Despite a campaign of review-bombing from disgruntled Borderlands 3 fans upset the game will be a timed Epic Games store exclusive, old Borderlands games have enjoyed a huge surge in popularity on Valve's platform.
Fuelled by the announcement of Borderlands 3 and the release of the free The Handsome Collection Ultra HD Texture Pack, Borderlands 2, Borderlands: The Pre-Sequel and Borderlands Game of the Year Edition have all seen a massive uptick in concurrent players.
According to Steam Charts, Borderlands 2 enjoyed a whopping 89.25 per cent gain in average players over the last 30 days, with an impressive peak of 59,333 concurrent players.
Steam's new anti-review bombing measures appear to be working.
Borderlands 1 and 2 suffered review-bombing on Steam after 2K announced Borderlands 3 will be a six-month timed exclusive on the Epic Games store.
But Valve's new anti-review bombing measures have kicked in, and these "off-topic" reviews are excluded from the review score by default.
As part of its live, onstage presentation at PAX East, Gearbox confirmed that its long-rumoured Borderlands 1 remaster is real and will be launching on Xbox One, PlayStation 4, and PC next Wednesday, April 3rd.
Gearbox is calling the remaster the "definitive version" of its much-loved 2009 loot-and-shooter. It includes the base game and all DLC, and introduces new weapons, "substantial" visual upgrades (with better lighting, textures, and character models, as well as 4K and HDR on supported consoles), plus various gameplay enhancements and quality of life improvements.
You can, for instance, expect a new mini-map, character heads and skins, gold chests and keys, plus support for 4-player split-screen co-op, up from the original's two.
Microsoft's announced March 2017's Xbox Live Games with Gold titles, and it's a decent lineup.
Somewhere around 1990 my sister, nearly four years my senior, received a NES as a gift. The first game we played, as is true for most people, was the original Super Mario Bros.
Gearbox has officially confirmed at a PAX East panel attended by Eurogamer that it will be developing its third Borderlands game (the Pre-Sequel was created by 2K Australia) after it wraps up production on Battleborn and its DLC.
"It's no secret, obviously there's going to be another Borderlands," Gearbox CEO and president Randy Pitchford said.
Battleborn art director Scott Kester said he will be the art director on Borderlands 3.
Borderlands developer Gearbox Software has opened a new studio in Quebec City.
Clearly the hip thing to do these days as Bethesda likewise opened a new studio in the Montreal-based city, this Canadian branch of Gearbox is currently hiring for "its inaugural title growing to full AAA production capability through 2016."
The Borderlands developer also recently built and expanded HQ in its homeland of Frisco, Texas.
[Note: This article contains major spoilers for Tales from the Borderlands: Episode 4: Escape Plan Bravo. Only read if you're caught up on the series or simply don't mind knowing what happens. You've been warned.]
At Gearbox's PAX Prime panel attended by Eurogamer, studio head Randy Pitchford honoured a very unusual fan request: a couple of Borderlands players wanted to get married at the conclusion of the developer's presentation.
It's official: there's a Borderlands movie in the works.
Randy Pitchford is showing me an email he received a day ago on his phone. In it someone asks the Gearbox Software boss whether Aliens: Colonial Marines, which came out in February 2013 for PC, PlayStation 3 and Xbox 360, will be remastered for PlayStation 4 or released as part of the PlayStation Plus subscription service.
Hellblade, Ninja Theory's next game, focuses heavily on the mental health of main character Senua. It's an interesting premise and one I hope is executed successfully. In making this design choice, Ninja Theory has placed itself among a number of other developers who have attempted, in a variety of ways, to portray mental health issues in a constructive manner.
Borderlands creator and franchise director Matt Armstrong has parted ways with Gearbox Software.
2K Games is offering huge discounts on several of its biggest hits on the Humble Store, with some titles up to 83 per cent off.
Borderlands developer Gearbox Software has detailed how you can transfer saves from last-gen consoles into the upcoming Handsome Collection on PlayStation 4 and Xbox One.
Borderlands 2 writer Anthony Burch regrets making its playable cast so quiet.
