7 Days to Die

Key events

The sales are strong with Lego Star Wars: The Force Awakens

Lego Star Wars: The Force Awakens is the UK's best-selling game, going by physical sales.

It's the fourth biggest Lego video game launch of all time, UK numbers company Chart-Track said.

So, its launch lands behind Indiana Jones (2008), Marvel Super Heroes (2013) and Batman (2008) in terms of Lego games. But, The Force Awakens enjoyed the biggest Lego Star Wars game launch.

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Watch: 90 minutes of 7 Days to Die console gameplay

I used to be a massive fan of survival games, especially ones featuring zombies. I couldn't get enough of them, and streamed them for countless hours. Well, you probably could count them if you went back through all the archived videos, but it'd take a while, is what I'm saying.

It turns out you can have too much of a good thing though; because of that earlier onslaught I'm less willing to go all in on similar games these days. That said, there was one zombie survival title I never got round to trying and it's the one I'll be streaming for you today.

I had avoided 7 Days to Die mostly because I'd heard it was terrible and didn't work very well. But that was way back in 2013, so I'm hoping, at some point during those three years, the terribly-named developer 'The Fun Pimps' has managed fix a lot of the faults and ported a competent version to consoles.

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7 Days to Die release date set for consoles

7 Days to Die release date set for consoles

Pre-orders get The Walking Dead skins.

Survival game 7 Days to Die will arrive on PS4 and Xbox One on 1st July, via Telltale Game's publishing division.

Those in North America will receive it three days earlier on 28th June.

7 Days to Die is a genre hodgepodge of first-person shooter, tower defence, survival horror and RPG. The sandbox game drops players into a world, naked and unarmed, and they must scavenge for supplies, craft gear, build a shelter, deal with cold, heat, hunger and thirst, and ward off predatory animals and zombies. It's a jungle out there.

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7 Days to Die alpha review

7 Days to Die alpha review

Night of the living deadline.

Have you heard about the hot new trend that's sweeping gaming? It's not shooting, or punching, or even jumping. It's rummaging. That's the buzzword of 2014, the year when seemingly every other new game - on the PC in particular - requires you to dig around in cupboards, bin bags and broken fridges like a crazed old lady at a Mad Max jumble sale. Tins of meat! Clean water! Bits of old wood! These are the currencies of the new gaming age, not the shiny gold coins of yore.

7 Days to Die joins DayZ, Rust, Project Zomboid and others as another post-apocalyptic survival game in which you must endure a zombie plague by scavenging ammo and food, while fortifying safe havens against nocturnal onslaughts. While a relatively new formula, the clichés are already well established, and 7 Days to Die's early-access alpha seems to be walking right into all of them.

You spawn at random on a reasonably sized map. Unlike similar apocalyptic sandbox games, the map is a fixed thing - not procedurally generated - so you're able to get your bearings over time and work out the best places to head to for supplies. These, however, are randomised, so while one new game might start you in an area rich with guns and ammo, just waiting to be liberated from their mouldering sports bags and conveniently unlocked safes, the next new game might find you scrambling to find even a decent pistol before night falls.

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