The Elder Scrolls V: Skyrim promises players a near infinite amount of quests, according to the game's director.

Depending on your progress, the game's Radiant Quest System will randomly generate new tasks for you to complete. For example, an innkeeper might ask you to track down 10 bandits in a part of the map that you haven't explored yet.

On top of that, once you've completed the scripted storyline for each of the game's factions, you'll be able to pick up randomly generated quests at each group's respective hub, such as gem thieving missions or assassination requests.

Bethesda's Todd Howard told Wired that, "The vibe of the game is that it's something that you can play forever."

"The world is probably the one thing that sets [Skyrim] apart from other games," he added. "It feels really real for what it is… It's just fun to explore."

Not long now until you can get stuck in - the game finally arrives in stores this Friday.

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Fred Dutton

Fred Dutton

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Fred Dutton is Eurogamer's US news editor, based in Washington DC.

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