Dance Central Spotlight has added Borderlands characters to its roster, Harmonix has announced.
Borderlands 2 and Borderlands: The Pre-Sequel (and all DLC) are being bundled together and tarted up for release in Borderlands: The Handsome Collection for PlayStation 4 and Xbox One. The compilation comes out 27th March.
You'll be able to transfer old saves from PS3, 360 and Vita into the new games (providing you stick to the same family of machine); you'll be able to play four-player split-screen for the first time; and, apparently, "for the first time on a console, players can experience [the games] in HD - looking better than ever before". In HD for the first time! Goodness me! Whatever the graphical upgrades are, aren't mentioned.
A Claptrap-in-a-Box Edition of the game was announced alongside the news and costs a ridiculous $399 (confirmed UK translation: £270). That's because it has a remote controlled - via smartphone app - one-wheeled Claptrap robot inside, complete with video-streaming eye and ability to spout one-liners from the game. Only 5000 have been made. Watch it in action in the video below.
Borderlands 2 creative director Paul Hellquist has joined Orcs Must Die developer Robot Entertainment as its lead designer for the upcoming free-to-play MOBA Orcs Must Die! Unchained.
UPDATE 22/8/14 8.30am: Steam users now have another choice of free game to play this weekend - stabby stealth game Dishonored has also been unlocked for download and play without charge.
Creating a faithful portable version of Borderlands 2 was always going to be a challenge. Originally released in 2013 for PC, PS3 and Xbox 360, Gearbox's shooter uses a modified Unreal Engine 3 to produce frenetic, cartoon-style action with an online twist, running at 25-30fps on both home consoles. Today we finally have the PlayStation Vita edition in our hands, which comes bundled with all the downloadable content released so far, plus a cross-save feature to complement the PS3 release. Cutbacks of some form are inevitable but through it all, does the core experience remain intact?
Alas, and perhaps for good reason, there's a scarcity to Unreal Engine 3 titles on Vita so far, with Mortal Kombat Vita being the most ambitious attempt yet, and very little in terms of final software coming close to Epic's jaw-dropping NGP demo in 2011. In Mortal Kombat's case, the game strips down its visuals as far as possible to preserve 60fps gameplay, producing an entertaining port even with its plain character models, effects and textures. However, in Borderlands 2 Vita's case, even the core feature-set has necessarily been whittled down, with developer Iron Galaxy Studios needing to drop the online co-op player count from four to two.
It's an unfortunate move for an open-world action RPG, with some of its sparser areas clearly built to suit a higher player count - though this isn't a killing blow for the overall experience. Borderlands 2 is presented at the Vita's full native resolution of 960x544, marking it as one of the few big-budget titles to pull this feat off. This spares us some nasty upscaling issues with its stylish black comic-book style borders, and means it look very crisp. There is no anti-aliasing to speak of, but the Vita's smaller screen does help minimise the distraction of jagged edges.
UPDATE 09/05/14 10.15am: Borderlands 2 will finally arrive for PlayStation Vita on 28th May in Europe.
UPDATE 4PM: Virtuix has been in touch to clarify that Omni treadmills will actually begin shipping in July. The September date is for people who pre-order one now. So, if you're an early adopter, you could be getting yours as soon as this summer. Can I come round and try it out?
There is a Borderlands 2 prequel due out for PC, PlayStation 3 and Xbox 360, according to a new report.
Footage has emerged of Borderlands 2 running on PlayStation Vita.
Borderlands 2 publisher 2K Games has announced a release date and price for the game's final add-on, Sir Hammerlock Versus the Son of Crawmerax.
The download will be available on 15th April for Steam and Xbox 360, and a day later on PlayStation 3 in Europe.
Like the game's other bite-size Headhunter DLCs, Sir Hammerlock Versus the Son of Crawmerax costs £2.39/$2.99/€2.99.
