Activision shrinks Singularity dev Raven

Veteran studio to move to download market.

Activision has reshaped veteran Singularity developer Raven Software to focus on downloadable games.

Roughly 40 staff have been shown the door, reports Kotaku.

Activision refused to comment on numbers, but had this to say: "With the recent completion of Singularity, Raven Software is realigning its workforce to better reflect the studio's upcoming slate."

Activision acquired Raven Software in 1997 - seven years after the studio began. Key Raven-developed titles include (chronologically) Heretic, HeXen, Soldier of Fortune (9/10), Star Trek: Voyager Elite Force (8/10), Star Wars Jedi Knight: Jedi Academy (7/10), X-Men Legends (7/10 ), Quake 4 (7/10 ), Marvel: Ultimate Alliance (7/10 ), X-Men Origins: Wolverine (5/10) and Wolfenstein (6/10).

Singularity, the most recent game from Raven, bucked that downward trend with a strong 8/10 recommendation earlier this year.

Raven Software had been downscaled from three development teams to two last year. Now the studio has one.

Raven's most recent: Singularity.

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Robert Purchese

Robert Purchese

Senior Staff Writer  |  Clert

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.


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