Path of Exile comes out 26th March on PlayStation 4, Grinding Gear Games has announced.
The popular free-to-download action RPG launches on Sony's console alongside the latest expansion, Synthesis.
Path of Exile's hotly-anticipated PS4 release has been delayed a few times as Grinding Gear worked through certification issues. The Diablo-like game had been due out on PS4 in December 2018 before it was delayed to February 2019 and then to March.
The PlayStation 4 version of Path of Exile has been delayed to early February 2019, its developers have said.
Amid the fallout from Blizzard's Diablo mobile BlizzCon reveal, the people behind rival action RPG Path of Exile have drummed up a well-timed announcement: the game's coming to PlayStation 4 in December.
Steam's eighth most played game, Path of Exile, arrives on Xbox One next week - 24th August.
Grinding Gear Games' action role-playing game Path of Exile makes its console debut on Xbox One later this year.
Path of Exile - a really rather good Diablo-style PC game - gets an expansion on 10th July called The Awakening. The plan is to unlock the content at 1pm PDT, which is 9pm UK time.
The Awakening adds a whole new Act to the game, Act Four, which opens the Highgate Mine and all its evil within. This includes a face-off with something dubbed Nightmare, and what sounds like a jaunt inside the belly of the Beast.
In addition, the expansion bestows new skills, jewels, exotic items and challenge leagues. Plus, it rebalances the entirety of Path of Exile from the very beginning, and overhauls the game's user interface. There's a whole expansion mini-site with more detail.
Grinding Gear Games' action role-playing game Path of Exile gets a big update next month.
Update 1.3.0 launches on 12th December, and adds two new Challenge Leagues: Torment and Bloodlines.
It also revamps the player versus player portion of the game, with rebalancing, new user interface improvements and an Events screen that shows upcoming events in the game itself.
I have become a magpie.
More precisely, I've become some sort of hybrid creature blending the qualities of a magpie and an economist. I collect and I hoard, and what I collect and hoard are essentially numbers. Numbers of all sizes, in all sorts of combinations. When I find more numbers, larger numbers or unusual combinations of numbers then I add those to my collection, too.
I'm supposed to be a man who loves role-playing, someone with a great appreciation for world-building and storytelling and complexity of character, but I couldn't tell you a thing about the plot of Path of Exile, nor the names of any of the thousands of things I've killed in just this last week alone. I could tell you that, back home in my stash, I have a bow that fires arrows of ice (adding elemental damage), an old pair of boots that help me regenerate health and a massive sword that I can't even use with any of my characters, but which I still just had to have.
Action role-playing game Path of Exile launches today.
Grinding Gear Games' long-awaited Diablo-style free-to-play title launches on Steam and other digital platforms over the next few hours.
The 33-person New Zealand studio was founded in November 2006 and work on Path of Exile started soon after. Following today's release, it will update the game with new content every two weeks. This content will include new skills, support gems, items, microtransactions, balance changes and bug fixes.