Here in the gaming world, we don't get quite as many silly seasonal releases and game updates on Valentine's Day as we do for Halloween or Christmas - I wonder why? - but we do get a few. I'm sure there's some really cheesy temporary quest available in every major MMO right now, for example. And Gearbox hasn't been one to miss an opportunity to release a bit of themed DLC for its durably entertaining co-op extravaganza, Borderlands 2, so step forward its latest Headhunter mini-expansion: Mad Moxxi and the Wedding Day Massacre.
Gearbox has announced its final cuts of Borderlands 2 DLC - including a Valentine's Day-themed add-on that will launch next week.
Sony Computer Entertainment Europe has announced the free games heading to PlayStation Plus subscribers.
Borderlands 2 is being added to the US PSN's Instant Game Collection tomorrow, making it free for North American PlayStation Plus members during the month of December.
Gearbox's second slice of bite-size Headhunter DLC will launch next week, on 26th November.
Borderlands 2's DLC schedule will resume next week in time for Halloween (and all the new game owners who have just picked up the recent Game of the Year edition) with the Headhunter 1: TK Baha's Bloody Harvest add-on.
Borderlands 2 publisher 2K and Gearbox Software have announced a promotion in which they're giving away $100K worth of prizes in an in-game loot hunt.
So how does this all work, you ask? Starting on 11th October at 10 a.m. ET, the game will be ever-so-slightly altered so several of its zaniest guns will start dropping in unexpected places. For example, on day one of the promotion a Knuckle Dragger will drop Gwen's Head. From there, Gearbox will announce daily community goals, like killing a certain type of enemy with that day's special gun. If enough people do it, it'll unlock a "uniquely super-awesome gun" at the week's end.
There will be daily targets for 28 days until the loot hunt ends on 7th November at 5 a.m. ET. Complete all of them for a chance at the $50K grand prize. While the chances of receiving such a plentiful bounty are slim, all players who complete a daily challenge will receive a unique loot drop.
Borderlands developer Gearbox Software announced that it's working on two new IPs for "next-gen consoles" at a PAX Prime panel earlier today attended by Eurogamer.
Gearbox Software has detailed the innards of the Borderlands 2 Ultimate Vault Hunter Upgrade Pack 2, due out on PC, Mac, Xbox 360 and PlayStation 3 on 3rd September 2013.
The pack raises the level cap by 11 to 72 when combined with the first Ultimate Vault Hunter Upgrade Pack. As a result, characters gain 11 more skill points.
Elsewhere, a new map and mission, Raid on Digistruct Peak, will be added, alongside new Legendary class mods and Pearlescent-grade weapons. You can also unlock overpowered enemies for more powerful loot. If you defeat the Raid on Digistruct Peak challenge at level 72 will earn the ability to wield loot that exceeds the level 72 cap and battle even harder enemies.
2K and Gearbox has announced the Borderlands 2 Game of the Year Edition.
It launches internationally on 11th October 2013 and in North America on 8th October.
Borderlands 2 GOTY includes all of the Borderlands 2 Season Pass content as well as the base game, Premiere Club content and more. In the US it costs $59.99.
Gearbox shooter Borderlands 2 will make its portable debut on PlayStation Vita later this year, Sony has just announced.
Speaking of the upcoming line-up of Vita titles, Sony announced the title during its ongoing Gamescom 2013 press conference.
Starbound from Chucklefish, Fez and a follow-up to shooter Velocity are also on the way - for Vita and PlayStation 4.
Borderlands 2 developer Gearbox has announced another two DLC packs for the game, and a further expansion of its level cap.
First of the two new add-ons is the Ultimate Vault Hunter Upgrade Pack 2: Digistruct Peak Challenge. It will include a new map and mode to fight "overpowered" enemies and allow you to "over-level your character for extra challenges", Gearbox announced during its PAX Australia panel (thanks, Kotaku).
The pack will boost the game's level cap by 11 levels, up to 72. Borderlands 2 started with a level cap of 50, which was then raised to 61 by the first Ultimate Vault Hunter DLC in April.
Borderlands and Brothers in Arms developer Gearbox Software is now creating a new franchise for release on next-gen consoles.
