Prey 2 doesn't use id Tech 5
"It wasn't really an option."
Prey 2 does use id Tech but doesn't use id Tech 5.
Bethesda mouthpiece Pete Hines told IGN that the game was started too long ago to use id Software's latest and greatest engine - the thing what powers Rage.
"This game has been in development for quite a while and id Tech 5 is still in progress (until Rage ships, and probably even after). So it really wasn't an option," he explained.
Bethesda was announced as the publisher of Prey 2 yesterday. The press release misleadingly informed that Prey 2 was "being built on the cutting edge id Tech engine from id Software".
Like Brink, Prey 2 uses an older id Tech engine (presumably id Tech 4). Brink developer Splash Damage has heavily modified the engine, though.
Prey 1 developer Human Head will make Prey 2, which has a 2012 date with PC, PS3 and Xbox 360.
Brink uses an older version of id Tech, too.
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Comments (15) Latest comment 1 year ago
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Except when referring to Major Nelson. 'Microsoft mouthpiece' has a nice ring to it.
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Welcome news though.
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Pray was also a title that was allowed conversion from retail to Steam edition by entering retail key, that was very cool and I wish more games did the same.
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I'd be happy for them to be excluded in the next game.
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Depends on who you're describing, if the guy is horrific, as Pete Hintes often is, then that's fine.
On topic, Prey was great, all of the stuff it did I found it did it really well, but perhaps most importantly it didn't pad itself out to be any longer than it needed to be. Between the combat and puzzles they managed 5 hours in the campaign, any longer and it would have felt stretched, any shorter and it would have felt like they weren't trying, I think they hit the balance just right.
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