Console Witcher 2 now just a "potential"
"Not likely" to be simultaneous with PC.
Fans hoping to play the console version of The Witcher 2 - announced alongside the PC game last year - were dealt a blow today after CD Projekt described it as merely a "potential" release.
Even if the console version does come to fruition, it's "not likely" to launch alongside the pillar PC game.
"All I can say for now is that it's not likely for any POTENTIAL [sic] console release to be simultaneous [with the PC game]," senior producer Tomasz Gop told Eurogamer this morning.
He then apologised for being able to offer only a "no comment" on the console game's current status.
CD Projekt's continued reluctance to show The Witcher 2 on console - or even confirm which platforms it's on - has lead to speculation of its existence. In May this year, CD Projekt had to jump to the defence of the project on Twitter: "CD Projekt always wanted and still plans to develop The Witcher 2 on consoles - nothing has changed," the company promised.
CD Project dumped previous console game The Witcher: White Wolf - an adaptation of The Witcher 1 - due to funding issues.
Luckily, there's a silver lining: The Witcher 2 on PC, which is shaping up to be something special. And it is absolutely still on track for a March 2011 release, Gop reiterated.
As for a demo, Gop couldn't say. There's nothing "confirmed" so far.
The Witcher 2 on PC has a new engine that CD Projekt can't stop boasting about. But it's story the developer believes is the RPG sequel's "ultimate feature".
The breast way to break out of jail.
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Comments (26) Latest comment 2 years ago
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I'm not following this, anymore. Not until they decide what they're doing with The Witcher. In short, use the facilities or vacate the throne, CDP.
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They probably saw how badly many of the other European RPGs did on consoles, in terms of both quality and sales, and then they were struggling to get it run well themselves and to find a publisher for the game. Publisher commitment likely being the key.
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Whatever, this only matters from an enthusiast's point of view, what's important is that it looks tons better than the modded Aurora Engine they used for the first title. Loving the animations and lighting!
Back on topic, pity if they don't get it on consoles, The Witcher (Enhanced Edition at least) was absolutely fabulous. I'm sure they'll do their best though, the comment about them not liking money was clearly just made out of resentment, it's obvious BS.
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And it's not like PC gamers get that many exclusives, keep it PC please.
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Look, it's simple. Small dev team. Limited resources. Focus on what you're most capable of achieving right now and then evaluate the possibility of getting a port out later, pending a successful release and solid sales (which is never guaranteed).
If the PC version of Witcher 2 does well, there's no real reason not to port it to the consoles, but there is no such thing as a dev team with unlimited time and resources (George Broussard pretty much proved that one). So instead of focussing on making a worse game but for all platforms, they're focussing on their core platform first, the one they're already established on. The reason Rise of the White Wolf was canned wasn't because they "hate" money or "hate" the consoles, it was because they didn't have the resources available to make the project a reality (at least not without sacrificing other projects).
You have to remember, to a large extent these guys are also competing with Bioware and their Dragon Age franchise. They need to make sure this is a really solid title, they don't have the resources of EA backing them up. Witcher 1 largely sold through word of mouth (it cracked 1.5 million units, but that was only after years of continuous low level sales), it certainly never had the budget of the EA "Marilyn Manson" marketing department.
Heck, look at Vanquish. Initially a PC game as well, it switched early on to be a PS3 lead title and the possibility of a PC release is unconfirmed at this point, and may in fact never happen. Shinji Mikami's comments on the matter were pretty much that they simply weren't thinking about it, the focus had to be on delivering a really solid title to the PS3 first. Which is reasonable. At this stage, though I might like to see a Vanquish port on the PC, I doubt that's going to happen, but who knows.
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Dragon Age was designed as a console title - With a higher spec PC version created alongside.
I'm guessing the Witcher is designed as a PC title - Porting to a console must be harder?
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I should really get into proper PC gaming one of these days.
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Finally a game where the console is sacrificed for the sake of PC awesomeness!
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Dragon Age primarily a console title? Sounds doubtful to be, seeing how much better the PC version is.
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Ha but not this is literally at the top of my most wanted!