Everything's different but nothing's changed: that's the reassuring message Borderlands 2 is sending with Tiny Tina's Assault on Dragon's Keep. It's also, rather fittingly, a reminder that Gearbox's cyber-hick shooting party now resembles one of those special long-running TV shows, like Moonlighting or Community, that can contort itself into all sorts of weird shapes without really damaging the essence of what makes it work.
You know? Regardless of what Maddie and David got up to - apologies, I'm old - you could count on sexy bickering and lots of shoulderpads. No matter where the Greendale study group head on their next adventure, you can draw strength from the fact that Pierce will say something inappropriate, Britta will get self-righteous, and Abed will bust the fourth wall to pieces. It's entirely possible you haven't seen either of these programs. Doesn't matter: what I'm getting at is that some formulas are so reliable you can fiddle with almost all the peripheral elements, and none of it will cause any problems. Everything's different but nothing's changed.
So in Borderlands' latest DLC campaign, rugged space-truckers sci-fi is swapped out for Tolkienesque fantasy, and you won't so much as skip a beat. The Hyperion robots have become orcs and tree-people, ammo crates are replaced by smashable clay jars, and Handsome Jack's transformed into a Handsome Sorcerer, but you still take on the same sorts of missions, pick through the same procedurally-generated shotguns and SMGs - Dragon's Keep is unprecedentedly generous in this regard - and you're still blasting everything you see and then listening out to catch the next meme-savvy one-liner when the dust settles.
Ultimate Badass Savages? These guys don't sound like they're going to go down easily. Yet with Krieg the loveable psycho - he's Borderlands 2's latest class, and I added the loveable bit myself - they're despatched in a matter of seconds. This is because of Krieg's action skill - a neat little piece of classic Borderlands design called Buzz Axe Rampage. Press that bumper button, and Krieg produces his signature psycho axe. Melee power and movement speed are both given a serious boost, and he can even lob axes around like some kind of deadly and deranged hot dog vendor, pacing the bleachers at the world's bloodiest ball game.
The Krieg the Psycho DLC for Borderlands 2 will be due on 14th May, according to Krieg's official Twitter feed.
Update: Tiny Tina's Assault on Dragon Keep has been confirmed as the title of the fourth DLC. It will be out on 25th June and cost $10 or 800 MS Points, though it's included in a season pass.
An upcoming Borderlands 2 title update will increase the game's inventory size, developer Gearbox has announced.
You'll be able to hold more of the game's precious Eridium resource and spend it on new Storage Deck Upgrades, the developer revealed via the Gearbox forum.
A full list of patch notes will be published later this week, with the title update due to go live soon.
Gearbox Software has announced the sixth playable character for Borderlands 2.
UPDATE: Borderlands 2 developer Gearbox has now officially released its earlier teaser for the game's upcoming sixth playable character class.
In amongst all the doom and gloom of the UK high street, a Currys PC World in London (Tottenham Court Road) is trying something new - maybe even future-facing.
2K Games has announced the Borderlands 2: Add-On Content Pack, a collection of DLC for Gearbox's open-world shooter that will collect all of its digital content up through its second add-on campaign.
Borderlands 2 has sold nearly six million units, publisher Take-Two stated in a financial call today where it said the game "remains on pace to be the highest selling title in 2K's history."
A Borderlands 2 writer has responded to allegations of racism surrounding the African American lingo of white game character Tiny Tina.
Kameo: Elements of Power didn't just help kick off the current console generation, it played a role in the early days of one of its more interesting - and divisive - trends, too. Shortly after the Xbox 360 came out in December 2005, I went over to my friend - and handy early adopter - Stu's house to see what the new hardware could do. Stu was playing Kameo, which looked colourful and pleasant and busy with particle effects, but there was something else taking place on the screen that seemed completely weird. As Christmas inched closer in the real world, Christmas was inching closer in Kameo, as well: all the elves and pixies, grunts and lumbering yeti-type things the protagonist could transform into were decked out in scarlet pom-pom hats and little red and white ruffs. Santa Claus had come to toy town.
Borderlands 2 deveoper Gearbox Software is working with Microsoft to solve issues with the game's Compatibility Pack.
