and Bethesda dedicated full time to resolving any issues you discover."
The parkour-inspired multiplayer FPS, due out here on Friday, won a lively 8/10 from Eurogamer's Simon Parkin earlier this week.
"Brink is an exceptional team shooter, smart, supremely well balanced and with a unique, exciting art style," he wrote.
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Comments (28) Latest comment 1 year ago
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Erm...
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It comes with a headset which hikes the price up. Though if you pre-order from Zavvi you get the bandana mask which sounds like a good deal.
Anyway, i'll probably get this, but with PSN down and gamers (and reviewers) all commenting on it being laggy and havig lots of issues, by the time PSN comes back online it should be cheaper. I'll just get it then.
However, it is one of the most unique titles (esp for a FPS) in a while, so I hope they can fix its issues quickly.
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That's true. I saw WingsofRedemption's review on YouTube and the lag is AMAZINGLY bad. Seriously, you guys should check it out. It'd drive me insane.
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I can't test them myself as I no longer own an AMD card, but according to feedback on several forums, it can help in some cases. Feedback on the issue ranges from "There is no issue on my AMD card" to "The hotfix drivers fixed it" to "It's still broken". Sounds like anyone with major concerns on how the game will perform on their config should either borrow a friends copy before they buy or if not, wait it out. You could be fine or you could be screwed.
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Which is also why the press release states that they're trying to fix issues raised in "US reviews of the game".
Here in Europe the patch was out as scheduled, therefore Eurogamer has been playing a much better version of the game. Which is likely why the issues weren't mentioned in the review.
I heard this from the main dev guy (the American one with the beard) on a Machinima Live Stream of the game which he joined for about 15-20 minutes in order to have a mini interview with them. Check it if you can, he answers a lot of questions about things like lobbies, lag, texture popping and balancing...
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And the texture pop in is horrendous too.
This is with the 3mb patch by the way.
It's certainly made getting rid of it for LA Noire next week that much easier.
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From the press release:
"Please do keep your Brink feedback coming," added Wedgewood. "It's really useful to us and we really do check all of it. We have teams at Splash Damage and Bethesda dedicated full time to resolving any issues you discover."
Please tell Bethesda that you don't need their feedback listening team, especially if the feedback you're looking for it for technical issues. Even a cursory glance at Fallout 3 will show that they're either incompetent or simply don't give a fuck about technical quality. The fact that a bug allegedly fixed in patch 1.1 is still at large and hasn't been commented on since speaks volumes, as does their refusal to even acknowledge the memory leak even when players were posting crash dumps proving the leak in their own forums. Keep everything to do with technical quality in house, Bethesda will only get in the way.
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Come again? I've been murdering bots for over 3 days now and having fun with the parkour challenge to best my time. I know Belgium is a piss poor country but officially were still part of Europe!
Why am i getting negged this time...?
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EDIT: Negged for looking forward to a game?! Who pooed on your cornflakes this morning?
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ebay, really? CEX would give you close to sale price in cash!
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