Game developer legend Hideo Kojima doesn't like being thought of as “the Metal Gear guy”.

But the Metal Gear creator admits he hasn't shown the world what else he might be capable of yet.

“I'm often misinterpreted,” Kojima told EGM. “I've always said that I want to work on original properties, but Metal Gear offers plenty of benefits.

"The Fox Engine, for example, took a lot of time and money [to create]; we were only able to develop it because it was intended for the next Metal Gear. In the next game, I'm introducing concepts intended for entirely new intellectual properties using the Metal Gear brand.”

While Kojima is famous for the Metal Gear series he has dabbled in other franchises. He was the writer and director of the Snatcher series, producer on the Zone of the Enders series and executive producer on Castlevania: Lords of Shadow.

But his output is Metal Gear heavy. He has directed 16 games in the stealth franchise and produced more. He is the director, producer, writer and designer on the next Metal Gear game, Ground Zeroes.

So what of the future?

“I'll admit that I hope my future endeavours are thought of as 'works by Hideo Kojima' rather than 'from the creator of Metal Gear,” he said.

“I haven't really shown the world what else I might be capable of yet. This may sound pretentious, but I don't like being thought of as 'the Metal Gear guy.' There's a lot more I can do.”

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Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

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