Mission objective: Find creature lab.
Oh, Borderlands, never relent. Keep throwing me into weird DLC offshoots where Pandora becomes home to buccaneers, professional wrestlers and armour-plated Bullymongs. Keep sending me up against monster-of-the-week bosses and the deranged lunatics that created them. Keep churning out new continents to add to this dusty, extravagantly devastated world, and keep stocking them with loot chests, Eridium drops, and, well, mission objectives like Find creature lab.
None of which is to say there isn't room for a little experimentation beyond the blood-splattered confines of that lab, of course. A central element of Borderlands is the broad, scattershot riffs the whole thing offers on the lunatic excesses of American culture. Sir Hammerlock's Big Game Hunt shifts the focus somewhat, however, packing you off to a new area called Aegrus to take apart the local wildlife as noisily and destructively as possible.
Sir Hammerlock's Big Game Hunt, the next batch of Borderlands 2 DLC, has a release date, price and details.
Borderland's next chunk of DLC will be entitled Sir Hammerlock's Big Game Hunt.
A massive Borderlands 2 patch has gone live for PlayStation 3 and Xbox 360 versions of the game, which finally addresses an issue that left players' Badass Ranks reset.
Developer Gearbox Software has promised "added functionality to detect and restore Badass Rank in the event it was lost".
Characters who have lost Badass Rank should be loaded as normal. Players are then advised to "Save and Quit" the game.
Why isn't there a Borderlands game for the Wii U? Developer Gearbox Software has answered this question before, but this time there's a new answer.
It's the revenge fantasy of every developer wounded by a ruthless critic: a side-quest in which you send your player off to murder an unsympathetic game journalist. It escalates, of course, as all revenge fantasies do. At first your task is merely to take down the author of a mean-spirited 6/10 review for a game beloved of Mr Torgue, your quest-giver in the second add-on storyline for Gearbox's hick-chic shooter Borderlands 2. (He said it sucked, but then gave it a mark that implies it's above average. KILL HIM.)
When the deed is done, Mr Torgue hears the pleas of the other reviewers at ECHOnet (a wry dig at the seeming herd mentality of game review sites?) and bids you spare them. Until, that is, one makes a barbed remark about the stealth sections in another of Mr Torgue's favourite games while you're making your exit. Enraged with the unique force and immediacy of the angered internet commenter, Mr Torgue sends you back in to kill every last writer, finishing with the final, spindly target known only as Game Critic.
It's an optional, decorative mission bolted onto the side of Campaign of Carnage, but it serves two purposes. The first is to send up the hysteria that surrounds review scores and the tinderbox tensions that exist between snooty game critic and suspicious game fan - a satirical riff on a taboo theme familiar to both Gearbox and its audience. The satire works because of the exaggeration, the suggestion that a 6/10 review is motive enough for a killing spree. It's also there to fill out the character of Mr Torgue, the kind of man that would send a hitman to settle a review score - the personification of a particular type madness, one both remote and familiar.
I was going to start by saying that Mr. Torgue's Campaign of Carnage feels like the Borderlands 2 experience ramped up to 11, but I realise that's a foolish claim to make. Borderlands 2 twisted the dial on its own amplifier far past 11 long, long ago. At some point that dial fell off, was kicked under the sofa and was chewed by a drooling bulldog, while the valves in the amp are close to bursting from the endless power chords hammered out on a grimy Les Paul.
The Borderlands 2 DLC leaked last month in a PS3 trophy data update has been officially confirmed by Gearbox.
The add-on entitled Mr. Torgue's Campaign of Carnage was announced over twitter on Gearbox's fake account for the Borderlands 2 character, Mr. Torgue, a weapons manufacturer.
"Are you badass enough to survive 'Mister Torgue's Campaign of Carnage?" read the tweet. "I'm legit curious cause I dunno you that well."
Hit open-world co-op first-person shooter Borderlands 2 is coming to Mac on 20th November via publisher Aspyr Media.
