It stands for First Encounter Assault and Recon. We mention that now because it's not one of the factors that contribute to this being the most promising PC FPS of 2005...
We go hands-on with the multiplayer aspect of Monolith's action-horror FPS. Sorry: Wooooooy geeeooooooh hhhhuuuunddsss-oorrrrrnnnn wiiii-- you get the idea.
We talk to Monolith director of technology Kevin Stephens about the inspiration for F.E.A.R, the strength of the technology, the fate of Lithtech, next-generation kit. Action!