Relic's wonderful Warhammer 40,000 real-time strategy series Dawn of War is free to play on Steam this weekend.
Relic Entertainment has a five-year plan for World War 2 real-time strategy game Company of Heroes 2, a plan that includes a raft of expansions, updates and - potentially - new armies.
Relic Entertainment will move its Warhammer 40K strategy games over to Steam in a bid to keep their multiplayer portions alive.
Sega sent a press release overnight about its Relic acquisition, and seemed to suggest it had acquired the Warhammer 40,000 IP as well.
Dawn of War and Space Marine developer Relic Entertainment will continue to invest in PC game development despite the recent spate of high-profile video game leaks.
THQ has signed a new "multi-year" extension on its exclusive Warhammer 40,000 licensing agreement with brand owner Games Workshop.
Steam has clumped THQ and Relic games together into great money-saving packs.
THQ has officially lifted the lid on Warhammer 40,000: Dawn of War II.
The sequel will be PC-only, and returning developer Relic is aiming for a spring 2009 release. Those of you buying Dawn of War expansion Soulstorm will be invited able to take part in an upcoming multiplayer beta test.
Dawn of War II has few surprises on its feature hitlist, other than a fully co-operative multiplayer campaign for you and your friends - just like Red Alert 3, which claims it pioneered the idea.
Belgian magazine PCGameplay is reporting a sequel to Warhammer 40,000: Dawn of War is on the way, according to IGN.
Only two classes, Orkz and Space Marine, have been mentioned so far. There will be co-op campaigns for both. It's also being reported that the game will support DirectX 10 and multiple CPU cores.
Relic has been developing the game since September 2006, and it's due out next year.
Dear Santa, for Christmas please bring me a Warhammer 40,000 MMO. This is, after all, the franchise that cheerfully pilfers every single great idea sci-fi has ever had, sticks it all in a giant fiction-blender and then adds several pints of bubbling blood. Just imagine all that presented as a living online world to carve your way through. The sights you'd see, the things you'd kill and be killed by - aliens, mechs, demons and men in a startling array of flavours, all itching for a taste of your Heavy Bolter. Imagine, just imagine playing as a Space Marine and falling prey to the corruption of Chaos, then choosing the fascinatingly monstrous ways in which your body mutates and gains dark new abilities. But no, instead we get another couple of dozen cheerless grind marathons filled with elves and wizards. I'm so bored of elves and wizards. If I met one in the street, I'd probably punch him. Why, why, why is the first Games Workshop MMORPG the upcoming Warhammer Online, which, however good it may turn out to be, enters into such an overcrowded online fantasy market when there's a near-vacant sci-fi one GW could just stroll right in and, thanks to that incredibly rich Warhammer 40,000 universe, take without contest? Sigh.
Which means, for now, that the 40K RTS Dawn of War is as good as we get. But man, it really is good. Most games are lessened come the second expansion pack, but DoW is as strong as ever. It's a significantly flawed expansion pack, true, but the two new factions it brings to the table are so spectacularly over-the-top that the weaknesses seem far more marginal than they are. The flaws certainly don't matter if you play DoW predominantly online - the Necron (voodoo death robot-things) and Tau (stealth, heavy armour and bestial aliens) will slide proudly into the existing roster of playable races, and are so much ultra-violent fun that you'll have a hard time wanting to play as anything else ever again.
Without having undertaken a few dozen online bouts with them though, it's tricky to know for sure whether the new factions are entirely balanced with the older ones. They're both very different to what's gone before, especially compared to the rather subdued nature of the Imperial Guard introduced in the last expansion, Winter Assault. For instance, the Necron especially are incredibly deadly, and all-but unstoppable once they reach the peak of their powers. Being demolished in seconds by a city-sized floating pyramid firing Death Star lasers at everything you own, while a hundred-foot high Grim Reaper (scythe and all) picks off any stragglers, is certainly a spectacular way to die, but is it fair? It essentially forces the Necron's opponents into rush tactics, hoping to wipe them out before they hit the top of the tech tree.
There's been some canny identification of what did and what didn't work in previous instalments of this sci-fi RTS. What did - robots. Big robots, small robots, fat robots, skinny robots, flying robots, robots with spinning drillbits for hands, robots with giant laser guns, steam-powered robots with teeth... What didn't - well, not a whole lot actually, but the Imperial Guard, the new race in Dawn of War's last expansion, were a little vanilla. Men and tanks may well be a staple part of a decent war, but honestly, they're just not as much fun as robots.
Those of you clamouring to get your mice-dice on Relic's second Warhammer 40,000: Dawn of War expansion, Dark Crusade, will be pleased to discover there's a demo out showcasing the start of the single-player game. Or maybe you'll be inexplicably angry. You're pretty weird.
Taking a cue from the game's title, THQ has been on something of a PR crusade of late as it leads us on a whistlestop tour of Relic's second Dawn of War expansion.
Speaking to our sister site, GamesIndustry.biz, Relic Entertainment boss Ron Moravek has revealed that forthcoming PC RTS Company of Heroes could make it onto next-gen consoles - along with previous hit Warhammer 40,000: Dawn of War.
With each and every new media release Relic's Dark Crusade expansion for the impressive Dawn of War RTS grows in promise.
Company of Heroes may be the glamorous E3 award winner, but Relic Entertainment has more than one iron in the RTS fire, with a second expansion due for its Warhammer 40k-inspired Dawn of War franchise.
Key to Dark Crusade is the addition of two new playable races - the Tau and Necrons - beefing up the game's total to a meaty seven.
Eurogamer TV is currently showing a new trailer focusing on the Necrons which, according to the developer, "are a race of metallic skeletons bent on enslaving all life in the galaxy. They succeeded once in the distant past but were overthrown, and they've been lying dormant beneath the sands, waiting for their moment of revenge. As luck would have it, that moment has finally arrived."
Relic Entertainment's waking up the Necrons for a new Warhammer 40,000: Dawn of War expansion called Dark Crusade - and throwing in the Tau Empire race too.