An age rating for mysterious Ubisoft game I Am Alive has been modified, suggesting the game is still very much alive.

The Australian government lists a modified entry for multiplatform game I Am Alive - made only yesterday, 22nd August.

The original entry, made in June, still exists.

The game, which sees you attempting to survive in a Chicago laid to ruin by a cataclysmic earthquake, was first announced way back at E3 2008.

We'd heard barely a peep about it since, save for news back in 2009 that original developer Darkworks had handed over the reins to Ubisoft Shanghai, before last week's leak of a trailer and screenshots.

The trailer is no longer available, due to a copyright claim by Ubisoft.

A day after the leak, the LinkedIn profile of a senior game designer who worked at the publisher's Shanghai outpost for seven months in 2009 was discovered.

The developer worked on Ubisoft Shanghai's "reconstruction" of Darkworks' I Am Alive, listing some ambitious gameplay innovations the studio was attempting.

His responsibilities apparently included developing "a non-kill oriented FPS shooting system involving group AI behaviours where threats and wounding were promoted over murder as the most effective gameplay mechanic".

I Am Alive was originally intended as a full retail release, but a report earlier this year stated it had become a download title for PlayStation Network and Xbox Live Arcade.

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Wesley Yin-Poole

Wesley Yin-Poole

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