Halo 2 Vista Features

FeatureWhy I hate… Halo

I say goodbye.

In this new series of opinion pieces, some of Eurogamer's favourite writers reveal how they really feel about some of the world's most renowned, or most reviled, videogames.

FeatureBungie's Damian Isla

Bungie's AI guru on the thinking behind Halo.

Most big, modern games are, of necessity, a team effort - so much so that it's often hard to ascribe any particular part of the experience to one person. In the Halo series, for instance, all manner of people contributed to the games, and for the most part, you'd be hard pressed to pick out a great moment and say, "this person made this". It's a team effort. Everyone's fingers are in all sorts of pies, and every pie has all sorts of fingers in it.