Epic Games has nearly finished work on the 1.1 patch for Unreal Tournament 3 on PC, and while it's lolloping around test servers Planet Unreal has been nice enough to share details of what it fixes.
Gameplay changes top the bill, with a scattering of weapon-balancing efforts - including a reduction in the Goliath's machinegun spread, increased effectiveness for the flak cannon, rocket launcher and shock rifle against the Manta and Viper - brushing up against basic gameplay fixes like scaling on player meshes and the bots handling Darkwalkers more effectively.
There are also a range of changes and fixes related to demo playback, the server browser, the game interface, the HUD, networking, server administration, modding and the single-player/co-op campaign mode.
The patch should be released next week.
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