Last week Gearbox warned players about playing its hit open-world co-op shooter with strangers after a it was discovered that hacking certain save files on the Xbox 360 to unlock a "hardcore mode" resulted in players losing their save files. Anyone killed by these "infected" players met the same fate.
The Texas-based developer just announced a new patch that should put the kibosh on this unfortunate "virus."
According to the developer's support page, the latest update "Added security to prevent data loss tied to malicious violations of the Xbox Live Code of Conduct through an unsupported third-party program."
Xbox 360 copies of Borderlands 2 have been hit by a malicious attack that is wiping player saves, developer Gearbox has announced.
Borderlands 2's next slice of DLC has been detailed just days after the launch of Captain Scarlett and her Pirate's Booty add-on this week.
Mr. Torgue's Campaign of Carnage is believed to be another large campaign expansion, and probably the second of the game's four Season Pass packs.
Its existence was betrayed by PlayStation 3 Trophy data updated by a recent patch - the same method used by NeoGAF to out Captain Scarlett earlier this month.
Downloadable content and the concept of the "season pass" are now apparently permanent fixtures of the gaming landscape, even if nobody exactly welcomed them with open arms. It's so easy to focus on the negatives of the situation - the price gouging, the on-disc DLC, the sly doubling of the price we pay for our games - that the good stuff doesn't get celebrated.
Know this much: Captain Scarlett and the Pirate Booty is good stuff. The first downloadable expansion for the wonderful Borderlands 2, it should serve as a template for other developers and publishers to follow.
How does it achieve this lofty goal? Let's break it down.
Borderlands 2 took America by storm. Gearbox's celebrated co-op shooter RPG sold a whopping 1.82 million copies during September.
The first major expansion for Borderlands 2 is due to launch next Tuesday, 16th October, developer Gearbox Software has announced.
The Mechromancer hasn't had it too good so far, born into the midst of the Girlfriend Mode PR disaster, and then released, somewhat ahead of schedule, with little fanfare. There's also the question of adding a fifth class to a game that works rather brilliantly with just four. Cool name aside, do we need Borderland's latest leading lady?
A Borderlands 2 bug that is resetting gamers' Badass Rank is unrelated to yesterday's Mechromancer DLC and title update, developer Gearbox has announced.
Borderlands 2's first major expansion looks like it's called Captain Scarlett and Her Pirate's Booty.
The add-on's existence was outed by new PlayStation 3 Trophies relating to the DLC, added in the game's latest title update (which went live on PS3 yesterday alongside the new Mechromancer character).
Captain Scarlett will offer a spectrum of new features, including the new location of Oasis, new missions, weapons, bosses, raids and a fresh rarity level.
Borderlands 2's fifth character class the Mechromancer releases today, 9th October, Gearbox Software has announced.
This autumn is passing in a wonderful swirl of loot and of levelling. Divided between Torchlight 2 and Borderlands 2, I'm picking over weapon drops, sifting my inventory, and assigning skill points and ember chips from rosy dawn to misty dusk.
A new bug has reared its ugly head in the savage wastelands of Borderlands 2 that resets player's Badass Rank and strips them of all the rewards that come with it like skins, heads and stat boosts.
If reader comments and world records have taught us anything, people always like to be the first at something. As such pro-gamer Matt "BLiTZ" Siegfried, a self-proclaimed "multi-genre/multi-console world champion, speedrunner, high score chaser, tournament player, co-op lover, and OSU [Ohio state University] student," took it upon himself to hit Borderlands 2's level cap before anyone else and record the event for all to see.
Borderlands 2 developer Gearbox has hinted at several upcoming DLC packs which won't be covered by the game's Season Pass.
The brilliant Borderlands 2 has finally dethroned Sleeping Dogs to take this week's UK all-format chart number one.
Official trailer demonstrating the impressive changes NVIDIA-accelerated PhysX makes to the PC version of Borderlands 2.
Update: A new video has come about that shows off the Dark Souls easter egg, so you don't have to find it. Because in true Dark Souls form, it looks like a pain to get to.
Gearbox's excellent sequel is benchmarked to its limits on the £300 Digital Foundry gaming PC.
