Ubi delays R.U.S.E. until September

In response to "massive feedback".

Ubisoft has delayed the release of PC, PS3 and Xbox 360 strategy title R.U.S.E.

The launch date has already been pushed back once before, and now it's being changed as a result of feedback from the recent public beta.

"Following the massive feedback we got from the community during the public beta, we have decided to postpone the release of the final game to September 2010," reads a message on the R.U.S.E. Facebook page.

According to Ubi, the decision to delay release will result in a more polished game with an improved multiplayer experience. Features such as unit selection, order assignment, AI, pathfinding and the kick system are all being worked on, along with game balance.

"The project has been ambitious since the start. The VIP Beta and Public Beta proved to us that we were working in the right direction and bringing something genuinely new and refreshing to the RTS genre," says the Facebook message. "We want to keep that mindset and make sure that every single feature of the game is absolutely top-notch before shipping."

For more on R.U.S.E., including some hands-on reporting, visit the gamepage.

Comments (7) Latest comment 2 years ago

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  • KillerMonkey #1 2 years ago

    What a stupid name.

    edit: props for delaying it though. Way to go Ubi!
    Edited by KillerMonkey at 26/04/10 @ 08:27
  • Discalceaterabbit #2 2 years ago

    If they dont take the time to remove their idiotic "always online" DRM system they might as well not bother releasing it at all.
  • GaryHoward #3 2 years ago

    Shame, its look pretty decent. PC gamers are probably not going to buy it. I have patience, more time spent polishing it, it will come out shiny than before and I want that.
  • Acrid #4 2 years ago

    Massive respect to Ubi for doing something with the feedback they have received.
    Forget the DRM issues though, the first thing Ubi need to sort is that damn ugly cover.
  • Spekingur #5 2 years ago

    PC gamers are probably not going to buy it? Dude, the open beta was on Steam and hauled in massive amounts of playtime. And you were required to be online to play that.
  • KillerMonkey #6 2 years ago

    @Spekingur:

    That's free, though..
  • Spekingur #7 2 years ago

    Yes, it was free. But because it was free and "easily accessed" through Steam just creates more potential buyers. And the always online in RUSE seemed to work okay-ish, although seeing as people mostly played online matches in the open beta it wasn't something you would be noticing.
    Having said that I would much rather that they would just use Steam rather than their own validation or 'always-online' servers.

    Every day I see 1,5-2 million concurrent users online on Steam. That's quite a lot of gamers. Saying that (near to) none of these gamers are going to buy RUSE just seems like a silly claim.