UPDATE 4.25pm: Activision has now formally announced the Prototype bundle with a press release and a European date for the PS4 edition - which curiously won't be available until next Wednesday, 22nd July.
Combat gameplay put to the test in this analysis video.
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Activision has shut down Radical Entertainment - the Vancouver-based studio behind the Prototype series.
Middling PlayStation Vita shooter Resistance: Burning Skies is now available to download from the European PlayStation Store.
UPDATE: A snippet of extra data for you - NPD told Eurogamer that Kid Icarus: Uprising sold 83,000 copies during April.
Prototype 2's first DLC pack, Colossal Mayhem, launches today.
Blockbuster has signalled its intent to capture the hearts and minds of UK gamers with the launch of a rewards scheme of its own - one it reckons is the best available.
Blockbuster's VIP Gamer scheme launches today, and grants customers points for doing pretty much anything.
As with other reward schemes, such as GAME and Gamestation's reward card, VIP Gamer gives you points for spending money - 100 points for every £1 spent in-store and online.
Like-for-like cut-scene and gameplay footage compared.
Screen-tear on 360 and the addition of a blur filter on PS3 is all that really separates the two versions.
Open world mutant adventure Prototype 2 managed to wrap its tendrils around the UK all-formats chart this week, debuting in first place.
See Mercer vs Heller in sunday's London Covent Garden extravaganza.
If you can't be original, at least be excessive. This seems to be the design principle guiding Activision's wonderfully schlocky Prototype series, and while it holds the entire enterprise back from true greatness, perhaps, it at least means your thumbs are in for a decent workout as blood, brain, and all manner of unidentifiable viscera are smeared across New York in the name of - what? Justice? Revenge? Who cares, frankly. I just punched a helicopter into the Chrysler Building.
In Prototype games, you can do that sort of thing all the time, just as you can run up skyscrapers, swallow people in order to assume their form, and turn your body into a kind of fleshy penknife, producing everything from huge blades to rocky hammers (penknives come with hammers, right?). It's a series in which your powers define the fun, and in which both story and setting take a backseat as a result. This is handy, because - even though Prototype 2 has improved things somewhat - the story and the setting still aren't particularly brilliant.
Radical's sequel takes the action back to New York City, which is now known as New York Zero - presumably because it doesn't have any calories in it anymore. There's a new virus turning the place into puddles of squelchy gristle and there's a new main character, too, in the shapeshifting form of James Heller. Heller's objective is to stop this latest toxic outbreak in its tracks and hunt down a heavily infected weirdo named Alex Mercer.
Open world action game out this week.
Mercer beats Heller in "explicit" Activision ad.
Publisher Activision is planning "the world's first over-18 live ad" to celebrate the launch of Prototype 2 next week.
Blockbuster will exclusively sell the Prototype 2 Limited Edition for the attractive price of £34.99.
The Limited Edition offers unlocks for game hero James Heller. These are the Bio-Bomb Butt Kicker, a drop-kick that turns enemies into bombs, and the Vehicle Specialist upgrade, which boosts armour while piloting or driving any military vehicle.
Blockbuster's been aggressive with game prices and deals while GAME has been floundering. In days passed, it would be GAME's name next to a campaign like this, not Blockbuster's.
Prototype 2 developer Radical Entertainment has revealed how the game's protagonist James Heller came to be.
Prototype fans thought protagonist Alex Mercer "was a dick," developer Radical Entertainment has said.
UPDATE: Radical Entertainment has announced the delay of the PC version of Prototype 2.
"Hey all, we just wanted to let you know that the PC version of Prototype 2 is unfortunately going to be delayed until July 24th," reads a note on Facebook.
"Radical Entertainment has always been extremely dedicated to all our fans, and we just wanted to make sure you heard the news from us FIRST. We'll share more details with you soon."
Radical's open world sequel due in April.
More behind the scenes info spilled.
Activision is looking to whet gamers' appetites for its forthcoming Prototype sequel with a free iOS puzzle spin off called Protoslice.
Open world FPS flexes its tentacles.
Open-world shooter out next year.
Activision considers Prototype 2 to be a major title among its portfolio of blockbuster franchises - and evidence that it remains committed to new IP.
Open world action sequel Prototype 2 launches for PC, PlayStation 3 and Xbox 360 in the US on 24th April 2012, publisher Activision has confirmed.
A European date wasn't mentioned in the announcement, but we'll update as soon as we get confirmation.
"We know our fans have been clamoring to find out when they would be able to get their hands on Prototype 2 and the whole studio is excited that we can finally reveal the timing," commented Ken Rosman, studio head of developer Radical Entertainment.
There's plenty of obvious stuff a games studio is likely to stick on the To Do list when it first rolls-up sleeves to start work on a sequel. Changing the main protagonist, it's safe to say, isn't one of them.
Exclusive chat, unseen gameplay footage.
Given the mixed reviews for the original Prototype, a sequel perhaps wasn't a foregone conclusion. However, once it sold two million copies, the recently announced follow-up became inevitable, developer Radical Entertainment has revealed.
"When Prototype surpassed 2MM units we knew gamers would want a sequel to find out what happens next with Alex Mercer," said Radical Entertainment boss Ken Rosman.
"The team here at Radical is sincerely grateful to the fans and we are laser focused on delivering an even bigger and better experience with Prototype 2!"
"Meet Your Maker" finally revealed.