Supreme Commander demo

Try out Taylor's "labour of love".

Gas Powered Games has released a playable demo of Supreme Commander, its hotly anticipated real-time strategy game, the full version of which is due out on 16th February.

Available from all the usual mirrors, the 1GB demo puts you at the reins of the Cybran Nation, one of three playable factions, and lets you tackle the early bits of the single-player campaign as well as a skirmish map at three difficulty levels.

"Supreme Commander was more than a labour of love; it was the completion of a journey we started a long time ago and was a game that we've wanted to make for a very long time," developer Chris Taylor said in a message accompanying the release.

"To see the game complete is an incredible reward for us, especially because it delivers many of the goals we set for ourselves back in 2003. And now the journey is complete, and we will soon embark on another.

"From all of us here at GPG and the SupCom team, to all of you, we hope Supreme Commander brings you many hours of entertainment and delivers a new and exciting experience. And most of all, we hope it's everything you had hoped it would be... we worked very hard to make that happen."

We certainly thought it was a bit good when we hacked our way through some preview code not too long ago. Look out for a review in the near future.

Comments (21) Latest comment 5 years ago

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  • Dizzy #1 5 years ago

    Hmmm... going to try this tonite. Anybody already has? Good?
  • Iora #2 5 years ago

    downloading downloading ....... download faster dammit.

    Shame my PC will likely buckle in and die :(
  • Der_tolle_Emil #3 5 years ago

    It has finally happened. This demo and Ufo: Afterlight finally will get me to play something on my pc again. I have not touched it for gaming for the last couple of months because my 360 is doing it's job really well.

    I hope it's good, I could use a good RTS again.
  • captbirdseye #4 5 years ago

    This game has possibly the worst HUD that has ever graced gaming.
  • spongebob #5 5 years ago

    I'll check it out. What kind of rig do you need to run it decently?
  • Lacero #6 5 years ago

    It's TA. It's great.
  • Gurgeh #7 5 years ago

    Recommended specs:

    # 3.0 GHz Intel or equivalent AMD processor or better
    # 1GB RAM or better
    # 8GB available hard drive space
    # 256 MB Video RAM, with DirectX 9 Vertex Shader/Pixel Shader 2.0 support (Nvidia 6800 or better)

    Anything less and you are asking for trouble (like 2 FPS). A dual core processor helps a lot (as does a second monitor - there's a lot going on)
  • Pulsar_t #8 5 years ago

    So anyone tried it yet?
  • UncleLou #9 5 years ago

    It's hardly revolutionary, but it's fun. I love the scale, it really feels quite epic. Not too happy about the performance, some AI issues and the HUGE interface at lower resolutions.
  • frod. #10 5 years ago

    It's a bit iffy. The interface/HUD really has to be seen to be believed - it's hideous.
  • shamblemonkee #11 5 years ago

    have they made it so you can change your view by clicking on the minimap yet? that was a huge gripe with me in beta. :(
  • kangarootoo #12 5 years ago

    All I can think of when reading this title is the Clit Commander scene from Jay and Silent Bob Strike Back.

    And that is all I really have to say :)
  • Pirotic #13 5 years ago

    It gives a good impression of the final retail game, it feels rushed, stuff like the static image on the loading screen which was clearly going to be animated at a later stage, to the static 'backdrop' when you zoom all the way out of the map, which looks like it's 800x600 then upscaled to whatever res you have, rather than having a different sized source graphic depending on your resolution..

    cracking little game, wish they spent an extra 2-3 months polishing the corners tho.
  • Shrui #14 5 years ago

    Took me a while to get use to it but then I realised I was playing TA all over again! My heart sings with retro joy!
  • Donny #15 5 years ago

    First game that has fully utilized my dual montiors w00t! Great game, HUD is hideous though and it would have been cool if you could change your view on one screen by clicking on the big one on your second one. Does take alot of time to build a big force and first impressions are if you throw enough men at the enemy, you win, not exactly very tactical.
  • urban #16 5 years ago

  • Lacero #17 5 years ago

    Donny, I'm hoping that's due to the AI. It certainly seems as if the game is deep enough for multiplayer to be more subtle. Time (about 9 days) will tell.
  • megadaisy #18 5 years ago

    Alt- UP will change the hud around
  • EzyRyder #19 5 years ago

    Yep, I have!

    It's really good, feels and plays like Total Annihilation although as bad points I have to say the interface is not the best and you don't feel as much as in Total Annihilation (battles are not as immersive). This could be because the fantastic zoom though. AI is not the best but miles better than most RTS games I have played to date.

    It runs great on my machine so can't complain about that.

    Got to say about the interface that people in the mod com is already working on that so I would expect improved ones as soon as the game is out.
  • popabawa #20 5 years ago

    I'm disappointed, apart from the zoom in/out (admittedly impressive) I could swear this is just Total Annihilation with a new graphics engine... The comment about the battles not being as immersive as TA is spot-on too.

    The core Total Annihilation gameplay is superb though. If you are a TA fan you'll feel at home straight away... but that's the problem, I found myself just queuing up the same set of orders I would have done in TA, building my forces in exactly the same way and winning in exactly the same way.

    If you've never played TA then this is one great game, if you have, you might find it just gets a big "MEH" :(
  • Merefield #21 5 years ago

    How does this compare to Spring?