LP2 will appeal to West, reckons Takeuchi
But he's not keen on collaboration.
While Capcom may be keen on uniting Japanese and Western development teams, star creator Jun Takeuchi (Resident Evil, Lost Planet) isn't so sure.
"Cultural differences don't allow for the smooth collaboration between Japan and developers overseas," said Takeuchi in an internal interview on Capcom's website. To that end, only music and language were imported for Lost Planet 2.
However, Takeuchi has created Lost Planet 2 with a Western audience in mind.
"I think [Westerners] really appreciated our familiarity with this Western genre and how we added a Japanese twist to it by incorporating our own ideas and materials, thus setting it apart from normal Western third person shooters," said Takeuchi, who was more concerned that a third-person shooter wouldn't resonate with his native Japanese audience.
He went on to say that Western gamers "prefer" exploring a realistic world and making the hero an "alter-ego" of themselves, which is an element Lost Planet 2 hopes to capture with its new character customisation system.
Takeuchi reckons his team have put "much more" effort into this sequel and had more time to focus on content thanks to the labour-saving advancements made to the new MT Framework engine.
Lost Planet 2 will be released on PS3 and Xbox 360 this winter (early 2010) and follow on PC. Our gamepage below is stuffed with details.
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Comments (25) Latest comment 2 years ago
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But it should be imo.
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How hard was the sell going to be for it, the demo worked pretty well so far
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I don't think its quite at MW2 or L4D status yet
Modern Warfare 2 is huge even if it aint such a brilliant game. But come one L4D series aint that big, Lost Planet 2 can outsell it
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That applies to all developers regardless of where in the world they are based, if we've seen their game million times before already it won't be received as well as something that is fresh and unique. Sequels can generally get away with this as they have an established fanbase, look at MW2, there's nothing new there but it's the biggest selling title this year. A new IP has to bring something new to the table or it will find itself in the bargain bin very quickly.
The target for Lost Planet 2 should be to beat its predecessor, if it can outsell the first game by a significant amount then it will have done well, if not however then Takeuchi will merely have proved his point that Japanese games don't translate very well into Western markets.
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According to VGChartz, Left 4 Dead (1)on Xbox 360 has comfortably outsold Lost Planet on both 360 and PS3 by 2.5 million to 1.8 and 0.5. PC retail and Steam sales figures did not seem to be available.
According to valve, pre-sales were stronger for L4D2 that for 1, so the notion of a sequel to an averagely-reviewed game (for which there was much less sales competition on 360 at the time of its release) outselling it seem remote to me.
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But personally, I would've preferred if LP2;
1. Kept to the snow-planet
2. Still used co-op (max of four)
3. Went for a more action-horror/survivial horror theme.
I thought the setting of a snow-storm mysterious planet would've made a great co-op horror game; like L4D but more serious, with a longer campaign and better story whilst exploring the planet, all with a Japanese twist to it.
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Good description of Western gamers funnily enough. We do like an alter-ego, rather than a set protagonist.
We do? Thanks, I thought I liked a set protagonist. Apparently, I was wrong.
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I don't care what pigeon hole you stick the game in, i just want it to be either good, innovative or fun. 1 out 3 will do.
It's attitudes like his that means that good games don't get released here because "they" assume it won't do well.
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30 quid at zavvi's for the game btw
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I just found out recently from this article:
[link url=http://kotaku.co m/5420421/square-enix-president-calls-western-game-label-ter ribly-discriminatory
]http://ko taku.com/5420421/square-enix-pr...[/link]
That the japanese actually have a different word for Western games. I'm quite shocked that anti-western-product discrimination goes that deep in the Japanese games market.
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If people can't get hold of the games, or if there is no publicity or support, they aren't going to sell well.
@Mentalist - wow, good find if a little annoying that people inside and out of japan are missing out on things because of their preconceptions.
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The guy seems basically right to me, a generalisation, as in generally true. Especially now that people keep blabbering about 'immersion.'