Ubisoft game developer Jade Raymond is working on Splinter Cell 6 at the publisher's Toronto studio.

Confirmation comes from Raymond herself in a new promotional video quietly released yesterday.

"We're working on Splinter Cell 6, the next iteration of the blockbuster franchise, and we're doing it entirely here in Toronto."

In May Raymond said she was working on a new Splinter Cell project with the core Conviction team, but this is the first time we've heard it described as Splinter Cell 6.

In the new video Raymond reveals 83 people have been hired. Gameplay production is "going on already". There are concept artists, animators and audio directors hard at work as we speak.

"Within the next 10 years we plan to ramp up this studio to at least 800 people, and we're ahead of schedule on that," she said.

In August Raymond, who used to produce the Assassin's Creed franchise, revealed her intention to build five triple-A games at Ubisoft Toronto. Splinter Cell 6 is one of two games currently in production.

Splinter Cell 6 follows Splinter Cell: Conviction, which Simon Parkin awarded 7/10 in Eurogamer's review.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (73)

About the author

Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

More articles by Wesley Yin-Poole

Comments (73)

Hide low-scoring comments
Order
Threading

Related