Like-for-like sections of Borderlands 2 on Xbox 360 and PlayStation 3 compared.
The force is a beautiful, infuriating, mesmerising thing. It's often drafted in to provide the true high-wire moment in a really good card trick, and it's the kind of technique that novice magicians struggle for years to perfect.
This is the fifth week Counter-Strike: Global Offensive hasn't shown up on the PlayStation Store.
Dishonored wasn't the only game to get a Game of the Year Edition last week; Borderlands 2 also saw the release of a complete edition featuring all the DLC campaigns and other add-ons, including two character classes, the Mechromancer and the Psycho. Here we present our original review from 18th September last year with, down the left-hand column, links to reviews of all the DLC and some further reading.
If you want to understand the spirit of Borderlands 2, close your eyes and imagine a swamp. In the middle of the swamp is a little shack that sells soda pop and tickets to an alligator zoo, and on the roof of the shack stands a wiry old duffer in denim britches and a dirty cap. He's made wings for himself from rusty trash cans, though, and he's rigged up a rocket engine from parts of an old moonshine distillery and the motor of a 1967 Ford Galaxie. With the squeeze of a jerry-rigged throttle it powers him up out of the swamp and high into the sky, where he tears through the Earth's atmosphere and then bellyflops explosively into the heart of the sun.
Borderlands 2 is still a hillbilly moonshiner sort of game, then, but it's the hillbilly at his canny, tinkering, big-dreaming best. It's the hillbilly at the peak of his powers. It's the hillbilly made majestic.
Gearbox boss man Randy Pitchford has once again hinted that he'd love to see Borderlands 2 on the PlayStation Vita, a console he describes as "a really neat piece of hardware".
Borderlands 2 was built in a bank.
Gearbox Software has shown off the final design of the downloadable Mechromancer character for Borderlands 2, and confirmed her name as Gaige.
The Borderlands 2 Mechromancer DLC has a tentative release date of 16th October and price of $10 or 800 Microsoft Points, Gearbox's Randy Pitchford said at PAX Prime this weekend passed.
2K Games has released a seven minute long Borderlands 2 trailer that explains pretty much everything about the game.
2K and Gearbox have promised four add-on DLC packs for Borderlands 2, post-launch. There aren't any specific dates, but they'll all be out by June 2013, apparently.
Indie game shops around the UK will be offering an exclusive deck of Borderlands 2 Top Trumps to those who pre-order the game - and Eurogamer now has a list of the retailers taking part.
Independent UK game shops will offer Borderlands 2 Top Trumps decks to those who pre-order the game, publisher 2K Games has announced.
Gearbox Studios may be hard at work making Borderlands 2 and Aliens: Colonial Marines, but that hasn't stopped the developer from creating an official browser-based 16-bit demake of its open-world shooter Borderlands.
And receive an overview of the shooter.
There is a boss in Borderlands 2 so tough you probably won't be able to kill it. But there's a quest to kill it anyway. It's called 'You.Will. Die. (Seriously.)'
Update: You may have noticed Gearbox Software president Randy Pitchford speaking out against the "girlfriend mode" nickname on Twitter.
The inaugural Rezzed game show, organised by the people behind the Eurogamer Expo (you know, us), happened in Brighton earlier this month.
Gearbox Software boss Randy Pitchford has claimed he remains "astonished" that no one has yet launched a Borderlands clone.
Borderlands, which uses a procedural system to randomly generate loot, holds the Guinness World Record for the most guns in a video game: a whopping 17.75 million.
Gearbox Software has unveiled Borderlands 2's Badass system, its character-wide progression system with an infinite number of levels.
Roar! Borderlands 2 developer Gearbox has released a new trailer showing off the cel-shaded shooter's cast of non-human enemies.
Cel-shaded shooter Borderlands 2 will include rewards for players of the original Borderlands, developer Gearbox has announced.
Gearbox Software boss Randy Pitchford would love for an outside developer to create a PlayStation Vita version of Borderlands 2.
Gearbox Software boss Randy Pitchford will take to the developer sessions stage at Rezzed on Friday 6th July at 2pm UK time to show off Borderlands 2 and take questions from the audience.
Borderlands 2 and XCOM: Enemy Unknown will be at Rezzed, Eurogamer's PC and Indie games show.
Upcoming co-op shooter Borderlands 2 will launch with two special editions, publisher 2K Games has announced.
Borderlands 2 gets an additional Mechromancer character class as post-launch DLC, developer Gearbox has announced.
As reported by Game Informer, the studio announced the addition at PAX East in Boston this weekend. The new character is part female, part machine and controls a large robot companion known as D374-TP (Deathtrap).
Those who pre-order the game will get it for free when it's ready. A price wasn't confirmed for everyone else, although studio boss Randy Pitchford promised that it will be "comparable to most DLC."
GTA comes close but, if you ask me, no game gets under the skin of America quite like Borderlands. That's why - Badass Fire Skags aside - dropping in on Pandora can feel a little like visiting Arizona, or New Mexico, or the red plains of Utah. Gearbox's endlessly replayable shooter-looter resembles a yard sale in the south west states grown vast and ungainly. It's where the pioneer spirit meets the get-rich-quick mentality, where trailer trash quest-givers greet you in front of a clapboard outhouse, and where the sequel's new villain, Handsome Jack, is a cross between a Roger Ramjet second-stringer and Abraham Lincoln's meaner, cooler younger brother.
Take away the purple skies and city-sized drilling rigs and you're in the dusty America of Steinbeck and Andrew Wyeth, but Borderlands also understands the lurid, gleefully tacky homeland of Billy Mays Jr (RIP) and John Carpenter. The end result's crass and canny and terminally run down, and the whole thing revolves around life, liberty, and the pursuit of guns.
Because in Borderlands, guns mean happiness. That's whether they're dropping from the bodies of downed bandits, or glinting inside the chilled confines of those over-engineered crates you stumble across every five minutes. Vault hunters are lured to Pandora by the promise of riches, but they're paid - and convinced to stick around - with the weapons that come their way in endless torrents: the toxic shotguns, electrical SMGs, explosive repeaters, and crit-casting rocket launchers. Late on in my adventures in the original game, I found an eight-chambered shotgun that set almost all my enemies on fire and reloaded in milliseconds. I still think of it sometimes. I'm surprised I don't have a faded Polaroid of it on my fridge, actually.
The PC version of forthcoming FPS RPG sequel Borderlands 2 ships with Steamworks, publisher 2K Games has announced.
Borderlands launches for PC, PlayStation 3 and Xbox 360 on 18th September 2012 in the US and 21st September internationally, 2K Games has announced.
Pre-order and you'll get exclusive access to the Borderlands 2 Premier Club access, which allows you to download in-game items.
Access to the Borderlands 2 Premiere Club lets you download the Gearbox Gun Pack, a Golden Key and the Vault Hunter's Relic.
Borderlands 2 will honour the memory of a 22-year-old fan who recently succumbed to cancer.
Grand Theft Auto 4 has now shipped a gargantuan 22 million copies worldwide since its April 2008 release.
Developers who recycle leftovers from an original game for its sequel are doing gamers a disservice, according to Gearbox marketing VP Steve Gibson.
Eurogamer is proud to announce the 10 nominees for its Game of the Show, gamescom 2011!
Gearbox fires up shooter sequel.
New Borderlands 2 details have emerged from US magazine Game Informer (via Gematsu).
The 2012 FPS, like Borderlands, supports four-player co-op, but this time the protagonists from the first game are NPCs.
So, four new characters are available to play as. The first is Salvador, the Gunzerker, a stocky bloke who can dual-wield any weapon in the game. There he is below.
2K Games has announced Borderlands 2, due out on PC, PlayStation 3 and Xbox 360 during the publisher's next fiscal year, which begins on 1st April 2012.
Borderlands 2 is in development at Gearbox Software, Eurogamer understands.
We've heard an announcement from publisher 2K Games will be made soon.
A source close to the game told Eurogamer the Gearbox-developed shooter will release on PC, PlayStation 3 and Xbox 360 next year.